Player Matchup

Olorun
Olorun
FelineTomcat447
Olorun
Level 2
God Stats
1W - 2L
1,308 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Yemoja
Yemoja
NATHAN GG BR
Yemoja
Level 18
God Stats
1W - 0L
1,283 SR
Queue Stats
16W - 14L
1,294 Elo+
Party 1
Hel
Hel
R3ndezvous
Hel
Level 28
God Stats
28W - 27L
1,536 SR
Queue Stats
143W - 118L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Steve1235946
Cthulhu
Level 7
God Stats
1W - 2L
1,149 SR
Queue Stats
16W - 20L
1,185 Elo+
Party 1
Chaac
Chaac
afingerintheeye
Chaac
Level 26
God Stats
5W - 2L
1,248 SR
Queue Stats
58W - 57L
1,464 Elo+
Solo
Team Averages
Level 16
1,305 SR
1,336 Elo+

VS

Team Averages
Level 18
1,509 SR
1,467 Elo+
Ymir
Ymir
EmeraldRunner
Ymir
Level 25
God Stats
5W - 7L
1,440 SR
Queue Stats
51W - 27L
1,671 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pappamiller
Tsukuyomi
Level 21
God Stats
7W - 2L
1,705 SR
Queue Stats
51W - 49L
1,432 Elo+
Solo
King Arthur
King Arthur
SteeperLawyer62
King Arthur
Level 28
God Stats
1W - 3L
1,411 SR
Queue Stats
102W - 122L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
bpet02
Ao Kuang
Level 4
God Stats
1W - 1L
1,490 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
crazywy89
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 14
13,402
893
12,625
24,389
10,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
0 / 2 / 21
14,969
998
11,036
21,054
18,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 13
16,836
1,122
42,644
17,961
8,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Steve1235946
Cthulhu
20
0 / 9 / 15
13,051
870
12,165
39,548
16,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
16 / 4 / 9
17,306
1,154
45,437
44,389
58,673
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
16,932
1,129
46,561
36,890
54,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Pappamiller
Tsukuyomi
20
4 / 10 / 12
14,526
968
24,540
26,258
12,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SteeperLawyer62
King Arthur
12
0 / 5 / 4
11,645
776
1,296
7,713
2,686
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
bpet02
Ao Kuang
20
11 / 8 / 9
15,857
1,057
41,128
32,656
14,469
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
crazywy89
Sun Wukong
20
3 / 4 / 16
14,298
953
21,555
30,718
32,764
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
83
30
Kills
25
25
Deaths
30
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
3
17
5.17
W
2
8
14
1.13
W
Yemoja
0
2
21
5.25
L
Tsukuyomi
Pappamiller
Tsukuyomi
4
10
12
1
W
12
2
13
9.25
L
King Arthur
SteeperLawyer62
King Arthur
0
5
4
0.4
W
Cthulhu
Steve1235946
Cthulhu
0
9
15
0.83
W
16
4
9
5.13
L
Ao Kuang
bpet02
Ao Kuang
11
8
9
1.94
L
Sun Wukong
crazywy89
Sun Wukong
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,907
Damage
135,080
147,341
Taken
134,235
113,049
Mitigated
116,683
68,980
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
46,561
9,145
207
1,786
36,890
54,240
0
25,306
10,239
77,281
0
W
12,625
8,685
2,330
4,655
24,389
10,596
0
17,015
7,126
33,786
0
W
Yemoja
11,036
3,925
9,272
3,028
21,054
18,807
0
13,641
6,890
24,954
0
L
Tsukuyomi
Pappamiller
Tsukuyomi
24,540
7,345
0
5,132
26,258
12,524
0
17,205
8,739
0
49,943
W
42,644
5,319
16,486
10,283
17,961
8,372
0
9,796
7,732
72,215
0
L
King Arthur
SteeperLawyer62
King Arthur
1,296
288
0
20
7,713
2,686
0
5,267
2,365
0
2,446
W
Cthulhu
Steve1235946
Cthulhu
12,165
2,999
0
6,337
39,548
16,601
0
25,806
13,345
34,104
0
W
45,437
8,262
0
16,589
44,389
58,673
0
24,623
18,873
18,901
59,694
L
Ao Kuang
bpet02
Ao Kuang
41,128
20,209
0
10,316
32,656
14,469
0
20,499
11,571
61,644
0
L
Sun Wukong
crazywy89
Sun Wukong
21,555
3,990
0
2,463
30,718
32,764
0
19,333
10,261
7,280
48,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,564
Gold Earned
73,258
265
Minions Killed
269
7
Camps Cleared
3
1,318,489
Distance Traveled
1,188,025
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,932
1,129
75
5
0
272,511
1
W
Olorun
13,402
893
34
2
0
249,333
0
W
Yemoja
14,969
998
31
2
0
250,092
0
L
Tsukuyomi
14,526
968
55
4
1
263,901
0
W
Hel
16,836
1,122
63
4
3
320,962
0
L
King Arthur
11,645
776
2
0
0
59,369
0
W
Cthulhu
13,051
870
35
2
3
232,884
0
W
Chaac
17,306
1,154
102
7
1
265,218
0
L
Ao Kuang
15,857
1,057
64
4
1
252,056
0
L
Sun Wukong
14,298
953
73
5
1
340,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role