Player Matchup

Nu Wa
Nu Wa
ApexRuby
Nu Wa
Level 28
God Stats
2W - 1L
1,680 SR
Queue Stats
31W - 30L
1,460 Elo+
Solo
Zeus
Zeus
ColmilloTrueno
Zeus
Level 27
God Stats
10W - 4L
1,715 SR
Queue Stats
81W - 77L
1,488 Elo+
Solo
Vulcan
Vulcan
MathMatix
Vulcan
Level 10
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 7L
1,419 Elo+
Solo
Bastet
Bastet
TuPanarabit
Bastet
Level 22
God Stats
1W - 1L
1,687 SR
Queue Stats
24W - 16L
1,479 Elo+
Solo
Nox
Nox
Астраза
Nox
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 16L
1,308 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,431 Elo+

VS

Team Averages
Level 9
1,452 SR
1,457 Elo+
Cerberus
Cerberus
BL1TZKR1EG
Cerberus
Level 7
God Stats
2W - 3L
1,472 SR
Queue Stats
4W - 6L
1,309 Elo+
Solo
Ra
Ra
EdwardTheLast
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,653 Elo+
Party 1
King Arthur
King Arthur
InhumanMilitia
King Arthur
Level 18
God Stats
17W - 9L
1,504 SR
Queue Stats
65W - 51L
1,501 Elo+
Solo
Susano
Susano
JJizWLD
Susano
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Rama
Rama
Lata09
Rama
Level 14
God Stats
6W - 12L
1,285 SR
Queue Stats
12W - 22L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ApexRuby
Nu Wa
18
11 / 0 / 20
12,420
1,242
26,409
5,559
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 19
11,339
1,134
23,052
6,737
2,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
MathMatix
Vulcan
17
1 / 2 / 13
9,458
946
7,198
6,120
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
4 / 0 / 17
10,531
1,053
10,868
9,573
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 0 / 18
11,580
1,158
12,184
8,185
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BL1TZKR1EG
Cerberus
15
0 / 5 / 1
9,134
913
5,340
25,796
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 1
10,108
1,011
9,592
11,114
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
InhumanMilitia
King Arthur
16
1 / 11 / 2
9,311
931
6,764
22,376
17,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
JJizWLD
Susano
15
1 / 8 / 2
8,854
885
4,417
16,765
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Lata09
Rama
15
1 / 4 / 2
8,910
891
6,058
11,866
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
33
Kills
5
5
Deaths
33
87
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ApexRuby
Nu Wa
11
0
20
21
L
Cerberus
BL1TZKR1EG
Cerberus
0
5
1
0.1
W
8
3
19
5.83
L
2
5
1
0.5
L
King Arthur
InhumanMilitia
King Arthur
1
11
2
0.18
L
Susano
JJizWLD
Susano
1
8
2
0.25
L
Rama
Lata09
Rama
1
4
2
0.5
W
Vulcan
MathMatix
Vulcan
1
2
13
3.75
W
Bastet
4
0
17
12.5
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,711
Damage
32,171
36,174
Taken
87,917
14,099
Mitigated
46,979
6,406
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ApexRuby
Nu Wa
26,409
7,235
292
1,354
5,559
1,766
0
2,499
3,060
41,679
0
L
Cerberus
BL1TZKR1EG
Cerberus
5,340
220
469
5,816
25,796
16,897
0
20,287
4,881
16,601
0
W
23,052
8,356
0
1,930
6,737
2,530
0
3,553
3,184
48,458
0
L
9,592
463
738
929
11,114
3,851
0
7,158
3,744
44,174
0
L
King Arthur
InhumanMilitia
King Arthur
6,764
927
0
0
22,376
17,653
0
17,611
4,228
0
34,173
L
Susano
JJizWLD
Susano
4,417
744
0
417
16,765
5,345
0
12,154
4,359
0
22,115
L
Rama
Lata09
Rama
6,058
3,126
0
467
11,866
3,233
0
9,762
1,862
0
30,160
W
Vulcan
MathMatix
Vulcan
7,198
3,208
0
1,392
6,120
2,609
0
2,338
3,782
21,595
0
W
Bastet
10,868
3,982
0
1,212
9,573
3,742
0
2,954
6,619
0
28,018
W
12,184
1,168
0
226
8,185
3,452
0
3,588
4,597
21,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,328
Gold Earned
46,317
195
Minions Killed
250
10
Camps Cleared
3
997,960
Distance Traveled
914,533
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,420
1,242
45
5
0
211,545
1
L
Cerberus
9,134
913
30
3
0
188,776
0
W
Zeus
11,339
1,134
55
6
3
162,626
1
L
Ra
10,108
1,011
85
9
2
189,821
2
L
King Arthur
9,311
931
44
4
1
168,271
0
L
Susano
8,854
885
46
5
0
200,308
1
L
Rama
8,910
891
45
5
0
167,357
1
W
Vulcan
9,458
946
30
3
4
168,040
0
W
Bastet
10,531
1,053
40
4
2
245,777
1
W
Nox
11,580
1,158
25
3
1
209,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role