Player Matchup

Yemoja
Yemoja
Giunone
Yemoja
Level 24
God Stats
14W - 20L
1,505 SR
Queue Stats
134W - 149L
1,405 Elo+
Solo
Fenrir
Fenrir
Goetheenjoyer
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
IrishMarine
Artemis
Level 29
God Stats
3W - 2L
1,290 SR
Queue Stats
178W - 190L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
Omorimvl
Amaterasu
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
36W - 48L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
Pride2Escanor
Baron Samedi
Level 15
God Stats
1W - 1L
1,908 SR
Queue Stats
8W - 8L
1,481 Elo+
Party 2
Team Averages
Level 20
1,499 SR
1,418 Elo+

VS

Team Averages
Level 23
1,595 SR
1,452 Elo+
Guan Yu
Guan Yu
Colc11
Guan Yu
Level 29
God Stats
16W - 14L
1,704 SR
Queue Stats
95W - 83L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Ragnaldy
Danzaburou
Level 27
God Stats
29W - 20L
1,550 SR
Queue Stats
32W - 27L
1,520 Elo+
Solo
Hades
Hades
TheTechPriest
Hades
Level 29
God Stats
14W - 12L
1,522 SR
Queue Stats
21W - 29L
1,303 Elo+
Solo
Ares
Ares
kingbobthethird
Ares
Level 23
God Stats
15W - 8L
1,698 SR
Queue Stats
77W - 75L
1,431 Elo+
Solo
Fenrir
Fenrir
prestonownzu22
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Giunone
Yemoja
11
0 / 1 / 2
6,284
483
1,926
7,942
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
5,237
403
312
8,786
2,296
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
IrishMarine
Artemis
8
1 / 6 / 0
5,524
425
4,560
9,125
2,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Omorimvl
Amaterasu
9
4 / 4 / 0
6,338
488
6,041
11,892
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Pride2Escanor
Baron Samedi
12
2 / 5 / 0
7,061
543
6,734
8,498
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colc11
Guan Yu
14
5 / 3 / 2
8,257
635
7,893
12,283
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Ragnaldy
Danzaburou
13
2 / 1 / 2
7,539
580
4,948
6,846
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 3
7,469
575
6,512
8,025
3,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 7
7,233
556
4,010
10,062
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
6 / 3 / 4
7,302
562
4,074
5,537
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
19
20
Deaths
10
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Colc11
Guan Yu
5
3
2
2
L
Yemoja
Giunone
Yemoja
0
1
2
1
L
0
4
0
0
L
Artemis
IrishMarine
Artemis
1
6
0
0.17
L
Amaterasu
Omorimvl
Amaterasu
4
4
0
1
L
Baron Samedi
Pride2Escanor
Baron Samedi
2
5
0
0.4
W
Danzaburou
Ragnaldy
Danzaburou
2
1
2
3
W
4
2
3
2.75
W
2
1
7
5.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
27,437
46,243
Taken
42,753
19,904
Mitigated
23,864
13,981
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Colc11
Guan Yu
7,893
1,597
253
6,023
12,283
7,389
0
847
11,436
2,732
46,761
L
Yemoja
Giunone
Yemoja
1,926
544
525
2,153
7,942
4,582
0
1,004
6,938
23,974
0
L
312
227
0
2,850
8,786
2,296
0
1,298
7,449
0
21,734
L
Artemis
IrishMarine
Artemis
4,560
2,726
0
2,390
9,125
2,544
0
2,707
6,418
0
23,350
L
Amaterasu
Omorimvl
Amaterasu
6,041
2,129
0
3,614
11,892
7,192
0
1,705
9,499
4,768
19,386
L
Baron Samedi
Pride2Escanor
Baron Samedi
6,734
846
0
2,449
8,498
3,290
457
4,741
3,757
44,789
0
W
Danzaburou
Ragnaldy
Danzaburou
4,948
2,098
0
2,469
6,846
2,358
625
1,270
5,576
0
55,959
W
6,512
1,056
252
2,914
8,025
3,771
798
3,859
4,166
40,248
0
W
4,010
135
0
3,346
10,062
8,614
26
3,147
6,915
14,109
0
W
4,074
1,769
0
1,940
5,537
1,732
0
1,033
4,504
0
25,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
37,800
269
Minions Killed
367
0
Camps Cleared
0
1,106,378
Distance Traveled
1,163,952
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,257
635
119
9
0
261,977
1
L
Yemoja
6,284
483
43
3
0
194,550
0
L
Fenrir
5,237
403
47
4
0
244,686
2
L
Artemis
5,524
425
48
4
0
196,384
1
L
Amaterasu
6,338
488
40
3
0
247,989
0
L
Baron Samedi
7,061
543
91
7
0
222,769
1
W
Danzaburou
7,539
580
108
8
0
214,290
1
W
Hades
7,469
575
77
6
0
234,030
0
W
Ares
7,233
556
18
1
0
276,099
3
W
Fenrir
7,302
562
45
3
0
177,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role