Player Matchup

Sun Wukong
Sun Wukong
Dtroit
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JetBrains
Sylvanus
Level 24
God Stats
6W - 3L
1,482 SR
Queue Stats
60W - 84L
1,270 Elo+
Solo
Neith
Neith
boncho123
Neith
Level 27
God Stats
48W - 55L
1,466 SR
Queue Stats
113W - 139L
1,366 Elo+
Solo
Mercury
Mercury
gonalm62
Mercury
Level 27
God Stats
15W - 10L
1,541 SR
Queue Stats
61W - 52L
1,484 Elo+
Party 1
Anubis
Anubis
luisoncho
Anubis
Level 29
God Stats
6W - 2L
1,677 SR
Queue Stats
37W - 29L
1,444 Elo+
Party 1
Team Averages
Level 22
1,533 SR
1,413 Elo+

VS

Team Averages
Level 10
1,524 SR
1,482 Elo+
Ymir
Ymir
BorisTheSlayer
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ezio141
Cliodhna
Level 28
God Stats
4W - 2L
1,621 SR
Queue Stats
77W - 89L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
PRRofeSSoR
Sun Wukong
Level 13
God Stats
3W - 13L
1,500 SR
Queue Stats
34W - 49L
1,484 Elo+
Solo
Neith
Neith
XEALEEN
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Zavex0
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dtroit
Sun Wukong
11
0 / 2 / 6
6,925
495
2,215
8,044
3,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
JetBrains
Sylvanus
12
3 / 2 / 1
7,625
545
2,337
8,132
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
boncho123
Neith
13
3 / 3 / 8
7,827
559
5,471
7,277
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
gonalm62
Mercury
15
7 / 4 / 4
8,878
634
8,698
8,760
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
luisoncho
Anubis
15
6 / 3 / 2
8,837
631
7,195
9,975
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,300
593
8,164
11,452
4,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Ezio141
Cliodhna
12
5 / 3 / 1
7,587
542
7,730
10,044
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PRRofeSSoR
Sun Wukong
11
0 / 6 / 2
6,322
452
1,190
9,913
4,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
XEALEEN
Neith
12
5 / 6 / 3
8,267
591
8,213
7,524
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
1
0 / 0 / 0
4,243
303
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
19
Kills
14
14
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Sun Wukong
Dtroit
Sun Wukong
0
2
6
1.5
L
Cliodhna
Ezio141
Cliodhna
5
3
1
1.83
W
Sylvanus
JetBrains
Sylvanus
3
2
1
1.75
L
Sun Wukong
PRRofeSSoR
Sun Wukong
0
6
2
0.17
L
Neith
XEALEEN
Neith
5
6
3
1.08
L
Ra
0
0
0
0
W
Neith
boncho123
Neith
3
3
8
2.33
W
Mercury
gonalm62
Mercury
7
4
4
2.25
W
Anubis
luisoncho
Anubis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,916
Damage
25,297
42,188
Taken
38,933
20,287
Mitigated
14,461
10,936
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,164
3,779
0
3,255
11,452
4,201
405
4,372
7,080
48,366
0
W
Sun Wukong
Dtroit
Sun Wukong
2,215
827
0
791
8,044
3,448
551
228
7,816
0
19,524
L
Cliodhna
Ezio141
Cliodhna
7,730
478
0
2,458
10,044
3,365
0
2,541
7,503
0
39,641
W
Sylvanus
JetBrains
Sylvanus
2,337
1,042
198
1,436
8,132
7,048
1,007
1,554
6,578
26,400
0
L
Sun Wukong
PRRofeSSoR
Sun Wukong
1,190
270
0
1,896
9,913
4,354
103
0
9,913
0
25,876
L
Neith
XEALEEN
Neith
8,213
5,136
0
804
7,524
2,541
902
2,782
4,742
0
29,662
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Neith
boncho123
Neith
5,471
2,361
107
3,080
7,277
2,100
1,652
1,280
5,997
0
38,161
W
Mercury
gonalm62
Mercury
8,698
3,625
0
104
8,760
3,031
1,320
857
7,903
0
56,790
W
Anubis
luisoncho
Anubis
7,195
856
0
5,220
9,975
4,660
586
4,245
5,730
56,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
34,719
361
Minions Killed
265
0
Camps Cleared
0
1,281,731
Distance Traveled
989,900
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,300
593
86
6
0
224,412
2
W
Sun Wukong
6,925
495
44
3
0
266,647
0
L
Cliodhna
7,587
542
82
6
0
266,216
2
W
Sylvanus
7,625
545
46
3
0
220,152
2
L
Sun Wukong
6,322
452
43
3
0
256,367
0
L
Neith
8,267
591
54
4
0
242,905
0
L
Ra
4,243
303
0
0
0
0
0
W
Neith
7,827
559
69
5
0
250,678
2
W
Mercury
8,878
634
100
7
0
315,928
2
W
Anubis
8,837
631
102
7
0
228,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role