Player Matchup

Ra
Ra
BodyaChort
Ra
Level 3
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Dibbzz
Anhur
Level 66
God Stats
5W - 12L
1,319 SR
Queue Stats
98W - 91L
1,556 Elo+
Solo
Rama
Rama
HiikiOmori
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,341 SR
1,519 Elo+

VS

Team Averages
Level 48
1,524 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Grigfb
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SugarPigg
Ymir
Level 16
God Stats
19W - 9L
1,594 SR
Queue Stats
46W - 31L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,351
595
2,988
9,964
5,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Dibbzz
Anhur
10
2 / 2 / 0
6,434
715
5,743
9,512
2,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 12 / 1
5,342
594
3,066
10,903
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 1 / 15
8,200
911
10,810
3,873
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
 
Merlin
12
7 / 1 / 15
8,200
911
10,810
3,873
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Grigfb
Neith
11
6 / 1 / 16
7,904
878
9,023
6,156
1,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
10 / 0 / 13
8,940
993
6,203
9,639
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
89
2
Kills
30
23
Deaths
3
2
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
15
14.5
W
Merlin
 
Merlin
7
1
15
14.5
L
0
9
1
0.06
L
Anhur
Dibbzz
Anhur
2
2
0
1
W
Neith
Grigfb
Neith
6
1
16
14
L
0
12
1
0.04
W
Ymir
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,797
Damage
36,846
30,379
Taken
23,541
11,244
Mitigated
11,879
1,437
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,810
506
0
285
3,873
1,337
790
1,054
2,819
41,865
0
W
Merlin
 
Merlin
10,810
506
0
285
3,873
1,337
790
1,054
2,819
41,865
0
L
2,988
898
96
272
9,964
5,457
0
5,981
3,983
6,075
0
L
Anhur
Dibbzz
Anhur
5,743
2,104
0
965
9,512
2,752
0
5,285
4,227
0
16,047
W
Neith
Grigfb
Neith
9,023
4,109
314
1,937
6,156
1,642
1,028
696
5,460
0
19,217
L
3,066
1,787
0
104
10,903
3,035
20
6,183
4,720
259
11,021
W
Ymir
6,203
2,224
0
1,042
9,639
7,563
341
1,732
7,907
15,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,127
Gold Earned
33,244
57
Minions Killed
174
1
Camps Cleared
12
387,177
Distance Traveled
649,339
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,200
911
66
7
6
165,759
3
W
Merlin
8,200
911
66
7
6
165,759
3
L
Ra
5,351
595
12
1
0
142,350
0
L
Anhur
6,434
715
36
4
1
132,933
0
W
Neith
7,904
878
21
2
0
142,961
1
L
Rama
5,342
594
9
1
0
111,894
0
W
Ymir
8,940
993
21
2
0
174,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role