Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ArrozKonMango
Bellona
Level 47
God Stats
6W - 1L
1,305 SR
Queue Stats
109W - 107L
1,341 Elo+
Solo
Thanatos
Thanatos
Caeser Clown
Thanatos
Level 17
God Stats
15W - 14L
1,225 SR
Queue Stats
31W - 33L
1,154 Elo+
Party 1
Athena
Athena
DarkKnight3303
Athena
Level 64
God Stats
4W - 5L
1,173 SR
Queue Stats
70W - 69L
1,354 Elo+
Party 1
Chronos
Chronos
breacknecksage
Chronos
Level 99
God Stats
5W - 7L
1,364 SR
Queue Stats
453W - 620L
1,346 Elo+
Party 3
Team Averages
Level 53
1,344 SR
1,366 Elo+

VS

Team Averages
Level 50
1,446 SR
1,339 Elo+
Chronos
Chronos
DARKJD66
Chronos
Level 85
God Stats
10W - 12L
1,415 SR
Queue Stats
53W - 56L
1,328 Elo+
Party 4
Loki
Loki
J__Crl
Loki
Level 36
God Stats
19W - 21L
1,455 SR
Queue Stats
94W - 119L
1,337 Elo+
Party 4
Bacchus
Bacchus
RonaldAlejo
Bacchus
Level 44
God Stats
2W - 0L
1,617 SR
Queue Stats
73W - 80L
1,362 Elo+
Party 2
Izanami
Izanami
Shumerman51
Izanami
Level 47
God Stats
6W - 4L
1,464 SR
Queue Stats
111W - 116L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
WaveRyder7
Guan Yu
Level 37
God Stats
1W - 1L
1,276 SR
Queue Stats
154W - 176L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 1
6,675
351
4,820
7,420
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
8
0 / 6 / 1
6,675
351
4,820
7,420
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
3 / 3 / 0
9,754
513
7,538
15,037
13,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Caeser Clown
Thanatos
12
1 / 6 / 0
8,009
422
4,034
14,596
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 6 / 1
7,647
402
8,296
17,628
7,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 4 / 1
9,634
507
12,791
11,422
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARKJD66
Chronos
17
6 / 2 / 1
11,158
587
11,039
13,820
5,239
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
J__Crl
Loki
16
5 / 2 / 2
10,542
555
5,425
12,628
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
RonaldAlejo
Bacchus
15
1 / 1 / 11
10,135
533
8,883
16,267
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Shumerman51
Izanami
17
10 / 1 / 3
10,773
567
11,441
12,004
4,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
WaveRyder7
Guan Yu
16
3 / 2 / 3
10,240
539
4,105
12,654
10,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
25
31
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
Izanami
 
Izanami
0
6
1
0.08
L
Bellona
3
3
0
1
L
Thanatos
Caeser Clown
Thanatos
1
6
0
0.17
W
Chronos
DARKJD66
Chronos
6
2
1
3.25
L
0
6
1
0.08
W
Loki
J__Crl
Loki
5
2
2
3
W
Bacchus
RonaldAlejo
Bacchus
1
1
11
6.5
W
Izanami
Shumerman51
Izanami
10
1
3
11.5
W
Guan Yu
WaveRyder7
Guan Yu
3
2
3
2.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
40,893
73,523
Taken
67,373
34,057
Mitigated
39,133
23,342
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,820
3,575
244
797
7,420
2,126
418
1,896
5,524
0
29,865
L
Izanami
 
Izanami
4,820
3,575
244
797
7,420
2,126
418
1,896
5,524
0
29,865
L
Bellona
7,538
1,774
0
4,553
15,037
13,809
1,297
5,066
9,971
0
55,642
L
Thanatos
Caeser Clown
Thanatos
4,034
1,043
0
9,197
14,596
4,777
45
4,151
10,445
0
37,937
W
Chronos
DARKJD66
Chronos
11,039
3,601
0
5,103
13,820
5,239
2,538
2,839
10,981
71,817
0
L
8,296
2,054
152
4,381
17,628
7,532
0
6,703
10,925
41,567
0
W
Loki
J__Crl
Loki
5,425
1,734
0
4,360
12,628
4,536
0
3,501
9,127
0
68,274
W
Bacchus
RonaldAlejo
Bacchus
8,883
1,091
425
4,984
16,267
14,446
777
4,032
12,235
21,952
0
W
Izanami
Shumerman51
Izanami
11,441
7,681
762
5,037
12,004
4,326
3,640
4,494
7,510
0
74,723
W
Guan Yu
WaveRyder7
Guan Yu
4,105
988
867
1,639
12,654
10,586
1,874
6,519
6,135
0
52,291
L
12,791
4,870
0
2,977
11,422
3,687
959
2,106
9,316
58,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,394
Gold Earned
52,848
478
Minions Killed
471
0
Camps Cleared
0
1,680,833
Distance Traveled
1,887,775
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,675
351
55
3
0
183,696
0
L
Izanami
6,675
351
55
3
0
183,696
0
L
Bellona
9,754
513
113
6
0
312,433
2
L
Thanatos
8,009
422
70
4
0
352,643
2
W
Chronos
11,158
587
129
7
0
377,875
3
L
Athena
7,647
402
68
4
0
321,440
2
W
Loki
10,542
555
110
6
0
413,754
0
W
Bacchus
10,135
533
20
1
0
400,159
1
W
Izanami
10,773
567
114
6
0
347,116
1
W
Guan Yu
10,240
539
98
5
0
348,871
0
L
Chronos
9,634
507
117
6
0
326,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role