Player Matchup

Athena
Athena
Huudlum420
Athena
Level 29
God Stats
13W - 13L
1,442 SR
Queue Stats
63W - 78L
1,407 Elo+
Solo
Anubis
Anubis
Jhanspier
Anubis
Level 7
God Stats
4W - 8L
1,320 SR
Queue Stats
4W - 11L
1,174 Elo+
Solo
Kukulkan
Kukulkan
Thayson915
Kukulkan
Level 4
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 6L
1,428 Elo+
Party 1
Yemoja
Yemoja
laralucia_
Yemoja
Level 11
God Stats
13W - 22L
1,478 SR
Queue Stats
25W - 46L
1,397 Elo+
Party 1
Neith
Neith
vDrzams
Neith
Level 26
God Stats
4W - 2L
1,702 SR
Queue Stats
115W - 116L
1,401 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,362 Elo+

VS

Team Averages
Level 27
1,401 SR
1,425 Elo+
Hel
Hel
DoosCJ
Hel
Level 27
God Stats
4W - 2L
1,232 SR
Queue Stats
83W - 64L
1,458 Elo+
Solo
Bellona
Bellona
Fatal97230
Bellona
Level 28
God Stats
2W - 3L
1,154 SR
Queue Stats
26W - 32L
1,421 Elo+
Solo
Ymir
Ymir
Glozlemo
Ymir
Level 28
God Stats
34W - 38L
1,355 SR
Queue Stats
351W - 379L
1,316 Elo+
Solo
Discordia
Discordia
SmokinAcers1998
Discordia
Level 27
God Stats
2W - 0L
1,687 SR
Queue Stats
6W - 3L
1,464 Elo+
Solo
Nemesis
Nemesis
slywushu
Nemesis
Level 26
God Stats
3W - 1L
1,578 SR
Queue Stats
7W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Huudlum420
Athena
18
2 / 6 / 1
13,200
1,015
18,449
35,243
42,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Jhanspier
Anubis
17
0 / 11 / 2
10,464
805
3,600
14,238
7,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Thayson915
Kukulkan
17
0 / 8 / 1
10,789
830
5,838
16,098
6,371
Yemoja
laralucia_
Yemoja
18
1 / 2 / 2
11,587
891
13,441
15,292
16,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
vDrzams
Neith
17
0 / 5 / 3
11,017
847
22,813
18,047
6,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DoosCJ
Hel
20
6 / 0 / 13
12,510
962
16,676
14,123
6,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fatal97230
Bellona
20
2 / 1 / 11
13,183
1,014
11,303
18,240
10,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
3 / 0 / 15
13,168
1,013
11,294
14,323
17,695
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SmokinAcers1998
Discordia
20
2 / 1 / 11
12,458
958
18,641
10,771
4,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
slywushu
Nemesis
20
19 / 1 / 7
15,445
1,188
34,000
15,611
9,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
3
Kills
32
32
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hel
DoosCJ
Hel
6
0
13
12.5
W
Bellona
Fatal97230
Bellona
2
1
11
7.5
W
Ymir
3
0
15
10.5
L
Athena
Huudlum420
Athena
2
6
1
0.42
L
Anubis
Jhanspier
Anubis
0
11
2
0.09
W
Discordia
SmokinAcers1998
Discordia
2
1
11
7.5
L
Kukulkan
Thayson915
Kukulkan
0
8
1
0.06
L
Yemoja
laralucia_
Yemoja
1
2
2
1
W
Nemesis
slywushu
Nemesis
19
1
7
22.5
L
Neith
vDrzams
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,141
Damage
91,914
98,918
Taken
73,068
80,019
Mitigated
48,681
7,818
Healing
32,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
DoosCJ
Hel
16,676
2,401
10,148
7,457
14,123
6,082
0
8,997
5,126
35,054
0
W
Bellona
Fatal97230
Bellona
11,303
4,543
2,269
6,584
18,240
10,693
0
9,313
8,927
0
41,475
W
Ymir
11,294
1,452
0
1,362
14,323
17,695
0
9,629
4,694
18,646
0
L
Athena
Huudlum420
Athena
18,449
4,577
0
2,731
35,243
42,188
0
16,553
18,690
32,710
0
L
Anubis
Jhanspier
Anubis
3,600
1,039
0
741
14,238
7,992
0
8,647
5,591
8,922
0
W
Discordia
SmokinAcers1998
Discordia
18,641
1,964
375
2,184
10,771
4,502
0
6,866
3,905
51,707
0
L
Kukulkan
Thayson915
Kukulkan
5,838
1,529
0
0
16,098
6,371
0
7,141
8,957
23,806
0
L
Yemoja
laralucia_
Yemoja
13,441
450
1,386
54
15,292
16,489
0
7,603
7,689
41,107
0
W
Nemesis
slywushu
Nemesis
34,000
21,219
0
2,238
15,611
9,709
0
6,523
9,088
0
45,004
L
Neith
vDrzams
Neith
22,813
10,215
0
2,906
18,047
6,979
0
6,667
11,380
0
41,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
66,764
186
Minions Killed
244
3
Camps Cleared
10
997,020
Distance Traveled
1,294,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,510
962
54
4
2
241,266
0
W
Bellona
13,183
1,014
82
6
4
254,383
2
W
Ymir
13,168
1,013
17
1
0
250,523
0
L
Athena
13,200
1,015
22
2
1
234,378
0
L
Anubis
10,464
805
5
0
0
113,855
1
W
Discordia
12,458
958
69
5
1
255,081
0
L
Kukulkan
10,789
830
46
4
0
209,298
0
L
Yemoja
11,587
891
58
4
0
231,409
1
W
Nemesis
15,445
1,188
22
2
3
293,055
0
L
Neith
11,017
847
55
4
2
208,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role