Player Matchup

Neith
Neith
Gold IV
Deferential
Neith
Gold IV
Level 133
God Stats
5W - 2L
1,481 SR
Queue Stats
94W - 74L
1,276 MMR
Party 2
Horus
Horus
Gold IV
NeverAGg
Horus
Gold IV
Level 140
God Stats
5W - 5L
1,804 SR
Queue Stats
92W - 73L
1,264 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 107
God Stats
88W - 67L
1,573 SR
Queue Stats
93W - 73L
1,276 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,619 SR
1,272 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,496 SR
1,225 MMR
Janus
Janus
Gold IV
GmHades
Janus
Gold IV
Level 155
God Stats
0W - 1L
1,416 SR
Queue Stats
86W - 99L
1,221 MMR
Party 1
Cthulhu
Cthulhu
Gold III
PersephoneThıcc
Cthulhu
Gold III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,277 MMR
Party 1
Cernunnos
Cernunnos
Silver I
ThatCurfewLife
Cernunnos
Silver I
Level 124
God Stats
28W - 25L
1,573 SR
Queue Stats
80W - 95L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
12,425
731
25,036
15,725
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
NeverAGg
Horus
15
5 / 1 / 12
11,552
680
11,420
17,636
22,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
freePalestine047
Sun Wukong
16
6 / 4 / 11
11,898
700
13,477
21,613
10,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaCliodhnaArtioOdinGilgamesh

VS

Bans
PersephoneAh Muzen CabSolNikeMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GmHades
Janus
13
1 / 7 / 4
9,812
577
11,349
14,292
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 5
11,321
666
11,047
24,409
33,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ThatCurfewLife
Cernunnos
15
4 / 6 / 3
10,515
619
16,853
17,657
7,009
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
8
8
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Janus
GmHades
Janus
1
7
4
0.43
W
Horus
NeverAGg
Horus
5
1
12
11
L
3
6
5
0.92
L
Cernunnos
ThatCurfewLife
Cernunnos
4
6
3
0.92
W
Sun Wukong
freePalestine047
Sun Wukong
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
39,249
54,974
Taken
56,358
39,651
Mitigated
45,062
24,592
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,036
11,687
0
7,397
15,725
6,759
1,983
5,994
9,513
0
63,143
L
Janus
GmHades
Janus
11,349
865
0
1,688
14,292
4,299
339
221
13,774
41,499
0
W
Horus
NeverAGg
Horus
11,420
4,937
1,945
7,007
17,636
22,325
144
6,843
10,543
0
21,856
L
11,047
822
0
2,784
24,409
33,754
27
176
23,712
23,738
0
L
Cernunnos
ThatCurfewLife
Cernunnos
16,853
9,489
0
4,979
17,657
7,009
425
258
17,151
0
41,441
W
Sun Wukong
freePalestine047
Sun Wukong
13,477
2,365
0
8,243
21,613
10,567
805
9,340
11,895
0
47,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
31,648
175
Minions Killed
157
7
Camps Cleared
8
979,132
Distance Traveled
844,887
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,425
731
80
5
1
305,465
0
L
Janus
9,812
577
73
4
2
276,122
2
W
Horus
11,552
680
23
1
1
340,321
5
L
Cthulhu
11,321
666
22
1
1
295,451
7
L
Cernunnos
10,515
619
62
4
5
273,314
0
W
Sun Wukong
11,898
700
72
4
5
333,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role