Player Matchup

Hachiman
Hachiman
BomkinBeast
Hachiman
Level 85
God Stats
2W - 2L
1,592 SR
Queue Stats
184W - 236L
1,429 Elo+
Solo
Ra
Ra
Vrenr
Ra
Level 109
God Stats
23W - 22L
1,475 SR
Queue Stats
199W - 202L
1,448 Elo+
Solo
Chaac
Chaac
mykeysparten1337
Chaac
Level 107
God Stats
64W - 53L
1,520 SR
Queue Stats
635W - 715L
1,423 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,433 Elo+

VS

Team Averages
Level 56
1,509 SR
1,464 Elo+
Anhur
Anhur
Esquerra
Anhur
Level 17
God Stats
32W - 8L
1,645 SR
Queue Stats
237W - 75L
1,714 Elo+
Solo
Ra
Ra
Shottaa_868
Ra
Level 125
God Stats
3W - 5L
1,393 SR
Queue Stats
424W - 470L
1,408 Elo+
Solo
Yemoja
Yemoja
sav30
Yemoja
Level 25
God Stats
4W - 5L
1,488 SR
Queue Stats
24W - 44L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BomkinBeast
Hachiman
10
0 / 7 / 3
6,594
599
2,820
9,864
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
10
0 / 5 / 1
6,293
572
4,613
8,781
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 6 / 0
7,265
660
7,696
17,839
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Esquerra
Anhur
14
12 / 0 / 5
9,624
875
19,935
10,709
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 10
8,556
778
10,599
6,902
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
sav30
Yemoja
10
0 / 4 / 12
8,035
730
2,508
9,868
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BomkinBeast
Hachiman
0
7
3
0.21
W
Anhur
Esquerra
Anhur
12
0
5
14.5
W
6
1
10
11
L
Ra
0
5
1
0.1
L
4
6
0
0.67
W
Yemoja
sav30
Yemoja
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,129
Damage
33,042
36,484
Taken
27,479
14,606
Mitigated
15,286
6,425
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BomkinBeast
Hachiman
2,820
1,489
0
317
9,864
2,085
0
2,158
7,706
0
10,448
W
Anhur
Esquerra
Anhur
19,935
10,894
0
1,149
10,709
4,742
1,038
1,390
8,966
0
40,953
W
10,599
1,068
2,205
2,479
6,902
2,543
533
1,566
4,967
36,064
0
L
Ra
4,613
421
129
1,408
8,781
2,252
0
3,356
5,425
20,228
0
L
7,696
851
158
4,413
17,839
10,269
0
7,974
9,865
0
23,802
W
Yemoja
sav30
Yemoja
2,508
960
2,572
1,821
9,868
8,001
315
1,451
8,044
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,152
Gold Earned
26,215
95
Minions Killed
115
4
Camps Cleared
5
459,441
Distance Traveled
565,010
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,594
599
14
1
0
125,489
2
W
Anhur
9,624
875
44
4
4
190,521
2
W
Ra
8,556
778
64
6
1
208,027
3
L
Ra
6,293
572
44
4
1
156,999
2
L
Chaac
7,265
660
37
3
3
176,953
0
W
Yemoja
8,035
730
7
1
0
166,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role