Player Matchup

Anhur
Anhur
BezZoLL
Anhur
Level 6
God Stats
2W - 4L
1,325 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
CloudyJim
Danzaburou
Level 16
God Stats
16W - 14L
1,538 SR
Queue Stats
21W - 24L
1,432 Elo+
Party 2
Tiamat
Tiamat
PSFP5
Tiamat
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Ao Kuang
Ao Kuang
captaindenmark
Ao Kuang
Level 17
God Stats
3W - 5L
1,362 SR
Queue Stats
17W - 22L
1,427 Elo+
Party 2
Ymir
Ymir
kammerjunk
Ymir
Level 21
God Stats
2W - 3L
1,560 SR
Queue Stats
28W - 32L
1,437 Elo+
Party 2
Team Averages
Level 13
1,419 SR
1,425 Elo+

VS

Team Averages
Level 59
1,538 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LIKEABOSSB13
Chaac
Level 6
God Stats
4W - 0L
1,810 SR
Queue Stats
5W - 0L
1,716 Elo+
Party 1
Neith
Neith
RBNb13
Neith
Level 13
God Stats
3W - 1L
1,454 SR
Queue Stats
5W - 1L
1,471 Elo+
Party 1
Raijin
Raijin
RomainMJ
Raijin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 156L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BezZoLL
Anhur
9
1 / 7 / 0
7,119
396
4,625
9,293
2,536
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CloudyJim
Danzaburou
11
0 / 10 / 4
7,368
409
3,345
14,903
3,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PSFP5
Tiamat
1
0 / 0 / 0
5,061
281
0
0
0
Ao Kuang
13
5 / 9 / 0
8,323
462
8,526
16,615
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 4
7,194
400
4,360
15,023
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 0 / 12
11,242
625
12,558
10,944
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thor
 
Thor
17
8 / 0 / 12
11,242
625
12,558
10,944
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
15
4 / 2 / 11
10,332
574
5,018
12,851
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
 
Aphrodite
15
4 / 2 / 11
10,332
574
5,018
12,851
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 1 / 7
10,730
596
11,590
11,403
8,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
RBNb13
Neith
15
7 / 4 / 6
10,201
567
9,018
9,437
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
RomainMJ
Raijin
15
5 / 2 / 7
10,105
561
6,716
10,008
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
6
Kills
43
31
Deaths
11
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
12
14
W
Thor
 
Thor
8
0
12
14
W
Aphrodite
 
Aphrodite
4
2
11
4.75
W
Aphrodite
 
Aphrodite
4
2
11
4.75
L
Anhur
BezZoLL
Anhur
1
7
0
0.14
L
Danzaburou
CloudyJim
Danzaburou
0
10
4
0.2
W
7
1
7
10.5
L
Tiamat
PSFP5
Tiamat
0
0
0
0
W
Neith
RBNb13
Neith
7
4
6
2.5
W
Raijin
RomainMJ
Raijin
5
2
7
4.25
L
Ao Kuang
5
9
0
0.56
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
62,476
55,834
Taken
78,438
24,497
Mitigated
44,704
7,096
Healing
39,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,558
3,588
0
4,086
10,944
4,295
3,596
1,553
9,391
0
79,548
W
Thor
 
Thor
12,558
3,588
0
4,086
10,944
4,295
3,596
1,553
9,391
0
79,548
W
Aphrodite
 
Aphrodite
5,018
687
4,261
7,940
12,851
9,593
1,557
2,396
10,455
44,517
0
W
Aphrodite
 
Aphrodite
5,018
687
4,261
7,940
12,851
9,593
1,557
2,396
10,455
44,517
0
L
Anhur
BezZoLL
Anhur
4,625
1,617
0
689
9,293
2,536
270
913
8,342
0
25,552
L
Danzaburou
CloudyJim
Danzaburou
3,345
1,155
0
1,560
14,903
3,998
0
3,538
11,307
0
34,693
W
11,590
1,634
0
3,134
11,403
8,995
2,382
1,835
9,568
4,704
54,799
L
Tiamat
PSFP5
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Neith
RBNb13
Neith
9,018
3,701
0
1,812
9,437
3,862
2,812
2,690
6,747
0
70,026
W
Raijin
RomainMJ
Raijin
6,716
367
0
1,863
10,008
4,071
955
4,412
5,596
53,923
0
L
Ao Kuang
8,526
2,031
194
4,064
16,615
5,283
0
4,065
12,380
41,507
0
L
4,360
404
0
589
15,023
12,680
0
3,864
11,052
15,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
74,184
194
Minions Killed
671
0
Camps Cleared
0
1,143,645
Distance Traveled
2,466,056
1
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,242
625
105
6
0
383,169
3
W
Thor
11,242
625
105
6
0
383,169
3
W
Aphrodite
10,332
574
77
4
0
326,855
6
W
Aphrodite
10,332
574
77
4
0
326,855
6
L
Anhur
7,119
396
50
3
0
211,631
0
L
Danzaburou
7,368
409
66
4
0
285,677
0
W
Chaac
10,730
596
111
6
0
390,307
4
L
Tiamat
5,061
281
0
0
0
0
0
W
Neith
10,201
567
109
6
0
317,935
5
W
Raijin
10,105
561
87
5
0
337,766
3
L
Ao Kuang
8,323
462
58
3
0
324,768
0
L
Ymir
7,194
400
20
1
0
321,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role