Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
BastetArt
Discordia
Level 89
God Stats
13W - 17L
1,425 SR
Queue Stats
465W - 471L
1,444 Elo+
Party 1
Sol
Sol
Misericordiou
Sol
Level 82
God Stats
24W - 22L
1,513 SR
Queue Stats
330W - 376L
1,407 Elo+
Party 3
Sun Wukong
Sun Wukong
RaxorHD
Sun Wukong
Level 68
God Stats
7W - 12L
1,270 SR
Queue Stats
261W - 294L
1,332 Elo+
Party 1
Set
Set
Zamasult
Set
Level 77
God Stats
88W - 62L
1,589 SR
Queue Stats
307W - 303L
1,505 Elo+
Party 1
Team Averages
Level 95
1,466 SR
1,448 Elo+

VS

Team Averages
Level 46
1,539 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Osgood
Chaac
Level 29
God Stats
8W - 11L
1,439 SR
Queue Stats
21W - 23L
1,416 Elo+
Party 2
Artemis
Artemis
SpiritWolfAkira
Artemis
Level 33
God Stats
4W - 3L
1,559 SR
Queue Stats
16W - 25L
1,348 Elo+
Party 2
Anubis
Anubis
Tripanii
Anubis
Level 69
God Stats
9W - 5L
1,750 SR
Queue Stats
27W - 23L
1,515 Elo+
Solo
Pele
Pele
xBLACKIIDRAGONx
Pele
Level 53
God Stats
5W - 7L
1,487 SR
Queue Stats
29W - 28L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 0 / 4
5,941
594
1,461
5,867
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
 
Achilles
9
3 / 0 / 4
5,941
594
1,461
5,867
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
BastetArt
Discordia
10
1 / 1 / 4
5,626
563
2,486
2,813
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
5,948
595
2,030
3,995
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
RaxorHD
Sun Wukong
11
5 / 1 / 3
6,649
665
6,404
7,726
3,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
7 / 0 / 5
6,481
648
5,359
5,021
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 4 / 0
3,986
399
2,041
5,180
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Geb
 
Geb
6
0 / 4 / 0
3,986
399
2,041
5,180
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Osgood
Chaac
8
0 / 4 / 1
4,642
464
2,656
6,450
2,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,298
430
2,783
4,708
1,067
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Tripanii
Anubis
10
1 / 1 / 1
5,422
542
2,775
3,743
1,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 6 / 0
4,909
491
2,397
8,025
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
21
Kills
2
2
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
W
Achilles
 
Achilles
3
0
4
5
L
Geb
 
Geb
0
4
0
0
L
Geb
 
Geb
0
4
0
0
W
Discordia
BastetArt
Discordia
1
1
4
3
W
2
0
3
3.5
L
Chaac
Osgood
Chaac
0
4
1
0.13
W
Sun Wukong
RaxorHD
Sun Wukong
5
1
3
6.5
L
0
3
0
0
L
Anubis
Tripanii
Anubis
1
1
1
1.5
W
7
0
5
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
14,693
31,289
Taken
33,286
13,008
Mitigated
12,855
13,411
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,461
190
0
2,114
5,867
3,536
119
480
5,245
0
14,572
W
Achilles
 
Achilles
1,461
190
0
2,114
5,867
3,536
119
480
5,245
0
14,572
L
Geb
 
Geb
2,041
386
0
956
5,180
2,775
0
937
4,243
8,733
0
L
Geb
 
Geb
2,041
386
0
956
5,180
2,775
0
937
4,243
8,733
0
W
Discordia
BastetArt
Discordia
2,486
333
0
554
2,813
679
344
1,316
1,497
28,006
0
W
2,030
149
0
2,524
3,995
764
0
1,068
2,740
30,796
0
L
Chaac
Osgood
Chaac
2,656
489
0
1,975
6,450
2,706
0
504
5,946
0
16,105
W
Sun Wukong
RaxorHD
Sun Wukong
6,404
1,694
0
3,461
7,726
3,014
232
347
7,080
0
31,291
L
2,783
1,311
0
897
4,708
1,067
0
990
3,718
0
20,750
L
Anubis
Tripanii
Anubis
2,775
134
0
2,078
3,743
1,597
0
1,326
2,417
26,147
0
W
5,359
2,295
0
2,644
5,021
1,479
661
1,214
3,745
0
26,769
L
2,397
450
0
2,049
8,025
1,935
0
759
7,266
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,586
Gold Earned
27,243
269
Minions Killed
215
0
Camps Cleared
0
1,143,285
Distance Traveled
1,096,715
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,941
594
24
2
0
174,460
5
W
Achilles
5,941
594
24
2
0
174,460
5
L
Geb
3,986
399
14
1
0
181,245
2
L
Geb
3,986
399
14
1
0
181,245
2
W
Discordia
5,626
563
47
5
0
194,088
7
W
Sol
5,948
595
65
7
0
187,935
4
L
Chaac
4,642
464
37
4
0
179,214
2
W
Sun Wukong
6,649
665
54
5
0
192,836
2
L
Artemis
4,298
430
43
4
0
178,519
4
L
Anubis
5,422
542
54
5
0
179,906
2
W
Set
6,481
648
55
6
0
219,506
4
L
Pele
4,909
491
53
5
0
196,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role