Player Matchup

Athena
Athena
Huudlum420
Athena
Level 29
God Stats
13W - 13L
1,418 SR
Queue Stats
63W - 78L
1,397 Elo+
Solo
Hera
Hera
LTS Bielzin
Hera
Level 8
God Stats
5W - 3L
1,471 SR
Queue Stats
27W - 26L
1,292 Elo+
Solo
Tyr
Tyr
Lucasgoulart04
Tyr
Level 14
God Stats
3W - 3L
1,487 SR
Queue Stats
21W - 31L
1,326 Elo+
Solo
Jormungandr
Jormungandr
VincibleBead764
Jormungandr
Level 9
God Stats
7W - 10L
1,446 SR
Queue Stats
20W - 24L
1,405 Elo+
Solo
Anubis
Anubis
XTeRebel
Anubis
Level 14
God Stats
28W - 23L
1,483 SR
Queue Stats
29W - 25L
1,375 Elo+
Solo
Team Averages
Level 15
1,461 SR
1,359 Elo+

VS

Team Averages
Level 7
1,455 SR
1,348 Elo+
Nike
Nike
MegaSiber_YT
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,031 Elo+
Solo
Loki
Loki
WillieVenter13
Loki
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Thor
Thor
bounousnoutjies1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
killercookie731
Anubis
Level 16
God Stats
6W - 5L
1,391 SR
Queue Stats
20W - 34L
1,242 Elo+
Solo
Jormungandr
Jormungandr
kirby1toyde
Jormungandr
Level 5
God Stats
1W - 2L
1,386 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Huudlum420
Athena
20
7 / 0 / 16
14,034
1,080
14,008
18,676
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 14
13,714
1,055
28,128
7,372
2,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 2 / 15
11,631
895
4,567
20,013
17,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
VincibleBead764
Jormungandr
19
3 / 4 / 10
12,252
942
12,567
18,138
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
XTeRebel
Anubis
20
10 / 2 / 11
14,436
1,110
29,401
12,289
6,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 3
10,685
822
9,801
25,298
22,630
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 4
11,557
889
10,115
15,920
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 2
10,890
838
10,753
23,082
7,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 7 / 2
12,669
975
27,316
21,216
9,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
kirby1toyde
Jormungandr
17
0 / 0 / 3
10,848
834
8,880
12,915
10,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
29
Kills
8
8
Deaths
29
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Huudlum420
Athena
7
0
16
15
W
8
0
14
15
W
1
2
15
4.25
L
0
11
3
0.14
W
Jormungandr
VincibleBead764
Jormungandr
3
4
10
2
L
2
4
4
1
W
Anubis
XTeRebel
Anubis
10
2
11
7.75
L
1
7
2
0.29
L
5
7
2
0.86
L
Jormungandr
kirby1toyde
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,671
Damage
66,865
76,488
Taken
98,431
56,913
Mitigated
54,852
12,254
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Huudlum420
Athena
14,008
5,124
0
3,130
18,676
23,196
0
6,891
11,785
22,422
0
W
28,128
10,305
366
1,528
7,372
2,673
0
3,939
3,433
55,314
0
W
4,567
2,698
0
331
20,013
17,958
0
9,964
10,049
0
10,653
L
9,801
1,531
0
0
25,298
22,630
0
21,630
3,668
0
20,009
W
Jormungandr
VincibleBead764
Jormungandr
12,567
4,838
0
0
18,138
6,824
0
9,578
8,560
34,781
0
L
10,115
2,549
0
80
15,920
4,644
0
13,632
2,288
0
24,344
W
Anubis
XTeRebel
Anubis
29,401
1,005
0
6,899
12,289
6,262
0
5,824
6,465
60,490
0
L
10,753
2,755
0
60
23,082
7,904
0
19,792
3,290
0
28,863
L
27,316
2,735
277
2,796
21,216
9,398
0
18,076
3,140
62,282
0
L
Jormungandr
kirby1toyde
Jormungandr
8,880
2,009
0
0
12,915
10,276
0
10,974
1,941
29,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,067
Gold Earned
56,649
241
Minions Killed
190
7
Camps Cleared
2
1,247,965
Distance Traveled
1,021,667
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,034
1,080
15
1
2
262,048
0
W
Hera
13,714
1,055
72
6
0
256,842
1
W
Tyr
11,631
895
13
1
0
295,323
3
L
Nike
10,685
822
13
1
1
247,243
2
W
Jormungandr
12,252
942
58
4
1
212,894
0
L
Loki
11,557
889
25
2
0
206,843
0
W
Anubis
14,436
1,110
83
6
4
220,858
1
L
Thor
10,890
838
29
2
1
183,618
0
L
Anubis
12,669
975
76
6
0
191,519
3
L
Jormungandr
10,848
834
47
4
0
192,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role