Player Matchup

Mulan
Mulan
Bronze IV
KneeGroow88
Mulan
Bronze IV
Level 46
God Stats
0W - 4L
1,416 SR
Queue Stats
0W - 12L
1,145 MMR
Party 1
Ares
Ares
Bronze II
MATTSS83
Ares
Bronze II
Level 62
God Stats
7W - 21L
1,343 SR
Queue Stats
13W - 44L
398 MMR
Party 1
Zeus
Zeus
Bronze IV
elmassucio
Zeus
Bronze IV
Level 55
God Stats
0W - 3L
1,306 SR
Queue Stats
2W - 15L
1,243 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,355 SR
929 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,357 SR
1,011 MMR
Amaterasu
Amaterasu
Silver IV
AnGellLegendZ
Amaterasu
Silver IV
Level 98
God Stats
1W - 0L
1,160 SR
Queue Stats
83W - 132L
841 MMR
Solo
Medusa
Medusa
Silver II
PepeSilvia0182
Medusa
Silver II
Level 104
God Stats
14W - 16L
1,412 SR
Queue Stats
171W - 225L
1,229 MMR
Solo
Kukulkan
Kukulkan
Silver III
amoore
Kukulkan
Silver III
Level 122
God Stats
17W - 21L
1,499 SR
Queue Stats
54W - 100L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
12,613
601
15,526
29,309
30,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
18
5 / 4 / 6
14,399
686
14,139
29,582
39,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 8 / 3
13,366
636
12,882
17,925
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AnubisAchillesChaacGilgameshSobek

VS

Bans
ArtioHorusOdinBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnGellLegendZ
Amaterasu
16
4 / 6 / 6
13,000
619
16,021
22,557
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 5 / 9
14,576
694
22,093
16,932
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
amoore
Kukulkan
18
6 / 1 / 6
13,724
654
24,418
10,958
3,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
16
16
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnGellLegendZ
Amaterasu
4
6
6
1.17
L
2
4
6
1.25
L
Ares
5
4
6
2
W
6
5
9
2.1
W
Kukulkan
amoore
Kukulkan
6
1
6
9
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
62,532
76,816
Taken
50,447
76,366
Mitigated
24,671
21,273
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnGellLegendZ
Amaterasu
16,021
6,321
0
3,764
22,557
13,838
750
13,274
8,720
0
35,322
L
15,526
1,425
0
8,215
29,309
30,403
309
10,374
18,384
8,498
44,804
L
Ares
14,139
528
486
8,468
29,582
39,449
344
8,616
20,555
36,269
0
W
22,093
9,671
0
2,364
16,932
6,887
1,804
10,119
6,354
0
88,683
W
Kukulkan
amoore
Kukulkan
24,418
477
0
1,029
10,958
3,946
152
6,872
3,924
62,470
0
L
12,882
1,410
977
3,127
17,925
6,514
664
6,694
11,071
60,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
41,300
219
Minions Killed
249
8
Camps Cleared
10
1,102,082
Distance Traveled
1,208,489
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,000
619
29
1
2
386,787
5
L
Mulan
12,613
601
89
4
4
398,980
0
L
Ares
14,399
686
35
2
2
384,468
1
W
Medusa
14,576
694
122
6
5
391,526
1
W
Kukulkan
13,724
654
98
5
3
430,176
6
L
Zeus
13,366
636
95
5
2
318,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role