Player Matchup

Morgan Le Fay
Morgan Le Fay
Chichin72u
Morgan Le Fay
Level 64
God Stats
27W - 15L
1,673 SR
Queue Stats
354W - 270L
1,571 Elo+
Solo
Khepri
Khepri
M1croSensei
Khepri
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 34L
1,375 Elo+
Solo
Thor
Thor
Wafflefishgaming
Thor
Level 38
God Stats
1W - 0L
1,608 SR
Queue Stats
52W - 40L
1,560 Elo+
Solo
Team Averages
Level 77
1,593 SR
1,502 Elo+

VS

Team Averages
Level 102
1,685 SR
1,491 Elo+
Ares
Ares
HighBawler
Ares
Level 109
God Stats
4W - 2L
1,835 SR
Queue Stats
82W - 91L
1,351 Elo+
Solo
Kukulkan
Kukulkan
RaiderBlitzz
Kukulkan
Level 40
God Stats
39W - 32L
1,594 SR
Queue Stats
90W - 68L
1,566 Elo+
Solo
Danzaburou
Danzaburou
jamari1111
Danzaburou
Level 157
God Stats
0W - 2L
1,626 SR
Queue Stats
17W - 16L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chichin72u
Morgan Le Fay
14
4 / 2 / 11
9,527
681
13,925
11,083
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
2 / 1 / 10
9,514
680
5,251
13,891
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 1 / 4
10,373
741
13,163
9,317
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,237
660
7,093
16,971
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
RaiderBlitzz
Kukulkan
12
1 / 4 / 1
8,192
585
11,436
7,754
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jamari1111
Danzaburou
12
2 / 6 / 1
8,791
628
7,954
12,369
4,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chichin72u
Morgan Le Fay
4
2
11
4.75
L
1
6
3
0.42
W
Khepri
2
1
10
7
L
Kukulkan
RaiderBlitzz
Kukulkan
1
4
1
0.38
W
10
1
4
12
L
Danzaburou
jamari1111
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
26,483
34,291
Taken
37,094
29,590
Mitigated
22,880
8,003
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chichin72u
Morgan Le Fay
13,925
1,814
73
4,729
11,083
4,627
758
5,204
5,879
48,267
0
L
7,093
180
489
4,579
16,971
15,031
0
7,617
8,843
14,356
0
W
Khepri
5,251
90
0
1,592
13,891
16,963
26
8,414
5,477
11,484
0
L
Kukulkan
RaiderBlitzz
Kukulkan
11,436
611
0
225
7,754
3,050
0
4,601
3,027
48,549
0
W
13,163
2,823
0
1,609
9,317
8,000
164
5,162
4,155
0
32,981
L
Danzaburou
jamari1111
Danzaburou
7,954
3,303
0
2,828
12,369
4,799
0
7,197
4,908
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
26,220
144
Minions Killed
144
8
Camps Cleared
5
729,864
Distance Traveled
668,840
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,527
681
89
6
2
254,113
3
L
Ares
9,237
660
16
1
0
209,819
2
W
Khepri
9,514
680
13
1
2
229,490
2
L
Kukulkan
8,192
585
94
7
4
229,287
5
W
Thor
10,373
741
42
3
4
246,261
2
L
Danzaburou
8,791
628
34
2
1
229,734
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role