Player Matchup

Morgan Le Fay
Morgan Le Fay
Anlocu
Morgan Le Fay
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 29L
1,376 Elo+
Party 1
Ares
Ares
BuggyJee
Ares
Level 6
God Stats
4W - 5L
1,395 SR
Queue Stats
64W - 99L
1,107 Elo+
Solo
Cliodhna
Cliodhna
MAGNUS_ProdiGium
Cliodhna
Level 23
God Stats
14W - 8L
1,600 SR
Queue Stats
45W - 38L
1,403 Elo+
Solo
Chronos
Chronos
MiaWallace1201
Chronos
Level 26
God Stats
4W - 4L
1,568 SR
Queue Stats
80W - 117L
1,314 Elo+
Solo
Achilles
Achilles
Xfranmi_11X
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,326 Elo+
Party 1
Team Averages
Level 18
1,512 SR
1,305 Elo+

VS

Team Averages
Level 14
1,401 SR
1,387 Elo+
Artemis
Artemis
BraunerBarbar
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Ironjex
Ymir
Level 13
God Stats
2W - 2L
1,498 SR
Queue Stats
4W - 18L
1,232 Elo+
Party 2
Loki
Loki
Scaravaggio89
Loki
Level 14
God Stats
0W - 1L
1,098 SR
Queue Stats
5W - 18L
1,223 Elo+
Party 2
Ra
Ra
SeBaSSx69
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
XxSladeFlashxX
Achilles
Level 29
God Stats
6W - 10L
1,408 SR
Queue Stats
104W - 96L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anlocu
Morgan Le Fay
15
3 / 2 / 10
9,969
498
13,206
13,169
5,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
4 / 4 / 8
7,952
398
7,054
12,209
10,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
13 / 2 / 6
11,212
561
13,826
12,776
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 3
9,317
466
7,599
11,069
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Xfranmi_11X
Achilles
13
0 / 7 / 2
7,819
391
4,036
15,068
8,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 8 / 1
6,626
331
5,618
7,899
2,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Ironjex
Ymir
11
1 / 4 / 2
8,074
404
8,050
17,057
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 2
6,995
350
3,974
12,568
3,732
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 4
8,634
432
7,488
10,015
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
14 / 2 / 0
11,219
561
22,727
18,979
20,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
26
Kills
17
17
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anlocu
Morgan Le Fay
3
2
10
4
L
Artemis
1
8
1
0.19
W
Ares
4
4
8
2
L
Ymir
Ironjex
Ymir
1
4
2
0.5
W
13
2
6
8
W
6
2
3
3.75
L
0
6
2
0.17
L
1
6
4
0.5
W
Achilles
Xfranmi_11X
Achilles
0
7
2
0.14
L
Achilles
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,721
Damage
47,857
64,291
Taken
66,518
33,189
Mitigated
46,658
17,470
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anlocu
Morgan Le Fay
13,206
1,476
635
3,647
13,169
5,577
996
4,558
8,164
55,357
0
L
Artemis
5,618
3,070
0
361
7,899
2,304
132
5,190
2,709
0
15,478
W
Ares
7,054
599
0
2,183
12,209
10,972
0
4,224
7,826
13,142
0
L
Ymir
Ironjex
Ymir
8,050
1,659
0
2,382
17,057
16,918
424
8,890
8,167
24,289
0
W
13,826
1,105
0
5,429
12,776
4,580
406
3,074
9,359
0
71,133
W
7,599
4,364
0
5,233
11,069
3,930
870
2,483
8,303
54,421
0
L
3,974
1,324
0
0
12,568
3,732
34
3,482
9,086
0
29,185
L
7,488
852
564
618
10,015
3,472
1,734
4,578
5,437
42,807
0
W
Achilles
Xfranmi_11X
Achilles
4,036
789
20
323
15,068
8,130
1,014
685
13,465
4,846
27,070
L
Achilles
22,727
7,195
0
7,368
18,979
20,232
0
6,265
12,714
0
80,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
41,548
352
Minions Killed
340
0
Camps Cleared
0
1,787,436
Distance Traveled
1,621,253
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,969
498
95
5
0
315,617
0
L
Artemis
6,626
331
23
1
0
203,423
0
W
Ares
7,952
398
12
1
0
356,397
0
L
Ymir
8,074
404
35
2
0
379,057
0
W
Cliodhna
11,212
561
103
5
0
429,557
0
W
Chronos
9,317
466
85
4
0
338,640
0
L
Loki
6,995
350
43
2
0
342,654
0
L
Ra
8,634
432
94
5
0
318,527
1
W
Achilles
7,819
391
57
3
0
347,225
0
L
Achilles
11,219
561
145
7
0
377,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role