Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Gostoderapazes
Freya
Level 16
God Stats
2W - 0L
1,675 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 2
Horus
Horus
MortalKahn
Horus
Level 127
God Stats
1W - 2L
1,222 SR
Queue Stats
354W - 373L
1,384 Elo+
Party 2
Tyr
Tyr
XANDEKU
Tyr
Level 69
God Stats
20W - 22L
1,415 SR
Queue Stats
262W - 342L
1,404 Elo+
Solo
Merlin
Merlin
mateus2745
Merlin
Level 109
God Stats
3W - 2L
1,447 SR
Queue Stats
83W - 87L
1,383 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,425 Elo+

VS

Team Averages
Level 78
1,582 SR
1,393 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
SKZ_BENJA_SKERE
Arachne
Level 49
God Stats
20W - 30L
1,406 SR
Queue Stats
130W - 170L
1,282 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WHITEDOLAR-_-
Kumbhakarna
Level 39
God Stats
0W - 1L
2,001 SR
Queue Stats
3W - 16L
1,158 Elo+
Solo
Merlin
Merlin
Wh1skyBlack
Merlin
Level 128
God Stats
1W - 1L
1,473 SR
Queue Stats
331W - 301L
1,532 Elo+
Solo
Achilles
Achilles
bleix023
Achilles
Level 85
God Stats
11W - 8L
1,613 SR
Queue Stats
460W - 534L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 0
6,300
485
1,449
8,212
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
10
1 / 1 / 0
6,300
485
1,449
8,212
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 0 / 3
7,308
562
10,694
10,832
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
12
1 / 1 / 7
7,328
564
4,986
13,640
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
13
1 / 1 / 0
7,858
604
2,630
5,433
3,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
mateus2745
Merlin
14
1 / 1 / 1
7,790
599
2,439
4,316
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 4 / 0
5,887
453
9,319
8,592
2,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
11
1 / 4 / 0
5,887
453
9,319
8,592
2,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,855
450
2,455
10,363
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
WHITEDOLAR-_-
Kumbhakarna
9
0 / 4 / 1
6,009
462
4,095
11,028
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
1 / 0 / 0
7,667
590
3,830
4,313
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
bleix023
Achilles
10
1 / 1 / 0
6,447
496
2,921
5,992
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
0
1
W
Thanatos
 
Thanatos
1
1
0
1
L
Hachiman
 
Hachiman
1
4
0
0.25
L
Hachiman
 
Hachiman
1
4
0
0.25
W
7
0
3
8.5
W
Horus
1
1
7
4.5
L
0
2
1
0.25
L
Kumbhakarna
WHITEDOLAR-_-
Kumbhakarna
0
4
1
0.13
L
Merlin
1
0
0
1
W
Tyr
1
1
0
1
L
Achilles
bleix023
Achilles
1
1
0
1
W
Merlin
mateus2745
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
31,939
50,645
Taken
48,880
18,761
Mitigated
18,860
30,870
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,449
393
0
6,653
8,212
2,397
0
238
7,934
0
30,984
W
Thanatos
 
Thanatos
1,449
393
0
6,653
8,212
2,397
0
238
7,934
0
30,984
L
Hachiman
 
Hachiman
9,319
4,126
0
1,338
8,592
2,282
0
3,515
5,077
0
40,867
L
Hachiman
 
Hachiman
9,319
4,126
0
1,338
8,592
2,282
0
3,515
5,077
0
40,867
W
10,694
4,269
0
5,536
10,832
3,679
52
1,965
8,777
35,605
0
W
Horus
4,986
2,255
1,520
6,890
13,640
5,821
48
3,825
9,754
0
28,312
L
2,455
1,794
0
3,039
10,363
3,020
0
2,706
7,657
0
34,667
L
Kumbhakarna
WHITEDOLAR-_-
Kumbhakarna
4,095
382
1,220
1,030
11,028
6,866
0
5,349
5,679
19,397
0
L
Merlin
3,830
0
0
1,203
4,313
1,446
0
1,563
2,750
52,318
0
W
Tyr
2,630
610
0
2,527
5,433
3,220
388
0
4,931
0
41,065
L
Achilles
bleix023
Achilles
2,921
970
0
2,215
5,992
2,964
0
0
5,992
0
25,363
W
Merlin
mateus2745
Merlin
2,439
76
0
1,091
4,316
1,247
0
1,850
2,172
55,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
37,752
465
Minions Killed
414
0
Camps Cleared
0
1,393,165
Distance Traveled
1,439,896
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,300
485
69
5
0
194,325
4
W
Thanatos
6,300
485
69
5
0
194,325
4
L
Hachiman
5,887
453
59
5
0
214,833
1
L
Hachiman
5,887
453
59
5
0
214,833
1
W
Freya
7,308
562
69
5
0
239,482
0
W
Horus
7,328
564
29
2
0
250,309
1
L
Arachne
5,855
450
74
6
0
318,006
0
L
Kumbhakarna
6,009
462
29
2
0
266,331
2
L
Merlin
7,667
590
121
9
0
244,426
5
W
Tyr
7,858
604
102
8
0
253,306
0
L
Achilles
6,447
496
72
6
0
181,467
1
W
Merlin
7,790
599
127
10
0
261,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role