Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EleçtráLÍght
Gilgamesh
Level 123
God Stats
0W - 3L
1,135 SR
Queue Stats
127W - 170L
1,422 Elo+
Party 1
Bastet
Bastet
oladis78
Bastet
Level 129
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,435 SR
1,480 Elo+

VS

Team Averages
Level 75
1,637 SR
1,480 Elo+
Amaterasu
Amaterasu
Isychazo
Amaterasu
Level 63
God Stats
49W - 17L
1,689 SR
Queue Stats
331W - 326L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Pictoc
Baron Samedi
Level 54
God Stats
26W - 36L
1,606 SR
Queue Stats
93W - 126L
1,447 Elo+
Solo
Chiron
Chiron
Santana_ve
Chiron
Level 107
God Stats
4W - 2L
1,615 SR
Queue Stats
105W - 84L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 5 / 1
7,072
707
5,114
7,926
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
 
Olorun
11
2 / 5 / 1
7,072
707
5,114
7,926
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EleçtráLÍght
Gilgamesh
9
0 / 7 / 2
6,291
629
5,676
10,079
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
oladis78
Bastet
10
2 / 4 / 2
6,995
700
10,841
10,190
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Isychazo
Amaterasu
13
8 / 0 / 7
8,576
858
7,320
11,049
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pictoc
Baron Samedi
12
4 / 2 / 12
8,139
814
8,274
8,627
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Santana_ve
Chiron
12
4 / 2 / 11
8,117
812
7,323
6,350
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
16
21
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
1
0.5
L
Olorun
 
Olorun
2
5
1
0.5
L
Gilgamesh
EleçtráLÍght
Gilgamesh
0
7
2
0.14
W
Amaterasu
Isychazo
Amaterasu
8
0
7
11.5
W
Baron Samedi
Pictoc
Baron Samedi
4
2
12
5
W
Chiron
Santana_ve
Chiron
4
2
11
4.75
L
Bastet
oladis78
Bastet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
22,917
36,121
Taken
26,026
15,528
Mitigated
13,631
6,441
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,114
1,893
552
1,491
7,926
3,124
0
3,796
4,072
19,833
1,889
L
Olorun
 
Olorun
5,114
1,893
552
1,491
7,926
3,124
0
3,796
4,072
19,833
1,889
L
Gilgamesh
EleçtráLÍght
Gilgamesh
5,676
1,210
0
700
10,079
5,951
0
3,189
6,527
0
16,011
W
Amaterasu
Isychazo
Amaterasu
7,320
1,615
0
4,087
11,049
9,299
425
2,742
8,133
5,063
9,877
W
Baron Samedi
Pictoc
Baron Samedi
8,274
632
2,015
4,173
8,627
2,607
334
1,005
7,463
26,914
0
W
Chiron
Santana_ve
Chiron
7,323
3,246
884
1,880
6,350
1,725
812
1,179
5,069
0
28,528
L
Bastet
oladis78
Bastet
10,841
1,195
32
1,623
10,190
3,329
0
3,214
6,534
0
22,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
24,832
129
Minions Killed
131
3
Camps Cleared
6
729,107
Distance Traveled
625,163
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,072
707
42
4
0
163,485
2
L
Olorun
7,072
707
42
4
0
163,485
2
L
Gilgamesh
6,291
629
19
2
3
186,672
4
W
Amaterasu
8,576
858
28
3
2
233,828
3
W
Baron Samedi
8,139
814
40
4
1
195,108
4
W
Chiron
8,117
812
63
6
3
196,227
4
L
Bastet
6,995
700
26
3
0
215,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role