Player Matchup

Merlin
Merlin
Adaboi420
Merlin
Level 18
God Stats
37W - 30L
1,573 SR
Queue Stats
48W - 38L
1,531 Elo+
Party 2
Odin
Odin
Påkke
Odin
Level 69
God Stats
1W - 2L
1,694 SR
Queue Stats
139W - 114L
1,474 Elo+
Party 2
Charybdis
Charybdis
Wylk
Charybdis
Level 129
God Stats
18W - 27L
1,656 SR
Queue Stats
537W - 304L
1,729 Elo+
Party 2
Team Averages
Level 72
1,641 SR
1,578 Elo+

VS

Team Averages
Level 112
1,524 SR
1,572 Elo+
Nu Wa
Nu Wa
ArcticFoxxxx
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,589 Elo+
Party 1
Neith
Neith
MeticulousZay
Neith
Level 108
God Stats
2W - 1L
1,537 SR
Queue Stats
39W - 52L
1,498 Elo+
Party 1
Artio
Artio
Navi8732
Artio
Level 120
God Stats
15W - 11L
1,534 SR
Queue Stats
841W - 911L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adaboi420
Merlin
14
4 / 6 / 4
10,247
640
10,401
11,992
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Påkke
Odin
13
1 / 2 / 5
9,331
583
6,081
13,036
10,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Wylk
Charybdis
14
4 / 6 / 3
10,537
659
17,123
15,378
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
11,180
699
10,273
9,025
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 8
10,942
684
13,771
9,847
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Navi8732
Artio
15
5 / 3 / 6
10,860
679
9,769
22,358
19,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
14
14
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adaboi420
Merlin
4
6
4
1
W
5
3
8
3
W
4
3
8
2.67
W
Artio
Navi8732
Artio
5
3
6
2.67
L
Odin
Påkke
Odin
1
2
5
1.75
L
Charybdis
Wylk
Charybdis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
33,813
40,406
Taken
41,230
19,649
Mitigated
24,604
5,933
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adaboi420
Merlin
10,401
224
0
1,668
11,992
4,102
344
6,167
5,621
42,559
0
W
10,273
2,510
0
2,001
9,025
2,137
1,108
1,975
6,870
34,704
0
W
13,771
4,271
0
2,666
9,847
2,767
1,447
1,659
8,052
0
60,130
W
Artio
Navi8732
Artio
9,769
924
1,224
5,242
22,358
19,700
329
6,094
15,612
24,891
0
L
Odin
Påkke
Odin
6,081
1,112
0
500
13,036
10,799
76
5,226
7,536
0
15,017
L
Charybdis
Wylk
Charybdis
17,123
9,594
0
3,765
15,378
4,748
764
8,333
6,752
0
53,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
32,982
182
Minions Killed
172
7
Camps Cleared
7
764,931
Distance Traveled
854,844
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,247
640
75
5
3
243,833
9
W
Nu Wa
11,180
699
45
3
1
271,696
2
W
Neith
10,942
684
103
6
4
293,442
6
W
Artio
10,860
679
24
2
2
289,706
4
L
Odin
9,331
583
26
2
2
281,667
3
L
Charybdis
10,537
659
81
5
2
239,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role