Player Matchup

Sylvanus
Sylvanus
Flo0o 29
Sylvanus
Level 146
God Stats
14W - 20L
1,379 SR
Queue Stats
312W - 315L
1,357 Elo+
Solo
Hera
Hera
Killer-Re-
Hera
Level 99
God Stats
2W - 2L
1,513 SR
Queue Stats
233W - 236L
1,492 Elo+
Solo
Danzaburou
Danzaburou
SniperScopePR
Danzaburou
Level 78
God Stats
10W - 6L
1,704 SR
Queue Stats
215W - 227L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
iTz_AleKZinD3L4S
Ao Kuang
Level 66
God Stats
31W - 30L
1,520 SR
Queue Stats
375W - 487L
1,330 Elo+
Solo
Thanatos
Thanatos
xDRAGONx102
Thanatos
Level 68
God Stats
18W - 13L
1,583 SR
Queue Stats
39W - 51L
1,411 Elo+
Solo
Team Averages
Level 91
1,540 SR
1,387 Elo+

VS

Team Averages
Level 92
1,502 SR
1,395 Elo+
Charybdis
Charybdis
Greenbeen17
Charybdis
Level 80
God Stats
6W - 2L
1,399 SR
Queue Stats
113W - 126L
1,444 Elo+
Solo
Camazotz
Camazotz
OnionMilkshake69
Camazotz
Level 64
God Stats
7W - 3L
1,599 SR
Queue Stats
234W - 247L
1,377 Elo+
Solo
Ra
Ra
Psybration
Ra
Level 88
God Stats
42W - 31L
1,564 SR
Queue Stats
373W - 386L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Seiro01
Jormungandr
Level 101
God Stats
14W - 26L
1,439 SR
Queue Stats
357W - 399L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
captainanime21
Gilgamesh
Level 127
God Stats
13W - 11L
1,510 SR
Queue Stats
83W - 96L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flo0o 29
Sylvanus
13
3 / 1 / 4
9,048
476
11,644
13,223
10,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 4
9,209
485
8,966
10,154
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SniperScopePR
Danzaburou
14
6 / 4 / 2
9,793
515
13,954
13,802
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 3
8,150
429
10,998
21,699
10,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
xDRAGONx102
Thanatos
15
5 / 6 / 1
9,232
486
11,274
15,704
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Greenbeen17
Charybdis
16
4 / 3 / 2
10,034
528
8,322
13,520
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 5 / 6
10,580
557
12,888
21,613
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 2 / 5
10,868
572
7,666
12,207
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Seiro01
Jormungandr
14
4 / 2 / 2
9,386
494
14,782
14,149
11,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
captainanime21
Gilgamesh
12
1 / 4 / 7
8,629
454
7,075
18,008
11,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
16
Kills
20
20
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Flo0o 29
Sylvanus
3
1
4
5
W
Charybdis
Greenbeen17
Charybdis
4
3
2
1.67
L
1
3
4
1
W
8
5
6
2.2
W
3
2
5
2.75
W
Jormungandr
Seiro01
Jormungandr
4
2
2
2.5
L
Danzaburou
SniperScopePR
Danzaburou
6
4
2
1.75
W
Gilgamesh
captainanime21
Gilgamesh
1
4
7
1.13
L
1
6
3
0.42
L
Thanatos
xDRAGONx102
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,836
Damage
50,733
74,582
Taken
79,497
34,881
Mitigated
39,066
35,045
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Flo0o 29
Sylvanus
11,644
4,202
1,321
7,305
13,223
10,109
1,005
0
13,223
41,146
9,097
W
Charybdis
Greenbeen17
Charybdis
8,322
4,185
0
3,390
13,520
3,737
1,275
4,216
9,304
0
58,774
L
8,966
2,323
192
2,093
10,154
3,472
626
3,852
6,002
69,068
0
W
12,888
5,660
0
11,905
21,613
7,259
0
6,649
14,964
0
60,028
W
7,666
843
1,345
5,925
12,207
4,995
598
5,421
6,786
86,389
0
W
Jormungandr
Seiro01
Jormungandr
14,782
3,616
0
3,677
14,149
11,840
56
8,198
5,951
50,595
0
L
Danzaburou
SniperScopePR
Danzaburou
13,954
6,043
0
3,709
13,802
4,999
552
1,006
12,722
0
58,252
W
Gilgamesh
captainanime21
Gilgamesh
7,075
1,698
2,294
3,403
18,008
11,235
0
5,571
12,437
0
21,513
L
10,998
2,829
0
10,761
21,699
10,176
0
10,904
9,598
37,592
0
L
Thanatos
xDRAGONx102
Thanatos
11,274
3,740
377
9,287
15,704
6,125
1,015
4,572
10,589
0
56,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
49,497
456
Minions Killed
499
0
Camps Cleared
0
1,587,848
Distance Traveled
1,839,663
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,048
476
84
4
0
252,875
1
W
Charybdis
10,034
528
103
5
0
344,751
4
L
Hera
9,209
485
123
6
0
317,261
6
W
Camazotz
10,580
557
104
5
0
380,803
2
W
Ra
10,868
572
166
9
0
401,773
6
W
Jormungandr
9,386
494
97
5
0
335,059
3
L
Danzaburou
9,793
515
79
4
0
308,417
1
W
Gilgamesh
8,629
454
29
2
0
377,277
3
L
Ao Kuang
8,150
429
68
4
0
357,234
3
L
Thanatos
9,232
486
102
5
0
352,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role