Player Matchup

Hel
Hel
Arki1994
Hel
Level 129
God Stats
1W - 2L
1,249 SR
Queue Stats
56W - 53L
1,526 Elo+
Party 1
Ares
Ares
JackPanter
Ares
Level 126
God Stats
2W - 1L
1,486 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 1
Fenrir
Fenrir
ignaciodiz
Fenrir
Level 107
God Stats
6W - 6L
1,512 SR
Queue Stats
60W - 56L
1,506 Elo+
Party 1
Team Averages
Level 121
1,416 SR
1,516 Elo+

VS

Team Averages
Level 121
1,512 SR
1,420 Elo+
Ares
Ares
Abigailinlove
Ares
Level 109
God Stats
2W - 3L
1,558 SR
Queue Stats
170W - 219L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
Kid77S
Gilgamesh
Level 149
God Stats
19W - 19L
1,477 SR
Queue Stats
238W - 304L
1,430 Elo+
Party 2
Merlin
Merlin
mamuda
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
8,443
844
10,218
9,570
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 13
8,044
804
6,360
11,822
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ignaciodiz
Fenrir
11
6 / 1 / 11
7,700
770
7,671
8,633
5,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,592
559
4,643
11,536
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Kid77S
Gilgamesh
8
0 / 9 / 1
5,799
580
7,582
12,159
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
mamuda
Merlin
10
2 / 3 / 0
6,641
664
8,470
6,111
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
9
0
10
14
W
4
1
13
10.5
L
Gilgamesh
Kid77S
Gilgamesh
0
9
1
0.06
W
Fenrir
ignaciodiz
Fenrir
6
1
11
11.5
L
Merlin
mamuda
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
20,695
30,025
Taken
29,806
21,906
Mitigated
19,641
15,587
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,643
381
0
1,618
11,536
10,002
24
6,664
4,872
8,094
0
W
10,218
1,817
5,719
6,195
9,570
3,949
326
3,982
4,996
37,671
0
W
6,360
776
0
2,872
11,822
12,296
156
4,952
6,297
13,341
0
L
Gilgamesh
Kid77S
Gilgamesh
7,582
2,638
0
732
12,159
7,503
0
6,289
5,870
0
15,868
W
Fenrir
ignaciodiz
Fenrir
7,671
1,949
0
801
8,633
5,661
360
3,825
4,453
0
12,853
L
Merlin
mamuda
Merlin
8,470
894
0
926
6,111
2,136
110
4,189
1,922
19,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
18,032
87
Minions Killed
66
6
Camps Cleared
2
574,096
Distance Traveled
466,238
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,592
559
5
1
0
157,617
2
W
Hel
8,443
844
60
6
3
193,005
1
W
Ares
8,044
804
17
2
3
180,998
1
L
Gilgamesh
5,799
580
23
2
2
163,112
1
W
Fenrir
7,700
770
10
1
0
200,093
1
L
Merlin
6,641
664
38
4
0
145,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role