Player Matchup

Bellona
Bellona
FooPosted69
Bellona
Level 40
God Stats
10W - 9L
1,459 SR
Queue Stats
128W - 143L
1,415 Elo+
Solo
Jing Wei
Jing Wei
TYB season69
Jing Wei
Level 68
God Stats
2W - 2L
1,379 SR
Queue Stats
159W - 146L
1,523 Elo+
Solo
Poseidon
Poseidon
Wolfsolitario
Poseidon
Level 158
God Stats
2W - 1L
1,442 SR
Queue Stats
138W - 164L
1,503 Elo+
Solo
Team Averages
Level 89
1,427 SR
1,480 Elo+

VS

Team Averages
Level 53
1,467 SR
1,460 Elo+
Achilles
Achilles
DEVIL DE MUERTE
Achilles
Level 120
God Stats
26W - 18L
1,640 SR
Queue Stats
356W - 345L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
KHARV81
Baron Samedi
Level 12
God Stats
0W - 2L
1,260 SR
Queue Stats
18W - 10L
1,601 Elo+
Party 1
Fenrir
Fenrir
qtGodlyy
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 98L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FooPosted69
Bellona
14
3 / 8 / 9
10,759
672
7,961
15,281
6,078
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TYB season69
Jing Wei
17
6 / 5 / 9
12,060
754
8,231
12,814
4,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Wolfsolitario
Poseidon
16
7 / 4 / 9
12,458
779
21,669
9,793
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 5 / 9
11,645
728
14,601
24,269
37,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
KHARV81
Baron Samedi
15
6 / 5 / 7
11,258
704
13,602
13,838
10,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
qtGodlyy
Fenrir
12
3 / 6 / 7
9,860
616
6,044
12,307
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
16
Kills
17
17
Deaths
16
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
5
9
2.5
W
Bellona
FooPosted69
Bellona
3
8
9
0.94
L
Baron Samedi
KHARV81
Baron Samedi
6
5
7
1.9
W
Jing Wei
TYB season69
Jing Wei
6
5
9
2.1
W
Poseidon
Wolfsolitario
Poseidon
7
4
9
2.88
L
Fenrir
qtGodlyy
Fenrir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
34,247
37,888
Taken
50,414
13,258
Mitigated
53,153
5,055
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,601
3,369
525
5,532
24,269
37,496
489
9,756
14,513
821
31,804
W
Bellona
FooPosted69
Bellona
7,961
3,644
112
1,729
15,281
6,078
486
5,830
8,460
0
14,836
L
Baron Samedi
KHARV81
Baron Samedi
13,602
345
2,509
3,687
13,838
10,301
502
8,172
5,666
48,202
0
W
Jing Wei
TYB season69
Jing Wei
8,231
6,587
0
1,405
12,814
4,389
1,491
5,371
6,717
0
39,365
W
Poseidon
Wolfsolitario
Poseidon
21,669
2,581
0
1,809
9,793
2,791
1,039
2,648
6,637
53,280
0
L
Fenrir
qtGodlyy
Fenrir
6,044
2,137
0
644
12,307
5,356
895
4,368
7,939
0
12,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
32,763
145
Minions Killed
148
5
Camps Cleared
7
832,943
Distance Traveled
776,690
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,645
728
38
2
3
277,966
1
W
Bellona
10,759
672
25
2
0
272,012
2
L
Baron Samedi
11,258
704
96
6
4
249,674
1
W
Jing Wei
12,060
754
55
3
3
299,954
0
W
Poseidon
12,458
779
65
4
2
260,977
4
L
Fenrir
9,860
616
14
1
0
249,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role