Player Matchup

Ganesha
Ganesha
DJDemon24
Ganesha
Level 88
God Stats
8W - 3L
1,854 SR
Queue Stats
353W - 391L
1,506 Elo+
Solo
Fenrir
Fenrir
TwZKidBuu
Fenrir
Level 89
God Stats
1W - 2L
1,461 SR
Queue Stats
438W - 464L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
kingapplepie
Ao Kuang
Level 109
God Stats
12W - 18L
1,466 SR
Queue Stats
57W - 64L
1,446 Elo+
Solo
Artemis
Artemis
staylz_one
Artemis
Level 160
God Stats
4W - 1L
1,874 SR
Queue Stats
265W - 302L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
staylzone
Amaterasu
Level 83
God Stats
2W - 3L
1,413 SR
Queue Stats
197W - 197L
1,483 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,473 Elo+

VS

Team Averages
Level 105
1,492 SR
1,523 Elo+
Kukulkan
Kukulkan
Elpepperoni05
Kukulkan
Level 87
God Stats
6W - 10L
1,332 SR
Queue Stats
333W - 447L
1,477 Elo+
Party 2
Loki
Loki
Elsalami11
Loki
Level 121
God Stats
10W - 14L
1,349 SR
Queue Stats
227W - 319L
1,505 Elo+
Party 2
Skadi
Skadi
HarryBalls2452
Skadi
Level 51
God Stats
63W - 49L
1,522 SR
Queue Stats
224W - 227L
1,525 Elo+
Solo
Mulan
Mulan
JeffStrongman
Mulan
Level 104
God Stats
8W - 9L
1,609 SR
Queue Stats
307W - 327L
1,493 Elo+
Solo
Cabrakan
Cabrakan
alexcoy06
Cabrakan
Level 160
God Stats
37W - 29L
1,645 SR
Queue Stats
692W - 658L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJDemon24
Ganesha
13
1 / 4 / 8
8,499
472
8,002
18,240
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
TwZKidBuu
Fenrir
13
5 / 5 / 2
8,307
462
6,194
13,343
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
kingapplepie
Ao Kuang
15
5 / 2 / 2
8,673
482
9,385
13,431
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
staylz_one
Artemis
14
4 / 4 / 3
8,974
499
10,848
12,048
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
staylzone
Amaterasu
16
3 / 4 / 1
9,500
528
10,381
16,157
14,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpepperoni05
Kukulkan
14
3 / 2 / 2
9,130
507
10,650
5,611
1,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 6
9,160
509
7,216
10,868
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 6 / 1
10,008
556
13,586
13,808
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 7
8,789
488
8,614
15,221
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
alexcoy06
Cabrakan
16
4 / 3 / 3
10,244
569
14,239
14,107
13,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
18
Kills
19
19
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DJDemon24
Ganesha
1
4
8
1.25
W
Kukulkan
Elpepperoni05
Kukulkan
3
2
2
2
W
4
2
6
3.5
W
5
6
1
0.92
W
3
5
7
1.3
L
Fenrir
TwZKidBuu
Fenrir
5
5
2
1.2
W
Cabrakan
alexcoy06
Cabrakan
4
3
3
1.83
L
Ao Kuang
kingapplepie
Ao Kuang
5
2
2
3
L
Artemis
staylz_one
Artemis
4
4
3
1.38
L
Amaterasu
staylzone
Amaterasu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
54,305
73,219
Taken
59,615
50,480
Mitigated
28,304
23,519
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DJDemon24
Ganesha
8,002
1,206
14
4,390
18,240
20,569
0
4,179
14,061
29,033
0
W
Kukulkan
Elpepperoni05
Kukulkan
10,650
994
0
1,280
5,611
1,600
0
2,462
3,149
52,420
0
W
7,216
1,586
0
2,932
10,868
3,245
0
3,508
7,360
0
47,514
W
13,586
7,195
0
2,605
13,808
2,894
3,622
2,069
11,507
0
69,920
W
8,614
1,393
554
3,467
15,221
6,897
0
8,710
6,285
0
26,838
L
Fenrir
TwZKidBuu
Fenrir
6,194
1,835
0
4,136
13,343
5,361
0
4,948
8,395
0
45,044
W
Cabrakan
alexcoy06
Cabrakan
14,239
2,808
0
4,790
14,107
13,668
0
2,877
11,230
62,356
0
L
Ao Kuang
kingapplepie
Ao Kuang
9,385
1,570
0
5,926
13,431
6,649
0
5,526
7,905
37,858
5,143
L
Artemis
staylz_one
Artemis
10,848
4,640
0
3,810
12,048
3,889
1,223
1,075
10,973
0
64,441
L
Amaterasu
staylzone
Amaterasu
10,381
2,341
0
5,243
16,157
14,012
0
9,161
6,996
15,152
49,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
47,331
443
Minions Killed
514
0
Camps Cleared
0
1,547,895
Distance Traveled
1,650,407
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,499
472
14
1
0
326,673
8
W
Kukulkan
9,130
507
116
6
0
330,944
7
W
Loki
9,160
509
82
5
0
380,955
6
W
Skadi
10,008
556
125
7
0
320,248
3
W
Mulan
8,789
488
43
2
0
330,781
16
L
Fenrir
8,307
462
78
4
0
305,782
4
W
Cabrakan
10,244
569
148
8
0
287,479
0
L
Ao Kuang
8,673
482
89
5
0
326,686
4
L
Artemis
8,974
499
126
7
0
274,706
1
L
Amaterasu
9,500
528
136
8
0
314,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role