Player Matchup

Xing Tian
Xing Tian
AlexisMuffin
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,551 Elo+
Solo
Ra
Ra
Faust111
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Irishyyyyyy
Ah Muzen Cab
Level 17
God Stats
7W - 2L
1,778 SR
Queue Stats
37W - 40L
1,620 Elo+
Solo
Nemesis
Nemesis
Kuzenbosfarts
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,628 Elo+
Solo
Tyr
Tyr
Salgorine
Tyr
Level 4
God Stats
3W - 0L
1,841 SR
Queue Stats
3W - 0L
1,784 Elo+
Solo
Team Averages
Level 10
1,624 SR
1,617 Elo+

VS

Team Averages
Level 19
1,630 SR
1,566 Elo+
Athena
Athena
AwToeFellAyeTio
Athena
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
43W - 23L
1,622 Elo+
Solo
Medusa
Medusa
KamiNoBatsu
Medusa
Level 24
God Stats
5W - 2L
1,711 SR
Queue Stats
99W - 56L
1,607 Elo+
Solo
Bellona
Bellona
RoberVRG
Bellona
Level 4
God Stats
3W - 1L
1,725 SR
Queue Stats
7W - 2L
1,623 Elo+
Solo
Danzaburou
Danzaburou
SusanoMorph
Danzaburou
Level 22
God Stats
6W - 3L
1,684 SR
Queue Stats
57W - 50L
1,517 Elo+
Solo
Zeus
Zeus
TarmanganiKing
Zeus
Level 29
God Stats
0W - 2L
1,722 SR
Queue Stats
59W - 66L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexisMuffin
Xing Tian
13
2 / 2 / 9
8,858
554
4,105
15,053
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 6
9,963
623
8,464
9,753
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Irishyyyyyy
Ah Muzen Cab
17
5 / 3 / 5
10,773
673
8,275
9,188
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
13
2 / 4 / 4
8,561
535
4,338
11,265
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 2 / 4
11,373
711
21,350
16,095
11,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,031
502
6,989
15,525
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 7 / 4
8,231
514
8,329
14,671
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RoberVRG
Bellona
11
4 / 6 / 3
7,541
471
9,431
16,933
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SusanoMorph
Danzaburou
8
2 / 3 / 0
6,593
412
2,052
6,321
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 1
6,365
398
5,153
6,459
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
26
Kills
13
13
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlexisMuffin
Xing Tian
2
2
9
3.25
L
2
4
4
1
W
4
2
6
3.5
W
Ah Muzen Cab
Irishyyyyyy
Ah Muzen Cab
5
3
5
2.5
L
Medusa
4
7
4
0.86
W
Nemesis
2
4
4
1
L
Bellona
RoberVRG
Bellona
4
6
3
0.92
W
13
2
4
7.5
L
Danzaburou
SusanoMorph
Danzaburou
2
3
0
0.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
31,954
61,354
Taken
59,909
38,393
Mitigated
22,775
21,131
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlexisMuffin
Xing Tian
4,105
581
0
1,562
15,053
15,276
108
3,846
11,207
13,676
0
L
6,989
2,030
0
4,060
15,525
5,801
0
4,265
11,072
43,507
0
W
8,464
658
2,507
4,326
9,753
4,449
1,916
2,889
6,864
74,480
0
W
Ah Muzen Cab
Irishyyyyyy
Ah Muzen Cab
8,275
4,801
0
3,137
9,188
3,385
6,689
282
8,906
0
73,286
L
Medusa
8,329
4,059
0
2,522
14,671
4,936
0
2,216
12,358
0
50,381
W
Nemesis
4,338
1,903
0
2,895
11,265
4,239
1,127
2,696
8,569
0
40,800
L
Bellona
RoberVRG
Bellona
9,431
4,857
0
4,446
16,933
8,022
0
4,515
12,312
0
33,639
W
21,350
2,822
0
6,704
16,095
11,044
1,455
2,559
11,729
0
82,228
L
Danzaburou
SusanoMorph
Danzaburou
2,052
1,054
0
264
6,321
2,631
0
0
6,321
0
19,623
L
5,153
218
0
306
6,459
1,385
220
1,072
5,277
27,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
36,761
487
Minions Killed
337
0
Camps Cleared
0
1,653,842
Distance Traveled
1,191,476
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,858
554
10
1
0
290,499
6
L
Athena
8,031
502
81
5
0
359,934
1
W
Ra
9,963
623
114
7
0
318,958
0
W
Ah Muzen Cab
10,773
673
147
9
0
327,691
1
L
Medusa
8,231
514
99
6
0
237,314
1
W
Nemesis
8,561
535
84
5
0
327,735
3
L
Bellona
7,541
471
75
5
0
306,425
3
W
Tyr
11,373
711
132
8
0
388,959
1
L
Danzaburou
6,593
412
35
2
0
127,090
4
L
Zeus
6,365
398
47
3
0
160,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role