Player Matchup

Fenrir
Fenrir
ChapeLJax
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Ra
Ra
PapaYeeticus
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Mulan
Mulan
UnBaNaNa
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,283 Elo+

VS

Team Averages
Level 47
1,470 SR
1,371 Elo+
Jormungandr
Jormungandr
AidanJKelly4747
Jormungandr
Level 28
God Stats
4W - 1L
1,563 SR
Queue Stats
29W - 41L
1,338 Elo+
Party 1
Neith
Neith
ShinraTenseiYT
Neith
Level 24
God Stats
15W - 16L
1,345 SR
Queue Stats
78W - 83L
1,404 Elo+
Solo
Merlin
Merlin
YaBoiFlakes
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChapeLJax
Fenrir
11
2 / 8 / 3
8,736
624
7,564
21,685
11,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
8,030
574
5,741
9,067
2,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
UnBaNaNa
Mulan
12
2 / 6 / 3
9,210
658
9,492
15,957
12,437
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AidanJKelly4747
Jormungandr
14
4 / 1 / 14
10,291
735
10,783
11,111
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 1 / 9
10,918
780
18,351
11,657
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
8 / 3 / 10
10,827
773
11,703
8,834
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
20
20
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AidanJKelly4747
Jormungandr
4
1
14
11
L
Fenrir
ChapeLJax
Fenrir
2
8
3
0.44
L
1
6
1
0.25
W
8
1
9
12.5
L
Mulan
UnBaNaNa
Mulan
2
6
3
0.58
W
Merlin
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
40,837
46,709
Taken
31,602
26,263
Mitigated
20,733
8,320
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AidanJKelly4747
Jormungandr
10,783
1,880
0
3,274
11,111
12,548
60
2,839
8,272
30,346
0
L
Fenrir
ChapeLJax
Fenrir
7,564
1,594
0
4,492
21,685
11,314
0
8,738
12,407
216
11,364
L
5,741
465
609
752
9,067
2,512
0
4,187
4,660
21,209
0
W
18,351
7,544
0
4,244
11,657
4,622
1,153
2,766
8,891
0
54,745
L
Mulan
UnBaNaNa
Mulan
9,492
888
423
2,044
15,957
12,437
0
8,258
7,156
0
27,293
W
Merlin
11,703
281
71
1,569
8,834
3,563
327
607
8,227
38,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
32,036
92
Minions Killed
165
1
Camps Cleared
9
756,974
Distance Traveled
713,348
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,291
735
51
4
0
217,654
1
L
Fenrir
8,736
624
11
1
1
251,120
0
L
Ra
8,030
574
42
3
0
239,723
0
W
Neith
10,918
780
59
4
6
246,016
4
L
Mulan
9,210
658
39
3
0
266,131
5
W
Merlin
10,827
773
55
4
3
249,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role