Player Matchup

Hades
Hades
ArcanjoGabrie212
Hades
Level 29
God Stats
1W - 1L
1,632 SR
Queue Stats
21W - 14L
1,470 Elo+
Solo
Tyr
Tyr
Kildredt
Tyr
Level 5
God Stats
10W - 9L
1,521 SR
Queue Stats
14W - 10L
1,570 Elo+
Solo
Apollo
Apollo
Soapiii Suds
Apollo
Level 18
God Stats
4W - 4L
1,481 SR
Queue Stats
29W - 21L
1,478 Elo+
Solo
Zeus
Zeus
THE only ACORN
Zeus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 13L
1,457 Elo+
Solo
Da Ji
Da Ji
XuxeteHollyday
Da Ji
Level 29
God Stats
3W - 2L
1,845 SR
Queue Stats
51W - 38L
1,544 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,504 Elo+

VS

Team Averages
Level 10
1,511 SR
1,461 Elo+
Thor
Thor
Keem_Galal
Thor
Level 2
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Persephone
Persephone
Kratos_aczn
Persephone
Level 27
God Stats
9W - 7L
1,716 SR
Queue Stats
147W - 175L
1,541 Elo+
Solo
Athena
Athena
SpectralHatred
Athena
Level 16
God Stats
3W - 3L
1,577 SR
Queue Stats
35W - 39L
1,548 Elo+
Solo
Chaac
Chaac
Tormenta Dragon
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo
Olorun
Olorun
swiitiyop
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,982
561
3,389
9,475
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 1 / 6
8,942
559
5,784
12,228
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
14
7 / 0 / 4
9,353
585
4,689
4,693
1,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 2 / 3
10,246
640
6,127
5,061
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 7
9,279
580
6,237
10,144
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,324
333
905
5,599
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Kratos_aczn
Persephone
15
5 / 3 / 0
9,638
602
8,111
8,930
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 2
6,511
407
2,145
9,834
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 6 / 0
5,282
330
1,973
7,113
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
swiitiyop
Olorun
3
0 / 4 / 0
4,879
305
866
2,950
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
24
Kills
5
5
Deaths
24
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
0
6
0
0
W
5
1
6
8
L
Persephone
Kratos_aczn
Persephone
5
3
0
1.67
W
Apollo
7
0
4
9
L
0
5
2
0.2
W
9
2
3
5.25
L
0
6
0
0
W
3
1
7
6.5
L
Olorun
swiitiyop
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
14,000
41,601
Taken
34,426
23,762
Mitigated
14,645
10,786
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,389
248
170
3,708
9,475
6,762
1,687
3,578
5,897
53,602
0
L
905
189
0
0
5,599
1,479
172
2,220
3,221
0
7,361
W
5,784
1,757
0
1,604
12,228
10,292
1,042
2,369
9,859
0
36,783
L
Persephone
Kratos_aczn
Persephone
8,111
186
126
2,235
8,930
3,454
0
3,159
5,686
59,802
0
W
Apollo
4,689
1,719
0
0
4,693
1,480
1,711
393
4,300
0
47,753
L
2,145
469
0
497
9,834
6,145
0
955
8,839
16,203
0
W
6,127
1,145
0
636
5,061
1,786
1,742
1,680
3,381
53,737
0
L
1,973
812
0
737
7,113
2,632
0
847
6,234
0
12,437
W
6,237
1,312
0
4,668
10,144
3,442
833
2,889
7,255
0
49,344
L
Olorun
swiitiyop
Olorun
866
506
0
202
2,950
935
234
1,844
928
5,193
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
31,634
455
Minions Killed
180
0
Camps Cleared
0
1,520,878
Distance Traveled
1,101,873
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,982
561
102
6
0
269,237
5
L
Thor
5,324
333
22
1
0
229,471
1
W
Tyr
8,942
559
47
3
0
318,046
3
L
Persephone
9,638
602
101
6
0
302,522
1
W
Apollo
9,353
585
93
6
0
329,789
4
L
Athena
6,511
407
33
2
0
255,346
2
W
Zeus
10,246
640
127
8
0
283,519
2
L
Chaac
5,282
330
17
1
0
230,664
1
W
Da Ji
9,279
580
86
5
0
320,287
1
L
Olorun
4,879
305
7
0
0
83,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role