Player Matchup

Sylvanus
Sylvanus
CPU694209944
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,828 Elo+
Solo
Apollo
Apollo
Tri_Hazzy4-9
Apollo
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
156W - 162L
1,581 Elo+
Solo
Amaterasu
Amaterasu
YaBoiRoad
Amaterasu
Level 27
God Stats
55W - 26L
1,725 SR
Queue Stats
139W - 81L
1,646 Elo+
Solo
Hades
Hades
grude_anojado
Hades
Level 21
God Stats
5W - 5L
1,613 SR
Queue Stats
54W - 48L
1,588 Elo+
Solo
Nemesis
Nemesis
shiro132
Nemesis
Level 6
God Stats
3W - 5L
1,733 SR
Queue Stats
6W - 9L
1,568 Elo+
Solo
Team Averages
Level 18
1,656 SR
1,642 Elo+

VS

Team Averages
Level 22
1,548 SR
1,604 Elo+
Ra
Ra
BIVI DRANDON
Ra
Level 29
God Stats
4W - 4L
1,397 SR
Queue Stats
165W - 155L
1,611 Elo+
Solo
Cerberus
Cerberus
JudeThatDude
Cerberus
Level 23
God Stats
3W - 3L
1,541 SR
Queue Stats
87W - 108L
1,558 Elo+
Solo
Bacchus
Bacchus
LNG_xxPotat8xx
Bacchus
Level 27
God Stats
9W - 11L
1,523 SR
Queue Stats
88W - 64L
1,587 Elo+
Solo
Chaac
Chaac
RAizHOT0
Chaac
Level 5
God Stats
6W - 1L
1,795 SR
Queue Stats
6W - 1L
1,681 Elo+
Solo
Arachne
Arachne
VANLUEX1
Arachne
Level 28
God Stats
6W - 7L
1,484 SR
Queue Stats
176W - 163L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPU694209944
Sylvanus
8
2 / 3 / 4
5,642
564
5,196
7,195
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
5 / 1 / 1
6,036
604
4,101
5,132
1,331
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
YaBoiRoad
Amaterasu
12
2 / 1 / 0
6,731
673
3,659
5,250
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 3 / 0
6,296
630
5,524
9,148
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
shiro132
Nemesis
5
0 / 0 / 3
4,414
441
591
3,403
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,200
620
2,783
4,361
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JudeThatDude
Cerberus
8
0 / 1 / 1
4,838
484
2,096
5,824
2,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 5
5,480
548
4,094
4,815
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
RAizHOT0
Chaac
10
3 / 5 / 2
6,071
607
6,628
10,570
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
VANLUEX1
Arachne
9
3 / 3 / 0
5,561
556
3,751
6,757
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
8
8
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Sylvanus
CPU694209944
Sylvanus
2
3
4
1.33
W
Cerberus
JudeThatDude
Cerberus
0
1
1
0.5
W
1
1
5
3.5
W
Chaac
RAizHOT0
Chaac
3
5
2
0.8
L
Apollo
5
1
1
5.5
W
Arachne
VANLUEX1
Arachne
3
3
0
1
L
Amaterasu
YaBoiRoad
Amaterasu
2
1
0
2
L
3
3
0
1
L
Nemesis
shiro132
Nemesis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
19,352
30,128
Taken
32,327
13,303
Mitigated
13,567
10,278
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,783
249
56
1,145
4,361
1,314
225
2,929
1,432
39,762
0
L
Sylvanus
CPU694209944
Sylvanus
5,196
1,786
130
1,404
7,195
3,025
592
1,622
5,573
16,490
5,494
W
Cerberus
JudeThatDude
Cerberus
2,096
175
0
2,316
5,824
2,778
0
1,027
4,797
22,873
0
W
4,094
957
0
1,902
4,815
4,277
0
1,734
3,081
15,407
0
W
Chaac
RAizHOT0
Chaac
6,628
2,165
0
3,371
10,570
3,475
0
2,394
8,176
0
28,903
L
Apollo
4,101
2,261
0
1,978
5,132
1,331
596
1,528
3,604
0
21,717
W
Arachne
VANLUEX1
Arachne
3,751
2,988
0
3,037
6,757
1,723
0
1,843
4,914
0
20,367
L
Amaterasu
YaBoiRoad
Amaterasu
3,659
2,109
0
1,460
5,250
3,623
0
634
4,616
0
42,242
L
5,524
589
0
3,568
9,148
4,540
0
4,293
4,637
37,987
0
L
Nemesis
shiro132
Nemesis
591
205
0
1,738
3,403
784
0
678
2,725
0
9,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
28,150
308
Minions Killed
285
0
Camps Cleared
0
859,113
Distance Traveled
910,498
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,200
620
88
9
0
182,939
0
L
Sylvanus
5,642
564
49
5
0
146,392
2
W
Cerberus
4,838
484
73
7
0
152,911
0
W
Bacchus
5,480
548
23
2
0
199,116
2
W
Chaac
6,071
607
56
6
0
207,605
2
L
Apollo
6,036
604
43
4
0
189,435
0
W
Arachne
5,561
556
45
5
0
167,927
0
L
Amaterasu
6,731
673
103
10
0
202,521
2
L
Hades
6,296
630
87
9
0
165,380
0
L
Nemesis
4,414
441
26
3
0
155,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role