Player Matchup

Nike
Nike
CrackBack77
Nike
Level 102
God Stats
11W - 1L
1,715 SR
Queue Stats
166W - 136L
1,484 Elo+
Solo
Danzaburou
Danzaburou
LucaderBarbar02
Danzaburou
Level 28
God Stats
6W - 1L
1,984 SR
Queue Stats
75W - 72L
1,470 Elo+
Party 2
Pele
Pele
NARU___T0AD
Pele
Level 119
God Stats
7W - 10L
1,514 SR
Queue Stats
182W - 184L
1,419 Elo+
Solo
Cerberus
Cerberus
ThaaNicoo
Cerberus
Level 44
God Stats
10W - 4L
1,781 SR
Queue Stats
69W - 87L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
xSH4INA
Nu Wa
Level 142
God Stats
14W - 7L
1,569 SR
Queue Stats
110W - 103L
1,457 Elo+
Party 2
Team Averages
Level 87
1,713 SR
1,450 Elo+

VS

Team Averages
Level 53
1,546 SR
1,469 Elo+
Achilles
Achilles
Dare
Achilles
Level 46
God Stats
48W - 23L
1,705 SR
Queue Stats
141W - 92L
1,601 Elo+
Solo
Ra
Ra
Fafnir_000
Ra
Level 29
God Stats
6W - 6L
1,303 SR
Queue Stats
150W - 152L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
Nalgas-Calurosas
Danzaburou
Level 63
God Stats
54W - 53L
1,482 SR
Queue Stats
234W - 260L
1,313 Elo+
Solo
Cthulhu
Cthulhu
SlipperyNoodles
Cthulhu
Level 89
God Stats
58W - 49L
1,511 SR
Queue Stats
514W - 517L
1,387 Elo+
Solo
Cerberus
Cerberus
T-eezee
Cerberus
Level 38
God Stats
3W - 1L
1,730 SR
Queue Stats
137W - 141L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,042
504
638
4,833
1,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Danzaburou
LucaderBarbar02
Danzaburou
8
2 / 3 / 0
5,315
532
4,084
7,646
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,011
601
2,123
8,707
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ThaaNicoo
Cerberus
5
0 / 2 / 1
4,410
441
1,684
6,911
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
xSH4INA
Nu Wa
9
0 / 1 / 0
5,527
553
3,166
3,525
811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dare
Achilles
10
5 / 0 / 0
6,343
634
3,972
4,928
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 3
6,289
629
1,711
3,040
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nalgas-Calurosas
Danzaburou
9
2 / 2 / 1
5,641
564
5,202
5,640
1,225
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 3
5,776
578
4,778
7,274
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
T-eezee
Cerberus
12
0 / 1 / 0
6,636
664
1,047
4,468
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Achilles
Dare
Achilles
5
0
0
5
W
0
0
3
1.5
L
Danzaburou
LucaderBarbar02
Danzaburou
2
3
0
0.67
L
1
2
0
0.5
W
Danzaburou
Nalgas-Calurosas
Danzaburou
2
2
1
1.25
W
2
0
3
3.5
W
Cerberus
T-eezee
Cerberus
0
1
0
0
L
Cerberus
ThaaNicoo
Cerberus
0
2
1
0.25
L
Nu Wa
xSH4INA
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,695
Damage
16,710
31,622
Taken
25,350
9,705
Mitigated
11,618
12,080
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
638
0
0
1,341
4,833
1,752
0
793
3,958
0
20,561
W
Achilles
Dare
Achilles
3,972
1,045
0
2,313
4,928
1,477
0
1,079
3,759
0
25,426
W
1,711
123
183
813
3,040
805
600
1,141
1,703
42,897
0
L
Danzaburou
LucaderBarbar02
Danzaburou
4,084
1,847
0
1,358
7,646
2,024
0
2,944
4,702
0
25,543
L
2,123
162
0
5,091
8,707
2,487
0
1,200
7,385
0
36,169
W
Danzaburou
Nalgas-Calurosas
Danzaburou
5,202
2,031
245
1,186
5,640
1,225
950
1,165
4,425
0
27,715
W
4,778
765
328
3,087
7,274
5,834
66
848
6,376
16,038
0
W
Cerberus
T-eezee
Cerberus
1,047
0
0
1,480
4,468
2,277
600
181
4,237
40,002
0
L
Cerberus
ThaaNicoo
Cerberus
1,684
315
158
3,094
6,911
2,631
0
1,719
5,192
6,744
0
L
Nu Wa
xSH4INA
Nu Wa
3,166
875
0
1,038
3,525
811
649
578
2,849
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
30,685
296
Minions Killed
328
0
Camps Cleared
0
859,511
Distance Traveled
1,036,729
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,042
504
62
6
0
148,945
2
W
Achilles
6,343
634
47
5
0
232,780
5
W
Ra
6,289
629
90
9
0
204,517
4
L
Danzaburou
5,315
532
49
5
0
187,351
2
L
Pele
6,011
601
84
8
0
214,032
3
W
Danzaburou
5,641
564
64
6
0
193,899
3
W
Cthulhu
5,776
578
16
2
0
213,086
1
W
Cerberus
6,636
664
111
11
0
192,447
0
L
Cerberus
4,410
441
20
2
0
128,081
0
L
Nu Wa
5,527
553
81
8
0
181,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role