Player Matchup

Hou Yi
Hou Yi
OttsoN
Hou Yi
Level 121
God Stats
5W - 6L
1,457 SR
Queue Stats
193W - 124L
1,643 Elo+
Party 1
Achilles
Achilles
Tinapatonki
Achilles
Level 137
God Stats
5W - 2L
1,343 SR
Queue Stats
189W - 118L
1,647 Elo+
Party 1
Scylla
Scylla
rautapatonki
Scylla
Level 86
God Stats
5W - 5L
1,438 SR
Queue Stats
166W - 97L
1,655 Elo+
Party 1
Team Averages
Level 115
1,413 SR
1,648 Elo+

VS

Team Averages
Level 78
1,544 SR
1,486 Elo+
Merlin
Merlin
GrayReflex
Merlin
Level 26
God Stats
0W - 1L
1,255 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Vamana
Vamana
JaydenZero0
Vamana
Level 100
God Stats
23W - 14L
1,628 SR
Queue Stats
868W - 878L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
heatron
Hou Yi
Level 108
God Stats
7W - 5L
1,749 SR
Queue Stats
762W - 651L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
OttsoN
Hou Yi
17
5 / 2 / 9
12,986
683
22,426
14,837
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Tinapatonki
Achilles
18
7 / 4 / 10
13,550
713
25,654
23,869
24,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
17
5 / 4 / 8
12,647
666
9,726
11,873
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GrayReflex
Merlin
13
0 / 7 / 6
10,721
564
6,714
17,477
4,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
16
5 / 6 / 3
11,786
620
17,753
23,237
24,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
heatron
Hou Yi
16
5 / 4 / 2
12,500
658
15,104
21,751
7,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
10
10
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
GrayReflex
Merlin
0
7
6
0.43
L
Vamana
5
6
3
1.08
W
Hou Yi
OttsoN
Hou Yi
5
2
9
4.75
W
Achilles
Tinapatonki
Achilles
7
4
10
3
L
Hou Yi
heatron
Hou Yi
5
4
2
1.5
W
Scylla
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,806
Damage
39,571
50,579
Taken
62,465
38,470
Mitigated
37,236
10,382
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GrayReflex
Merlin
6,714
1,119
423
2,080
17,477
4,828
392
2,121
14,880
35,089
0
L
Vamana
17,753
7,673
317
4,968
23,237
24,998
0
4,120
17,980
0
33,070
W
Hou Yi
OttsoN
Hou Yi
22,426
10,378
0
2,564
14,837
6,528
1,821
1,229
13,271
0
74,352
W
Achilles
Tinapatonki
Achilles
25,654
4,359
0
6,410
23,869
24,530
0
3,324
19,781
0
58,482
L
Hou Yi
heatron
Hou Yi
15,104
8,801
0
5,122
21,751
7,410
560
3,285
17,566
0
52,619
W
Scylla
9,726
1,400
0
1,408
11,873
7,412
830
3,117
8,266
43,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
35,007
249
Minions Killed
195
12
Camps Cleared
5
1,150,752
Distance Traveled
1,033,407
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,721
564
72
4
2
313,527
4
L
Vamana
11,786
620
20
1
3
373,710
5
W
Hou Yi
12,986
683
101
5
3
365,500
4
W
Achilles
13,550
713
56
3
6
427,438
1
L
Hou Yi
12,500
658
103
5
0
346,170
4
W
Scylla
12,647
666
92
5
3
357,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role