Player Matchup

Tiamat
Tiamat
Aamonkeyman101
Tiamat
Level 15
God Stats
0W - 3L
1,300 SR
Queue Stats
19W - 28L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Sirdance
Jing Wei
Level 109
God Stats
7W - 16L
1,320 SR
Queue Stats
568W - 787L
1,328 Elo+
Solo
Athena
Athena
Sugqr Rvsh
Athena
Level 29
God Stats
18W - 37L
1,315 SR
Queue Stats
154W - 224L
1,317 Elo+
Solo
Team Averages
Level 51
1,312 SR
1,346 Elo+

VS

Team Averages
Level 62
1,493 SR
1,345 Elo+
Cthulhu
Cthulhu
TheNicestNun
Cthulhu
Level 39
God Stats
35W - 30L
1,444 SR
Queue Stats
57W - 85L
1,336 Elo+
Party 1
Bastet
Bastet
Vi11ageSn1p3r
Bastet
Level 60
God Stats
16W - 16L
1,497 SR
Queue Stats
132W - 237L
1,345 Elo+
Party 1
Olorun
Olorun
Virsune
Olorun
Level 88
God Stats
3W - 2L
1,538 SR
Queue Stats
207W - 290L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
11,192
533
16,195
21,379
15,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sirdance
Jing Wei
14
1 / 6 / 1
11,054
526
13,163
22,453
8,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Sugqr Rvsh
Athena
14
0 / 2 / 2
11,671
556
12,629
33,967
44,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheNicestNun
Cthulhu
16
3 / 2 / 9
12,343
588
17,813
27,098
28,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 6
13,138
626
25,935
17,084
7,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Virsune
Olorun
17
3 / 0 / 9
12,560
598
25,268
15,178
6,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Jing Wei
Sirdance
Jing Wei
1
6
1
0.25
L
Athena
Sugqr Rvsh
Athena
0
2
2
0.5
W
Cthulhu
TheNicestNun
Cthulhu
3
2
9
3.75
W
6
0
6
9
W
Olorun
Virsune
Olorun
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
69,016
77,799
Taken
59,360
69,378
Mitigated
42,319
21,734
Healing
25,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,195
934
1,673
8,025
21,379
15,873
33
11,581
9,798
45,493
0
L
Jing Wei
Sirdance
Jing Wei
13,163
9,257
0
5,408
22,453
8,948
297
12,162
10,291
0
39,621
L
Athena
Sugqr Rvsh
Athena
12,629
3,017
0
6,628
33,967
44,557
148
19,464
14,503
34,154
0
W
Cthulhu
TheNicestNun
Cthulhu
17,813
1,107
2,426
5,117
27,098
28,480
85
12,923
13,185
41,563
0
W
25,935
5,195
510
7,226
17,084
7,119
662
6,604
10,236
0
67,487
W
Olorun
Virsune
Olorun
25,268
11,259
4,912
5,671
15,178
6,720
1,779
8,146
6,540
74,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
38,041
200
Minions Killed
283
0
Camps Cleared
14
1,153,958
Distance Traveled
1,271,394
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,192
533
69
3
0
373,357
1
L
Jing Wei
11,054
526
81
4
0
358,266
5
L
Athena
11,671
556
50
2
0
422,335
0
W
Cthulhu
12,343
588
69
3
0
423,322
1
W
Bastet
13,138
626
94
4
9
443,589
2
W
Olorun
12,560
598
120
6
5
404,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role