Player Matchup

Nox
Nox
Harleynightyx
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Kali
Kali
Noah23_Makeba
Kali
Level 27
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 5L
1,335 Elo+
Solo
Medusa
Medusa
Utopianfr
Medusa
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
85W - 87L
1,526 Elo+
Solo
Chernobog
Chernobog
funny-sponge994
Chernobog
Level 3
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Achilles
Achilles
reisfarmer
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,421 Elo+

VS

Team Averages
Level 25
1,497 SR
1,391 Elo+
Nemesis
Nemesis
Danweeelll
Nemesis
Level 26
God Stats
3W - 2L
1,484 SR
Queue Stats
64W - 67L
1,380 Elo+
Solo
Ymir
Ymir
ItsOnlyYmir
Ymir
Level 13
God Stats
1W - 2L
1,183 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Ares
Ares
Maranatics
Ares
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
89W - 51L
1,598 Elo+
Solo
Eset
Eset
SerbonneM124
Eset
Level 29
God Stats
8W - 2L
1,786 SR
Queue Stats
135W - 151L
1,537 Elo+
Solo
Jing Wei
Jing Wei
jay play21
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 117L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,230
433
5,999
14,957
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 4
8,974
472
8,804
14,810
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Utopianfr
Medusa
14
2 / 2 / 1
8,682
457
9,102
10,075
4,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
funny-sponge994
Chernobog
10
1 / 8 / 3
7,423
391
2,589
9,835
3,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
reisfarmer
Achilles
14
4 / 7 / 1
9,226
486
8,333
18,523
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danweeelll
Nemesis
16
4 / 2 / 11
10,528
554
6,534
13,489
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 9
10,039
528
7,395
12,835
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 2 / 14
10,479
552
17,603
17,512
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 11
10,972
577
14,608
12,891
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
jay play21
Jing Wei
15
4 / 4 / 6
9,524
501
4,934
9,801
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
32
32
Deaths
10
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Danweeelll
Nemesis
4
2
11
4.75
L
0
9
3
0.17
W
4
0
9
8.5
W
10
2
14
8.5
L
3
6
4
0.83
W
10
2
11
7.75
L
Medusa
Utopianfr
Medusa
2
2
1
1.25
L
Chernobog
funny-sponge994
Chernobog
1
8
3
0.31
W
Jing Wei
jay play21
Jing Wei
4
4
6
1.75
L
Achilles
reisfarmer
Achilles
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
51,074
68,200
Taken
66,528
35,521
Mitigated
45,121
12,867
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Danweeelll
Nemesis
6,534
2,309
0
5,687
13,489
6,314
372
0
13,421
0
74,162
L
5,999
601
0
3,094
14,957
5,250
0
10,126
4,295
50,175
0
W
7,395
1,511
747
3,861
12,835
13,561
0
1,587
11,116
50,495
0
W
17,603
874
0
4,961
17,512
17,137
489
2,594
14,286
47,713
0
L
8,804
3,243
0
4,205
14,810
5,166
0
8,304
6,035
0
41,439
W
14,608
1,439
550
4,338
12,891
5,128
599
4,894
7,486
68,844
0
L
Medusa
Utopianfr
Medusa
9,102
3,548
956
2,577
10,075
4,458
762
4,175
5,800
0
50,585
L
Chernobog
funny-sponge994
Chernobog
2,589
1,786
0
459
9,835
3,589
1,072
4,665
4,830
0
29,636
W
Jing Wei
jay play21
Jing Wei
4,934
3,080
0
1,816
9,801
2,981
144
723
9,078
0
44,649
L
Achilles
reisfarmer
Achilles
8,333
2,088
0
1,576
18,523
17,058
0
10,100
7,634
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
51,542
375
Minions Killed
429
0
Camps Cleared
0
1,647,980
Distance Traveled
1,763,999
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,528
554
124
7
0
358,644
0
L
Nox
8,230
433
99
5
0
317,979
5
W
Ymir
10,039
528
57
3
0
339,786
10
W
Ares
10,479
552
56
3
0
340,001
1
L
Kali
8,974
472
58
3
0
379,566
1
W
Eset
10,972
577
106
6
0
342,050
4
L
Medusa
8,682
457
89
5
0
333,961
3
L
Chernobog
7,423
391
67
4
0
254,400
2
W
Jing Wei
9,524
501
86
5
0
383,518
0
L
Achilles
9,226
486
62
3
0
362,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role