Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
D1N6K
Cu Chulainn
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,623 Elo+
Solo
Thoth
Thoth
GhostArcher12
Thoth
Level 125
God Stats
3W - 4L
1,517 SR
Queue Stats
308W - 289L
1,503 Elo+
Solo
Horus
Horus
Perturb97
Horus
Level 152
God Stats
0W - 2L
1,623 SR
Queue Stats
64W - 63L
1,514 Elo+
Solo
Hercules
Hercules
bullbeast
Hercules
Level 160
God Stats
32W - 37L
1,507 SR
Queue Stats
1,952W - 1,958L
1,525 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,527 Elo+

VS

Team Averages
Level 137
1,524 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alagaesia92
Cthulhu
Level 124
God Stats
4W - 1L
1,640 SR
Queue Stats
227W - 238L
1,513 Elo+
Solo
Horus
Horus
BomB1mBom
Horus
Level 129
God Stats
2W - 3L
1,155 SR
Queue Stats
585W - 567L
1,518 Elo+
Solo
Thor
Thor
Djidan9254
Thor
Level 142
God Stats
6W - 4L
1,741 SR
Queue Stats
154W - 154L
1,572 Elo+
Party 1
Eset
Eset
Luciref
Eset
Level 143
God Stats
6W - 4L
1,606 SR
Queue Stats
298W - 332L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
1 / 5 / 12
10,819
721
13,635
14,182
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
 
Raijin
18
1 / 5 / 12
10,819
721
13,635
14,182
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
D1N6K
Cu Chulainn
15
1 / 5 / 5
8,914
594
8,017
20,580
13,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 9
10,185
679
21,241
13,942
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Perturb97
Horus
17
1 / 4 / 10
10,214
681
8,620
24,168
32,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
bullbeast
Hercules
18
11 / 5 / 5
11,503
767
21,349
28,560
28,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 5 / 14
12,027
802
29,683
19,377
10,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 5 / 14
12,027
802
29,683
19,377
10,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Alagaesia92
Cthulhu
18
2 / 4 / 16
11,523
768
15,982
25,045
31,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
BomB1mBom
Horus
16
1 / 4 / 15
9,926
662
8,978
23,011
27,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

17
6 / 3 / 8
11,084
739
15,896
9,714
6,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Luciref
Eset
20
8 / 2 / 11
12,105
807
16,931
15,134
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
19
Kills
27
27
Deaths
23
53
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
12
1.4
L
Raijin
 
Raijin
1
5
12
1.4
W
Ah Muzen Cab
 
Ah Muzen Cab
5
5
14
2.4
W
Ah Muzen Cab
 
Ah Muzen Cab
5
5
14
2.4
W
Cthulhu
Alagaesia92
Cthulhu
2
4
16
2.5
W
Horus
BomB1mBom
Horus
1
4
15
2.13
L
Cu Chulainn
D1N6K
Cu Chulainn
1
5
5
0.7
W
6
3
8
3.33
L
4
3
9
2.83
W
Eset
Luciref
Eset
8
2
11
6.75
L
Horus
Perturb97
Horus
1
4
10
1.5
L
Hercules
bullbeast
Hercules
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,497
Damage
117,153
115,614
Taken
111,658
94,649
Mitigated
96,048
46,081
Healing
50,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,635
1,364
3,009
2,252
14,182
6,818
1,026
4,679
9,419
46,849
0
L
Raijin
 
Raijin
13,635
1,364
3,009
2,252
14,182
6,818
1,026
4,679
9,419
46,849
0
W
Ah Muzen Cab
 
Ah Muzen Cab
29,683
7,341
2,589
5,618
19,377
10,979
1,699
6,489
12,888
0
64,622
W
Ah Muzen Cab
 
Ah Muzen Cab
29,683
7,341
2,589
5,618
19,377
10,979
1,699
6,489
12,888
0
64,622
W
Cthulhu
Alagaesia92
Cthulhu
15,982
2,191
1,294
2,580
25,045
31,607
307
11,001
14,044
29,804
0
W
Horus
BomB1mBom
Horus
8,978
3,715
9,522
9,346
23,011
27,676
486
9,297
13,714
0
11,657
L
Cu Chulainn
D1N6K
Cu Chulainn
8,017
2,335
523
3,973
20,580
13,333
72
8,510
11,847
0
15,084
W
15,896
1,537
1,706
1,741
9,714
6,542
1,040
3,507
6,207
0
18,138
L
21,241
411
1,857
1,516
13,942
6,709
1,024
5,540
8,363
36,214
0
W
Eset
Luciref
Eset
16,931
1,510
2,875
4,673
15,134
8,265
1,110
4,582
10,552
42,245
0
L
Horus
Perturb97
Horus
8,620
3,304
6,271
7,517
24,168
32,319
238
6,393
17,390
0
12,503
L
Hercules
bullbeast
Hercules
21,349
6,112
1,952
11,950
28,560
28,652
513
7,791
20,390
0
28,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
68,692
279
Minions Killed
205
0
Camps Cleared
0
1,536,515
Distance Traveled
1,692,100
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,819
721
98
7
0
248,806
4
L
Raijin
10,819
721
98
7
0
248,806
4
W
Ah Muzen Cab
12,027
802
41
3
0
293,480
4
W
Ah Muzen Cab
12,027
802
41
3
0
293,480
4
W
Cthulhu
11,523
768
28
2
0
281,768
4
W
Horus
9,926
662
7
0
0
264,389
0
L
Cu Chulainn
8,914
594
16
1
0
207,231
0
W
Thor
11,084
739
6
0
0
256,477
2
L
Thoth
10,185
679
28
2
0
290,776
5
W
Eset
12,105
807
82
5
0
302,506
0
L
Horus
10,214
681
16
1
0
271,605
6
L
Hercules
11,503
767
23
2
0
269,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role