Player Matchup

Gilgamesh
Gilgamesh
CMC_12_
Gilgamesh
Level 46
God Stats
7W - 3L
1,561 SR
Queue Stats
154W - 154L
1,325 Elo+
Party 2
Merlin
Merlin
Contiga
Merlin
Level 19
God Stats
1W - 4L
1,139 SR
Queue Stats
13W - 13L
1,409 Elo+
Solo
Neith
Neith
Simoney__
Neith
Level 26
God Stats
5W - 2L
1,484 SR
Queue Stats
93W - 127L
1,399 Elo+
Solo
Ravana
Ravana
eL-Chunion
Ravana
Level 28
God Stats
4W - 1L
1,842 SR
Queue Stats
183W - 123L
1,598 Elo+
Solo
Ymir
Ymir
gwpitts03
Ymir
Level 15
God Stats
8W - 3L
1,575 SR
Queue Stats
16W - 24L
1,306 Elo+
Party 2
Team Averages
Level 27
1,520 SR
1,407 Elo+

VS

Team Averages
Level 23
1,555 SR
1,482 Elo+
Athena
Athena
FoxyBingo694139
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Solo
Cerberus
Cerberus
ImWayyUpUrA_ss
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,634 Elo+
Solo
Ymir
Ymir
Kowology
Ymir
Level 31
God Stats
4W - 5L
1,443 SR
Queue Stats
38W - 39L
1,384 Elo+
Party 1
Scylla
Scylla
PainStatue5540
Scylla
Level 27
God Stats
21W - 15L
1,605 SR
Queue Stats
70W - 54L
1,537 Elo+
Solo
Bellona
Bellona
unity294
Bellona
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 24L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CMC_12_
Gilgamesh
12
9 / 1 / 5
7,367
670
8,013
8,048
3,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Contiga
Merlin
10
1 / 0 / 5
5,708
519
2,401
2,410
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Simoney__
Neith
9
3 / 1 / 6
5,710
519
6,275
4,382
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
eL-Chunion
Ravana
13
8 / 0 / 8
7,438
676
9,561
4,341
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
2 / 0 / 5
5,787
526
1,757
5,624
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,531
412
1,302
10,658
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
10
0 / 6 / 1
5,646
513
3,855
9,936
5,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
6
0 / 5 / 0
4,407
401
3,384
7,848
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 1
5,416
492
1,951
4,789
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
unity294
Bellona
8
1 / 3 / 0
5,251
477
3,597
5,622
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
23
Kills
1
2
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CMC_12_
Gilgamesh
9
1
5
11.5
W
Merlin
Contiga
Merlin
1
0
5
3.5
L
0
7
0
0
L
Cerberus
0
6
1
0.08
L
Ymir
0
5
0
0
L
0
3
1
0.17
W
Neith
Simoney__
Neith
3
1
6
6
W
Ravana
eL-Chunion
Ravana
8
0
8
12
W
Ymir
2
0
5
4.5
L
Bellona
unity294
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
14,089
24,805
Taken
38,853
10,193
Mitigated
15,442
7,670
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CMC_12_
Gilgamesh
8,013
1,853
0
2,316
8,048
3,275
275
4,890
3,122
5,531
24,220
W
Merlin
Contiga
Merlin
2,401
0
0
387
2,410
646
375
634
1,676
24,063
0
L
1,302
754
0
502
10,658
4,383
58
2,403
8,139
4,180
0
L
Cerberus
3,855
590
0
2,831
9,936
5,205
800
715
9,221
27,835
0
L
Ymir
3,384
70
0
1,039
7,848
2,212
0
956
6,852
19,230
0
L
1,951
211
0
270
4,789
802
0
555
4,044
27,888
0
W
Neith
Simoney__
Neith
6,275
3,375
0
1,985
4,382
1,493
1,042
1,653
2,664
0
31,670
W
Ravana
eL-Chunion
Ravana
9,561
3,416
0
2,324
4,341
1,667
0
1,566
2,767
0
45,371
W
Ymir
1,757
410
0
658
5,624
3,112
141
1,540
4,084
10,835
0
L
Bellona
unity294
Bellona
3,597
1,091
0
760
5,622
2,840
0
228
5,324
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
25,251
292
Minions Killed
215
0
Camps Cleared
0
1,060,821
Distance Traveled
982,861
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,367
670
63
6
0
240,076
3
W
Merlin
5,708
519
49
4
0
186,874
0
L
Athena
4,531
412
9
1
0
204,104
5
L
Cerberus
5,646
513
79
7
0
196,204
6
L
Ymir
4,407
401
29
3
0
180,567
1
L
Scylla
5,416
492
57
5
0
182,127
0
W
Neith
5,710
519
58
5
0
181,819
0
W
Ravana
7,438
676
95
9
0
245,709
2
W
Ymir
5,787
526
27
2
0
206,343
0
L
Bellona
5,251
477
41
4
0
219,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role