Player Matchup

Sobek
Sobek
 
Sobek
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MKN x Lucas
Danzaburou
Level 127
God Stats
6W - 1L
1,683 SR
Queue Stats
357W - 240L
1,686 Elo+
Party 1
Vulcan
Vulcan
rodrigo rpd
Vulcan
Level 159
God Stats
7W - 4L
1,701 SR
Queue Stats
630W - 462L
1,638 Elo+
Party 1
Team Averages
Level 111
1,596 SR
1,581 Elo+

VS

Team Averages
Level 33
1,438 SR
1,481 Elo+
Ymir
Ymir
Neo357
Ymir
Level 69
God Stats
1W - 1L
1,313 SR
Queue Stats
23W - 32L
1,478 Elo+
Solo
Medusa
Medusa
Smanioto
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Solo
Nox
Nox
barny0702
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 14
8,267
827
5,017
9,990
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
 
Sobek
12
3 / 0 / 14
8,267
827
5,017
9,990
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
MKN x Lucas
Danzaburou
14
12 / 1 / 6
9,164
916
12,338
3,693
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
12
3 / 0 / 12
7,778
778
13,384
5,640
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Neo357
Ymir
8
0 / 5 / 1
6,258
626
2,133
14,838
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Smanioto
Medusa
8
0 / 9 / 1
5,837
584
4,430
11,267
3,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 0
6,350
635
3,414
7,737
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
21
Kills
1
1
Deaths
18
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
14
10
W
Sobek
 
Sobek
3
0
14
10
W
Danzaburou
MKN x Lucas
Danzaburou
12
1
6
15
L
Ymir
Neo357
Ymir
0
5
1
0.1
L
Medusa
Smanioto
Medusa
0
9
1
0.06
L
1
4
0
0.25
W
Vulcan
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
9,977
29,313
Taken
33,842
26,597
Mitigated
15,507
9,713
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,017
536
0
3,065
9,990
11,586
151
2,139
7,851
11,520
0
W
Sobek
 
Sobek
5,017
536
0
3,065
9,990
11,586
151
2,139
7,851
11,520
0
W
Danzaburou
MKN x Lucas
Danzaburou
12,338
5,491
0
1,975
3,693
1,469
1,560
1,686
2,007
0
38,513
L
Ymir
Neo357
Ymir
2,133
692
0
1,765
14,838
9,357
0
7,053
7,552
8,756
0
L
Medusa
Smanioto
Medusa
4,430
1,910
149
1,247
11,267
3,397
0
5,968
5,031
0
13,386
L
3,414
564
0
250
7,737
2,753
0
4,715
2,858
19,798
0
W
Vulcan
13,384
3,038
47
1,561
5,640
1,956
860
2,377
3,263
34,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
18,445
139
Minions Killed
99
10
Camps Cleared
1
801,319
Distance Traveled
497,827
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,267
827
17
2
1
206,550
5
W
Sobek
8,267
827
17
2
1
206,550
5
W
Danzaburou
9,164
916
62
6
5
183,892
1
L
Ymir
6,258
626
23
2
0
171,075
3
L
Medusa
5,837
584
24
2
0
151,811
0
L
Nox
6,350
635
52
5
1
174,941
2
W
Vulcan
7,778
778
43
4
3
204,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role