Player Matchup

Geb
Geb
IKEFFER
Geb
Level 105
God Stats
20W - 12L
1,698 SR
Queue Stats
248W - 278L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
Ornoku
Hun Batz
Level 107
God Stats
2W - 2L
1,319 SR
Queue Stats
225W - 256L
1,468 Elo+
Party 2
Skadi
Skadi
ProReapz007
Skadi
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 135L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SLAPINxMYxSQUID
Kukulkan
Level 42
God Stats
3W - 6L
1,252 SR
Queue Stats
75W - 108L
1,413 Elo+
Party 2
King Arthur
King Arthur
grizzlybro14
King Arthur
Level 124
God Stats
107W - 95L
1,510 SR
Queue Stats
301W - 312L
1,454 Elo+
Party 2
Team Averages
Level 89
1,456 SR
1,457 Elo+

VS

Team Averages
Level 55
1,410 SR
1,366 Elo+
Geb
Geb
Major_Smoker420
Geb
Level 25
God Stats
2W - 4L
1,488 SR
Queue Stats
32W - 42L
1,313 Elo+
Party 1
Izanami
Izanami
Mar_kaban
Izanami
Level 41
God Stats
170W - 172L
1,464 SR
Queue Stats
182W - 200L
1,354 Elo+
Solo
Loki
Loki
SupremeSalad221
Loki
Level 40
God Stats
1W - 8L
1,097 SR
Queue Stats
26W - 50L
1,303 Elo+
Solo
Medusa
Medusa
illcloudydaze
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,482 Elo+
Party 1
Discordia
Discordia
illcloudydazes
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 314L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 1 / 6
5,700
570
3,115
4,773
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Ornoku
Hun Batz
10
6 / 0 / 2
6,205
621
3,571
6,081
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 3
5,491
549
6,070
2,918
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
1 / 1 / 3
6,021
602
2,841
3,718
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
grizzlybro14
King Arthur
12
5 / 0 / 1
6,693
669
5,198
5,270
2,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,440
444
1,624
6,045
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Mar_kaban
Izanami
9
0 / 3 / 0
5,141
514
1,011
4,636
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,491
449
2,625
5,507
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,504
450
1,917
5,526
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
illcloudydazes
Discordia
8
1 / 4 / 0
4,855
486
5,103
5,928
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
6
4
L
0
2
1
0.25
L
Izanami
Mar_kaban
Izanami
0
3
0
0
W
Hun Batz
Ornoku
Hun Batz
6
0
2
7
W
3
0
3
4.5
W
Kukulkan
1
1
3
2.5
L
0
4
1
0.13
W
King Arthur
grizzlybro14
King Arthur
5
0
1
5.5
L
1
3
0
0.33
L
Discordia
illcloudydazes
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
12,280
22,760
Taken
27,642
9,171
Mitigated
7,954
7,692
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,115
294
245
1,451
4,773
2,733
0
1,003
3,748
16,721
0
L
1,624
382
0
456
6,045
2,732
0
1,862
4,183
8,027
0
L
Izanami
Mar_kaban
Izanami
1,011
761
0
195
4,636
1,329
1,114
355
4,281
0
28,875
W
Hun Batz
Ornoku
Hun Batz
3,571
1,716
0
2,680
6,081
1,707
0
1,293
4,622
0
28,619
W
6,070
2,177
0
1,001
2,918
796
0
527
2,391
0
31,458
W
Kukulkan
2,841
505
0
1,450
3,718
1,148
554
2,416
984
37,165
0
L
2,625
691
0
1,001
5,507
1,151
0
844
4,663
0
17,574
W
King Arthur
grizzlybro14
King Arthur
5,198
572
0
865
5,270
2,787
0
976
4,227
0
38,085
L
1,917
398
371
795
5,526
1,123
0
743
4,783
0
16,901
L
Discordia
illcloudydazes
Discordia
5,103
321
0
600
5,928
1,619
0
2,152
3,776
23,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
23,431
313
Minions Killed
205
0
Camps Cleared
0
1,024,789
Distance Traveled
962,173
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,700
570
27
3
0
203,201
1
L
Geb
4,440
444
16
2
0
208,060
1
L
Izanami
5,141
514
68
7
0
181,331
0
W
Hun Batz
6,205
621
57
6
0
234,623
1
W
Skadi
5,491
549
59
6
0
197,536
0
W
Kukulkan
6,021
602
79
8
0
196,756
0
L
Loki
4,491
449
36
4
0
201,742
1
W
King Arthur
6,693
669
91
9
0
192,673
2
L
Medusa
4,504
450
40
4
0
191,845
2
L
Discordia
4,855
486
45
5
0
179,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role