Player Matchup

Hun Batz
Hun Batz
DenisJuniorx
Hun Batz
Level 149
God Stats
2W - 1L
1,749 SR
Queue Stats
334W - 305L
1,392 Elo+
Party 1
Bellona
Bellona
barrosbiel
Bellona
Level 18
God Stats
5W - 3L
1,532 SR
Queue Stats
198W - 252L
1,455 Elo+
Solo
Ra
Ra
mma42732
Ra
Level 146
God Stats
5W - 4L
1,473 SR
Queue Stats
177W - 187L
1,561 Elo+
Party 1
Team Averages
Level 104
1,585 SR
1,469 Elo+

VS

Team Averages
Level 41
1,457 SR
1,225 Elo+
He Bo
He Bo
BogdanMaxx
He Bo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 2
Ares
Ares
TheTomSoier
Ares
Level 8
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 11L
1,075 Elo+
Party 2
Loki
Loki
kevin10rocha
Loki
Level 107
God Stats
1W - 5L
1,286 SR
Queue Stats
188W - 210L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DenisJuniorx
Hun Batz
15
4 / 3 / 8
9,802
754
9,668
10,623
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
barrosbiel
Bellona
14
5 / 0 / 7
9,579
737
6,740
16,437
16,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 8
9,861
759
7,445
8,646
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 7 / 4
7,425
571
8,155
8,509
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 4
7,382
568
4,958
11,723
9,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 0
8,879
683
8,436
10,626
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
7
4
0.29
W
Hun Batz
DenisJuniorx
Hun Batz
4
3
8
2.67
L
0
4
4
0.5
W
Bellona
barrosbiel
Bellona
5
0
7
8.5
L
5
3
0
1.67
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
21,549
35,706
Taken
30,858
26,664
Mitigated
18,687
13,926
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,155
112
0
340
8,509
5,077
0
2,458
5,828
24,967
0
W
Hun Batz
DenisJuniorx
Hun Batz
9,668
1,006
0
1,816
10,623
4,742
1,608
4,611
6,012
0
41,154
L
4,958
426
344
777
11,723
9,746
0
2,950
8,412
10,387
0
W
Bellona
barrosbiel
Bellona
6,740
576
0
4,549
16,437
16,766
368
5,440
10,997
0
25,669
L
8,436
717
0
250
10,626
3,864
0
1,262
9,173
0
35,178
W
7,445
565
2,781
4,780
8,646
5,156
564
3,983
4,663
36,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
23,686
170
Minions Killed
94
13
Camps Cleared
0
781,772
Distance Traveled
698,229
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,425
571
30
2
0
218,299
0
W
Hun Batz
9,802
754
62
5
8
246,089
4
L
Ares
7,382
568
14
1
0
221,847
0
W
Bellona
9,579
737
40
3
2
287,423
1
L
Loki
8,879
683
50
4
0
258,083
3
W
Ra
9,861
759
68
5
3
248,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role