Player Matchup

Hades
Hades
DexflameYaHeard
Hades
Level 66
God Stats
6W - 9L
1,439 SR
Queue Stats
47W - 103L
1,247 Elo+
Party 2
Merlin
Merlin
PuRpLeCrAcK1386
Merlin
Level 142
God Stats
67W - 84L
1,498 SR
Queue Stats
704W - 908L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
just BROLY fool
Gilgamesh
Level 160
God Stats
17W - 25L
1,422 SR
Queue Stats
860W - 1,455L
1,282 Elo+
Solo
Team Averages
Level 123
1,453 SR
1,309 Elo+

VS

Team Averages
Level 76
1,666 SR
1,496 Elo+
Hades
Hades
HUEVO-SAURUS
Hades
Level 116
God Stats
34W - 36L
1,467 SR
Queue Stats
337W - 383L
1,432 Elo+
Solo
Danzaburou
Danzaburou
PANxSockmonkey
Danzaburou
Level 64
God Stats
13W - 6L
1,730 SR
Queue Stats
76W - 59L
1,556 Elo+
Party 1
Tyr
Tyr
TheRamenGodM8
Tyr
Level 47
God Stats
4W - 3L
1,802 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,264
590
7,142
12,335
6,377
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 3
8,655
618
9,629
11,809
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
just BROLY fool
Gilgamesh
10
3 / 2 / 2
8,450
604
3,854
7,488
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
9,905
708
5,532
13,552
6,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PANxSockmonkey
Danzaburou
15
6 / 2 / 8
11,353
811
14,128
11,907
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 8
10,292
735
6,775
10,531
8,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
15
15
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
2
3
12
2.67
W
Danzaburou
PANxSockmonkey
Danzaburou
6
2
8
5
L
1
6
3
0.42
W
7
1
8
11
L
Gilgamesh
just BROLY fool
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
26,435
31,632
Taken
35,990
14,186
Mitigated
19,510
4,071
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,142
480
54
1,503
12,335
6,377
0
1,975
10,360
20,326
0
W
5,532
910
139
5,953
13,552
6,473
738
7,104
6,195
43,054
0
W
Danzaburou
PANxSockmonkey
Danzaburou
14,128
6,881
0
5,421
11,907
4,101
1,713
6,965
4,656
0
54,166
L
9,629
746
384
1,507
11,809
3,891
0
2,970
8,839
41,385
0
W
6,775
1,460
0
4,978
10,531
8,936
142
3,016
7,219
0
11,093
L
Gilgamesh
just BROLY fool
Gilgamesh
3,854
733
0
623
7,488
3,918
0
1,126
6,362
0
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
31,550
120
Minions Killed
164
3
Camps Cleared
9
607,580
Distance Traveled
746,785
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,264
590
27
2
0
241,867
0
W
Hades
9,905
708
78
6
6
232,625
4
W
Danzaburou
11,353
811
78
6
2
260,830
3
L
Merlin
8,655
618
83
6
1
201,743
1
W
Tyr
10,292
735
8
1
1
253,330
2
L
Gilgamesh
8,450
604
10
1
2
163,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role