Player Matchup

Neith
Neith
BridalSpider274
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Heimdallr
Heimdallr
OKAMI2000
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Oh-Dexter-_
Cerberus
Level 15
God Stats
5W - 4L
1,503 SR
Queue Stats
46W - 60L
1,393 Elo+
Party 1
Zeus
Zeus
Simoney__
Zeus
Level 26
God Stats
14W - 12L
1,423 SR
Queue Stats
93W - 127L
1,412 Elo+
Party 1
Fenrir
Fenrir
matek1200
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,213 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,337 Elo+

VS

Team Averages
Level 23
1,442 SR
1,343 Elo+
Hachiman
Hachiman
Gariks6684
Hachiman
Level 18
God Stats
14W - 12L
1,550 SR
Queue Stats
19W - 31L
1,294 Elo+
Party 3
Ymir
Ymir
Kowology
Ymir
Level 31
God Stats
4W - 5L
1,382 SR
Queue Stats
38W - 39L
1,373 Elo+
Party 2
Cliodhna
Cliodhna
ThePzyClon
Cliodhna
Level 22
God Stats
7W - 6L
1,574 SR
Queue Stats
24W - 30L
1,365 Elo+
Party 3
Charybdis
Charybdis
iPJK-_-
Charybdis
Level 19
God Stats
0W - 2L
1,205 SR
Queue Stats
28W - 43L
1,294 Elo+
Solo
Tiamat
Tiamat
unity294
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 2 / 1
3,599
720
774
1,438
413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
OKAMI2000
Heimdallr
6
4 / 0 / 3
4,314
863
3,052
2,385
617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Oh-Dexter-_
Cerberus
5
1 / 0 / 3
3,785
757
1,632
3,804
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
7
0 / 0 / 1
3,851
770
1,785
1,102
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
matek1200
Fenrir
5
1 / 0 / 4
3,694
739
403
2,771
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gariks6684
Hachiman
2
0 / 1 / 1
2,778
556
165
712
101
Mace

Mace

+10
Physical Power

Ymir
4
0 / 3 / 1
2,898
580
946
3,477
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
ThePzyClon
Cliodhna
2
1 / 0 / 0
2,953
591
207
481
83
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
iPJK-_-
Charybdis
5
0 / 1 / 0
3,316
663
482
3,340
836
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
unity294
Tiamat
4
1 / 4 / 0
3,000
600
2,374
3,088
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Hachiman
Gariks6684
Hachiman
0
1
1
0.5
L
Ymir
0
3
1
0.17
W
Heimdallr
OKAMI2000
Heimdallr
4
0
3
5.5
W
Cerberus
Oh-Dexter-_
Cerberus
1
0
3
2.5
W
Zeus
0
0
1
0.5
L
Cliodhna
ThePzyClon
Cliodhna
1
0
0
1
L
Charybdis
iPJK-_-
Charybdis
0
1
0
0
W
Fenrir
matek1200
Fenrir
1
0
4
3
L
Tiamat
unity294
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,646
Damage
4,174
11,500
Taken
11,098
3,563
Mitigated
3,050
4,240
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
774
255
0
51
1,438
413
204
327
1,055
0
7,627
L
Hachiman
Gariks6684
Hachiman
165
165
0
84
712
101
0
0
712
0
1,854
L
Ymir
946
317
0
234
3,477
953
50
837
2,640
5,588
0
W
Heimdallr
OKAMI2000
Heimdallr
3,052
1,904
0
778
2,385
617
113
692
1,579
0
13,890
W
Cerberus
Oh-Dexter-_
Cerberus
1,632
296
0
1,736
3,804
1,656
302
1,773
1,813
7,478
0
W
Zeus
1,785
289
0
313
1,102
199
366
0
1,102
17,512
0
L
Cliodhna
ThePzyClon
Cliodhna
207
108
0
264
481
83
0
0
481
0
3,186
L
Charybdis
iPJK-_-
Charybdis
482
405
0
929
3,340
836
0
1,848
1,270
0
12,197
W
Fenrir
matek1200
Fenrir
403
126
0
1,362
2,771
678
0
140
2,631
0
11,074
L
Tiamat
unity294
Tiamat
2,374
451
0
465
3,088
1,077
72
510
2,578
6,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,243
Gold Earned
14,945
142
Minions Killed
50
0
Camps Cleared
0
501,003
Distance Traveled
369,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,599
720
16
3
0
89,479
0
L
Hachiman
2,778
556
3
1
0
40,328
0
L
Ymir
2,898
580
10
2
0
97,852
1
W
Heimdallr
4,314
863
34
7
0
101,106
1
W
Cerberus
3,785
757
22
4
0
102,815
2
W
Zeus
3,851
770
42
8
0
103,141
0
L
Cliodhna
2,953
591
10
2
0
37,884
0
L
Charybdis
3,316
663
22
4
0
100,208
1
W
Fenrir
3,694
739
28
6
0
104,462
0
L
Tiamat
3,000
600
5
1
0
93,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role