Player Matchup

Ares
Ares
Gideon209
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,415 Elo+
Solo
Izanami
Izanami
LAPDLS
Izanami
Level 29
God Stats
56W - 47L
1,570 SR
Queue Stats
105W - 108L
1,498 Elo+
Solo
Bellona
Bellona
Susanoo3559
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,652 Elo+
Solo
Loki
Loki
itsantoni14
Loki
Level 24
God Stats
0W - 2L
1,186 SR
Queue Stats
54W - 50L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
visto-frito1
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,513 Elo+

VS

Team Averages
Level 16
1,606 SR
1,505 Elo+
Bellona
Bellona
IcebergAP
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
King_David_0514
Hou Yi
Level 28
God Stats
3W - 2L
1,786 SR
Queue Stats
86W - 89L
1,403 Elo+
Solo
Scylla
Scylla
MilkWagon74
Scylla
Level 9
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 10L
1,453 Elo+
Solo
Hades
Hades
NKxQy
Hades
Level 27
God Stats
8W - 7L
1,493 SR
Queue Stats
117W - 109L
1,644 Elo+
Solo
Loki
Loki
tigawhu
Loki
Level 16
God Stats
8W - 3L
1,749 SR
Queue Stats
33W - 28L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 8 / 0
4,558
380
1,516
9,824
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LAPDLS
Izanami
9
0 / 3 / 0
5,555
463
4,287
7,168
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Susanoo3559
Bellona
7
2 / 7 / 0
5,312
443
3,401
10,812
4,956
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 7 / 1
4,820
402
3,834
7,315
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
visto-frito1
Sun Wukong
5
0 / 8 / 0
4,306
359
1,018
7,448
3,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcebergAP
Bellona
10
4 / 0 / 4
6,541
545
4,458
6,101
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 3 / 1
6,169
514
5,187
5,322
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
12
12 / 0 / 9
7,729
644
8,947
4,015
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
NKxQy
Hades
10
3 / 0 / 12
7,079
590
5,047
6,492
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
tigawhu
Loki
14
9 / 0 / 4
8,112
676
5,739
5,078
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
3
Kills
32
33
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
0
0
W
Bellona
IcebergAP
Bellona
4
0
4
6
W
4
3
1
1.5
L
Izanami
LAPDLS
Izanami
0
3
0
0
W
Scylla
12
0
9
16.5
W
Hades
NKxQy
Hades
3
0
12
9
L
Bellona
Susanoo3559
Bellona
2
7
0
0.29
L
1
7
1
0.21
W
Loki
tigawhu
Loki
9
0
4
11
L
Sun Wukong
visto-frito1
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
29,378
42,567
Taken
27,008
18,021
Mitigated
15,771
4,757
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,516
636
0
596
9,824
4,901
0
2,055
7,769
11,460
0
W
Bellona
IcebergAP
Bellona
4,458
1,104
0
2,640
6,101
3,987
450
1,090
5,011
4,456
15,765
W
5,187
1,904
0
1,155
5,322
2,102
1,133
0
5,069
0
22,545
L
Izanami
LAPDLS
Izanami
4,287
3,002
60
2,331
7,168
1,943
0
1,572
5,596
0
34,534
W
Scylla
8,947
958
0
2,190
4,015
1,038
1,206
0
4,015
31,250
0
W
Hades
NKxQy
Hades
5,047
1,043
634
3,842
6,492
7,125
808
364
5,960
26,766
0
L
Bellona
Susanoo3559
Bellona
3,401
1,527
0
952
10,812
4,956
88
4,698
5,717
0
10,173
L
3,834
1,166
0
646
7,315
2,616
0
2,583
4,425
0
13,757
W
Loki
tigawhu
Loki
5,739
1,449
0
2,943
5,078
1,519
508
62
4,983
0
46,047
L
Sun Wukong
visto-frito1
Sun Wukong
1,018
339
0
172
7,448
3,605
0
3,430
3,775
0
10,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
35,630
134
Minions Killed
272
0
Camps Cleared
0
887,058
Distance Traveled
1,049,176
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,558
380
15
1
0
180,257
0
W
Bellona
6,541
545
40
3
0
209,658
0
W
Hou Yi
6,169
514
30
3
0
135,135
2
L
Izanami
5,555
463
72
6
0
182,287
1
W
Scylla
7,729
644
54
5
0
230,802
0
W
Hades
7,079
590
56
5
0
207,762
0
L
Bellona
5,312
443
12
1
0
192,653
0
L
Loki
4,820
402
15
1
0
164,144
0
W
Loki
8,112
676
92
8
0
265,819
4
L
Sun Wukong
4,306
359
20
2
0
167,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role