Player Matchup

Ullr
Ullr
Arrø
Ullr
Level 6
God Stats
7W - 5L
1,586 SR
Queue Stats
9W - 5L
1,636 Elo+
Solo
Janus
Janus
Potrachenyi
Janus
Level 13
God Stats
5W - 4L
1,698 SR
Queue Stats
20W - 18L
1,644 Elo+
Solo
Ares
Ares
RagnarTOr
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,581 Elo+
Solo
Skadi
Skadi
ReZzeeeR
Skadi
Level 21
God Stats
3W - 1L
1,586 SR
Queue Stats
39W - 25L
1,579 Elo+
Solo
Nemesis
Nemesis
StefanCelMic
Nemesis
Level 24
God Stats
5W - 0L
1,887 SR
Queue Stats
35W - 20L
1,632 Elo+
Solo
Team Averages
Level 14
1,651 SR
1,614 Elo+

VS

Team Averages
Level 23
1,479 SR
1,604 Elo+
Ullr
Ullr
KERMITXUU
Ullr
Level 27
God Stats
5W - 9L
1,386 SR
Queue Stats
55W - 63L
1,534 Elo+
Solo
Ares
Ares
Koceto06
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Neith
Neith
MaruTheMenace
Neith
Level 29
God Stats
1W - 4L
1,321 SR
Queue Stats
113W - 108L
1,487 Elo+
Solo
Sol
Sol
XxChristxD
Sol
Level 28
God Stats
4W - 7L
1,754 SR
Queue Stats
83W - 61L
1,676 Elo+
Party 1
Loki
Loki
XxJesusxD
Loki
Level 28
God Stats
3W - 7L
1,433 SR
Queue Stats
96W - 74L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arrø
Ullr
18
3 / 1 / 3
11,105
653
7,027
6,623
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 3
9,205
541
4,384
5,849
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
12
1 / 5 / 4
8,578
505
3,082
12,797
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
ReZzeeeR
Skadi
15
9 / 5 / 3
10,118
595
14,981
12,226
3,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
StefanCelMic
Nemesis
16
5 / 1 / 5
9,717
572
8,688
12,768
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
1
0 / 0 / 0
4,745
279
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
0 / 8 / 6
6,520
384
1,610
13,572
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 3
8,914
524
14,172
13,247
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 2
9,021
531
5,742
10,540
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
16
5 / 5 / 3
9,603
565
10,100
14,854
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
20
Kills
15
15
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
Arrø
Ullr
3
1
3
4.5
L
Ullr
0
0
0
0
L
Ares
0
8
6
0.38
L
7
4
3
2.13
W
2
3
3
1.17
W
Ares
1
5
4
0.6
W
Skadi
ReZzeeeR
Skadi
9
5
3
2.1
W
Nemesis
StefanCelMic
Nemesis
5
1
5
7.5
L
3
3
2
1.33
L
Loki
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
31,624
50,263
Taken
52,213
20,668
Mitigated
19,711
14,013
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Arrø
Ullr
7,027
2,343
0
2,360
6,623
2,937
1,785
107
6,516
0
88,312
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Ares
1,610
298
0
336
13,572
7,877
120
1,054
12,422
7,961
0
L
14,172
7,389
0
5,247
13,247
3,751
655
3,498
9,706
0
66,187
W
4,384
41
0
969
5,849
1,350
0
746
5,103
50,611
0
W
Ares
3,082
225
0
2,542
12,797
9,125
733
1,873
10,924
28,899
0
W
Skadi
ReZzeeeR
Skadi
14,981
8,195
0
2,502
12,226
3,232
1,066
1,882
10,344
0
55,291
W
Nemesis
StefanCelMic
Nemesis
8,688
3,963
0
5,640
12,768
4,024
0
2,335
10,433
0
60,781
L
5,742
1,515
0
3,713
10,540
3,557
0
2,327
8,213
54,095
4,697
L
Loki
10,100
2,409
0
2,869
14,854
4,526
0
745
13,792
0
63,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,723
Gold Earned
38,803
486
Minions Killed
368
0
Camps Cleared
0
1,544,620
Distance Traveled
1,222,840
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,105
653
163
10
0
321,863
3
L
Ullr
4,745
279
0
0
0
642
0
L
Ares
6,520
384
12
1
0
292,090
1
L
Neith
8,914
524
105
6
0
273,808
5
W
Janus
9,205
541
98
6
0
336,210
0
W
Ares
8,578
505
45
3
0
237,513
0
W
Skadi
10,118
595
86
5
0
298,743
3
W
Nemesis
9,717
572
94
6
0
350,291
2
L
Sol
9,021
531
133
8
0
308,956
2
L
Loki
9,603
565
118
7
0
347,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role