Player Matchup

King Arthur
King Arthur
DanielMcHeADs
King Arthur
Level 106
God Stats
5W - 8L
1,356 SR
Queue Stats
24W - 47L
1,349 Elo+
Party 2
Tiamat
Tiamat
NOLOPAPI
Tiamat
Level 109
God Stats
2W - 5L
1,413 SR
Queue Stats
30W - 54L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
kovry
Danzaburou
Level 86
God Stats
5W - 6L
1,565 SR
Queue Stats
99W - 114L
1,534 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,419 Elo+

VS

Team Averages
Level 72
1,417 SR
1,470 Elo+
Eset
Eset
Lavex
Eset
Level 128
God Stats
1W - 2L
1,107 SR
Queue Stats
34W - 55L
1,399 Elo+
Solo
Geb
Geb
POGslyde
Geb
Level 25
God Stats
20W - 19L
1,519 SR
Queue Stats
100W - 113L
1,502 Elo+
Party 1
Hachiman
Hachiman
theoriginalReRe
Hachiman
Level 63
God Stats
16W - 14L
1,625 SR
Queue Stats
101W - 112L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanielMcHeADs
King Arthur
13
1 / 10 / 12
9,420
628
6,915
20,267
14,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
NOLOPAPI
Tiamat
15
10 / 5 / 4
11,446
763
17,905
13,701
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
kovry
Danzaburou
15
6 / 7 / 11
11,389
759
13,823
12,750
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Lavex
Eset
14
3 / 9 / 13
10,744
716
5,679
13,707
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 18
11,950
797
6,920
16,197
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
17
17 / 5 / 5
13,283
886
29,294
18,622
7,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
17
Kills
22
22
Deaths
17
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanielMcHeADs
King Arthur
1
10
12
0.7
W
Eset
Lavex
Eset
3
9
13
1.06
L
Tiamat
NOLOPAPI
Tiamat
10
5
4
2.4
W
2
3
18
3.67
L
Danzaburou
kovry
Danzaburou
6
7
11
1.64
W
Hachiman
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,643
Damage
41,893
46,718
Taken
48,526
22,820
Mitigated
31,712
7,112
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanielMcHeADs
King Arthur
6,915
1,321
250
1,615
20,267
14,267
250
6,736
13,531
0
17,384
W
Eset
Lavex
Eset
5,679
1,244
726
2,837
13,707
5,712
410
4,392
8,911
29,165
2,886
L
Tiamat
NOLOPAPI
Tiamat
17,905
2,005
184
3,545
13,701
5,275
0
1,921
11,780
31,672
0
W
6,920
736
0
1,762
16,197
18,790
335
5,920
9,450
16,561
0
L
Danzaburou
kovry
Danzaburou
13,823
4,915
0
1,518
12,750
3,278
1,162
3,951
8,799
0
38,427
W
Hachiman
29,294
22,152
0
8,045
18,622
7,210
1,877
6,997
10,957
0
69,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
35,977
131
Minions Killed
156
8
Camps Cleared
4
705,477
Distance Traveled
740,176
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,420
628
17
1
1
238,999
4
W
Eset
10,744
716
65
4
3
220,520
12
L
Tiamat
11,446
763
50
3
3
245,635
1
W
Geb
11,950
797
14
1
0
278,890
2
L
Danzaburou
11,389
759
64
4
4
220,843
4
W
Hachiman
13,283
886
77
5
1
240,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role