Player Matchup

Loki
Loki
ChapeLJax
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
PapaYeeticus
Ra
Level 19
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
UnBaNaNa
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Vale19
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
pichirionix7723
Zeus
Level 29
God Stats
34W - 22L
1,616 SR
Queue Stats
63W - 51L
1,450 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,490 Elo+

VS

Team Averages
Level 21
1,491 SR
1,414 Elo+
Nemesis
Nemesis
Darker7w7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
IskanderRrr
Anubis
Level 29
God Stats
10W - 14L
1,467 SR
Queue Stats
121W - 163L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Superfanboy112
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,482 SR
Queue Stats
75W - 60L
1,559 Elo+
Solo
Geb
Geb
THEGEESEMASTER
Geb
Level 28
God Stats
0W - 1L
1,783 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo
Fenrir
Fenrir
yusikito
Fenrir
Level 16
God Stats
3W - 7L
1,223 SR
Queue Stats
19W - 33L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 5 / 7
7,530
471
6,259
8,222
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 3 / 8
7,697
481
5,132
6,828
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
UnBaNaNa
Cupid
14
10 / 3 / 6
9,531
596
12,259
9,790
2,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Vale19
Ao Kuang
6
0 / 6 / 1
5,338
334
1,221
5,976
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 3 / 1
9,336
584
4,613
7,403
2,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darker7w7
Nemesis
3
0 / 0 / 0
4,938
309
176
506
151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
3 / 5 / 1
8,277
517
5,194
9,738
4,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Superfanboy112
Morgan Le Fay
16
12 / 1 / 1
10,325
645
9,566
7,520
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
6,805
425
3,245
10,748
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
yusikito
Fenrir
10
3 / 11 / 0
6,585
412
6,280
13,829
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
19
20
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
3
5
7
1.3
L
Nemesis
Darker7w7
Nemesis
0
0
0
0
L
Anubis
3
5
1
0.7
W
5
3
8
3
L
Morgan Le Fay
Superfanboy112
Morgan Le Fay
12
1
1
12.5
L
1
5
4
0.6
W
Cupid
UnBaNaNa
Cupid
10
3
6
4.33
W
Ao Kuang
Vale19
Ao Kuang
0
6
1
0.08
W
4
3
1
1.5
L
Fenrir
yusikito
Fenrir
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
24,461
38,219
Taken
42,341
9,619
Mitigated
17,591
9,920
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,259
1,300
0
1,386
8,222
1,917
0
3,172
5,050
0
25,873
L
Nemesis
Darker7w7
Nemesis
176
66
0
287
506
151
0
219
287
0
5,493
L
Anubis
5,194
177
0
3,224
9,738
4,453
336
3,871
5,867
47,237
0
W
5,132
399
463
1,288
6,828
1,793
0
2,162
4,666
22,329
0
L
Morgan Le Fay
Superfanboy112
Morgan Le Fay
9,566
772
0
1,382
7,520
2,794
0
749
6,731
67,282
0
L
3,245
720
0
1,288
10,748
5,611
0
2,235
8,329
15,106
0
W
Cupid
UnBaNaNa
Cupid
12,259
7,515
631
3,302
9,790
2,432
100
5,382
4,408
0
45,993
W
Ao Kuang
Vale19
Ao Kuang
1,221
596
0
974
5,976
1,323
0
2,869
3,107
9,492
0
W
4,613
1,245
0
1,876
7,403
2,154
279
4,420
2,983
66,642
0
L
Fenrir
yusikito
Fenrir
6,280
1,091
0
904
13,829
4,582
0
3,361
10,161
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
36,930
325
Minions Killed
263
0
Camps Cleared
0
1,357,982
Distance Traveled
1,159,550
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,530
471
44
3
0
308,578
0
L
Nemesis
4,938
309
11
1
0
42,141
0
L
Anubis
8,277
517
92
6
0
238,277
3
W
Ra
7,697
481
44
3
0
311,571
0
L
Morgan Le Fay
10,325
645
105
7
0
301,139
7
L
Geb
6,805
425
14
1
0
305,600
0
W
Cupid
9,531
596
72
5
0
330,407
1
W
Ao Kuang
5,338
334
16
1
0
167,603
1
W
Zeus
9,336
584
149
9
0
239,823
0
L
Fenrir
6,585
412
41
3
0
272,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role