Player Matchup

Athena
Athena
Dosztosz
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,431 Elo+
Solo
Anubis
Anubis
ItsAHexa
Anubis
Level 21
God Stats
5W - 9L
1,203 SR
Queue Stats
77W - 94L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
SiniyShu
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
mrcynex
Fenrir
Level 7
God Stats
11W - 11L
1,498 SR
Queue Stats
16W - 19L
1,445 Elo+
Solo
Chernobog
Chernobog
steelratser
Chernobog
Level 16
God Stats
1W - 4L
1,342 SR
Queue Stats
16W - 23L
1,364 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,412 Elo+

VS

Team Averages
Level 26
1,502 SR
1,311 Elo+
Neith
Neith
Flappazzo
Neith
Level 4
God Stats
4W - 2L
1,423 SR
Queue Stats
7W - 7L
1,065 Elo+
Party 1
Ra
Ra
Galerius95
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,381 Elo+
Solo
Yemoja
Yemoja
GrimRiverChan
Yemoja
Level 80
God Stats
10W - 15L
1,310 SR
Queue Stats
236W - 297L
1,302 Elo+
Party 1
Fenrir
Fenrir
magi892021
Fenrir
Level 11
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 13L
1,443 Elo+
Solo
Amaterasu
Amaterasu
simguy97
Amaterasu
Level 16
God Stats
6W - 2L
1,534 SR
Queue Stats
34W - 30L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dosztosz
Athena
16
0 / 6 / 16
10,761
430
11,960
31,987
37,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
ItsAHexa
Anubis
19
10 / 6 / 6
12,706
508
24,964
24,727
14,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SiniyShu
Sun Wukong
18
4 / 13 / 5
11,449
458
10,758
25,548
16,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
mrcynex
Fenrir
17
7 / 8 / 3
11,584
463
10,288
25,116
10,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
steelratser
Chernobog
20
10 / 6 / 9
13,632
545
18,511
14,828
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flappazzo
Neith
19
8 / 7 / 6
12,713
509
17,752
14,941
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 7 / 9
12,996
520
21,750
18,368
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 12
11,870
475
6,886
26,284
26,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
magi892021
Fenrir
18
8 / 7 / 12
12,360
494
20,483
23,667
9,764
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
simguy97
Amaterasu
18
11 / 4 / 12
12,973
519
21,826
22,962
20,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
90
31
Kills
39
39
Deaths
31
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
Dosztosz
Athena
0
6
16
1.33
W
Neith
Flappazzo
Neith
8
7
6
1.57
W
9
7
9
1.93
W
3
6
12
1.5
L
Anubis
ItsAHexa
Anubis
10
6
6
2.17
L
Sun Wukong
SiniyShu
Sun Wukong
4
13
5
0.5
W
Fenrir
magi892021
Fenrir
8
7
12
2
L
Fenrir
mrcynex
Fenrir
7
8
3
1.06
W
Amaterasu
simguy97
Amaterasu
11
4
12
4.25
L
Chernobog
steelratser
Chernobog
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,481
Damage
88,697
122,206
Taken
106,222
84,294
Mitigated
69,212
31,818
Healing
36,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dosztosz
Athena
11,960
4,011
520
7,440
31,987
37,393
792
9,038
22,652
25,324
0
W
Neith
Flappazzo
Neith
17,752
10,059
0
3,078
14,941
5,411
1,239
2,952
11,989
0
90,736
W
21,750
3,879
2,495
7,384
18,368
6,411
1,262
8,300
10,068
82,156
0
W
6,886
2,321
4,623
5,811
26,284
26,924
604
10,914
15,370
28,937
0
L
Anubis
ItsAHexa
Anubis
24,964
1,234
703
11,997
24,727
14,194
2,798
11,164
13,204
97,127
0
L
Sun Wukong
SiniyShu
Sun Wukong
10,758
1,978
0
4,182
25,548
16,633
93
3,246
22,167
0
61,057
W
Fenrir
magi892021
Fenrir
20,483
8,431
277
6,237
23,667
9,764
1,207
6,728
16,939
0
77,788
L
Fenrir
mrcynex
Fenrir
10,288
2,219
0
6,378
25,116
10,921
0
7,011
17,842
0
71,167
W
Amaterasu
simguy97
Amaterasu
21,826
8,180
0
6,929
22,962
20,702
2,186
9,394
13,568
9,290
52,568
L
Chernobog
steelratser
Chernobog
18,511
12,821
0
598
14,828
5,153
3,406
1,666
13,153
0
68,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,132
Gold Earned
62,912
483
Minions Killed
477
0
Camps Cleared
0
2,094,605
Distance Traveled
2,185,857
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,761
430
24
1
0
403,289
2
W
Neith
12,713
509
146
6
0
409,944
2
W
Ra
12,996
520
125
5
0
428,143
5
W
Yemoja
11,870
475
33
1
0
417,529
9
L
Anubis
12,706
508
140
6
0
380,571
2
L
Sun Wukong
11,449
458
108
4
0
414,848
0
W
Fenrir
12,360
494
95
4
0
413,982
2
L
Fenrir
11,584
463
92
4
0
460,856
1
W
Amaterasu
12,973
519
78
3
0
516,259
5
L
Chernobog
13,632
545
119
5
0
435,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role