Player Matchup

Fenrir
Fenrir
CHRONICBOY
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Cupid
Cupid
IIIRockmanX64III
Cupid
Level 23
God Stats
4W - 4L
1,765 SR
Queue Stats
107W - 111L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyNameIsNotClark
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,686 Elo+
Solo
Kuzenbo
Kuzenbo
SurrealNomad
Kuzenbo
Level 53
God Stats
9W - 10L
1,676 SR
Queue Stats
161W - 137L
1,580 Elo+
Party 1
Ra
Ra
lakuli
Ra
Level 29
God Stats
2W - 2L
1,655 SR
Queue Stats
15W - 15L
1,560 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,515 Elo+

VS

Team Averages
Level 21
1,531 SR
1,532 Elo+
Thor
Thor
FaTeZeuRDeAhT
Thor
Level 27
God Stats
8W - 3L
1,815 SR
Queue Stats
84W - 69L
1,492 Elo+
Solo
Yemoja
Yemoja
Gregurt
Yemoja
Level 13
God Stats
29W - 23L
1,537 SR
Queue Stats
37W - 34L
1,439 Elo+
Solo
Zeus
Zeus
PuntoExe0
Zeus
Level 21
God Stats
15W - 5L
1,643 SR
Queue Stats
15W - 6L
1,697 Elo+
Solo
Geb
Geb
THEGEESEMASTER
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,472 Elo+
Solo
Hou Yi
Hou Yi
别二次伤害
Hou Yi
Level 15
God Stats
1W - 3L
1,157 SR
Queue Stats
48W - 35L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHRONICBOY
Fenrir
15
1 / 7 / 5
9,118
912
6,567
18,299
11,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 0
7,716
772
0
0
0
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MyNameIsNotClark
Morgan Le Fay
16
3 / 10 / 6
10,875
1,088
7,862
19,638
6,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
SurrealNomad
Kuzenbo
17
3 / 3 / 5
11,100
1,110
12,933
18,813
25,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
16
2 / 11 / 5
9,894
989
13,765
13,858
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

86

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 14
11,870
1,187
11,690
9,581
4,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Gregurt
Yemoja
17
0 / 0 / 18
10,478
1,048
3,793
5,599
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
18
12 / 1 / 14
12,194
1,219
27,942
6,131
2,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 14
9,818
982
9,666
16,482
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 13
11,188
1,119
13,845
9,393
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
9
Kills
31
31
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHRONICBOY
Fenrir
1
7
5
0.5
W
10
4
14
4.25
W
Yemoja
Gregurt
Yemoja
0
0
18
9
L
0
0
0
0
L
Morgan Le Fay
MyNameIsNotClark
Morgan Le Fay
3
10
6
0.6
W
Zeus
12
1
14
19
L
Kuzenbo
SurrealNomad
Kuzenbo
3
3
5
1.83
W
2
3
14
3
L
Ra
2
11
5
0.41
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
66,936
70,608
Taken
47,186
48,579
Mitigated
33,082
5,495
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHRONICBOY
Fenrir
6,567
1,736
480
583
18,299
11,802
0
11,156
7,143
0
13,994
W
11,690
1,919
0
0
9,581
4,945
0
7,250
2,159
39
28,004
W
Yemoja
Gregurt
Yemoja
3,793
930
3,229
1,897
5,599
4,812
0
4,068
1,417
12,324
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
MyNameIsNotClark
Morgan Le Fay
7,862
1,222
0
841
19,638
6,794
0
9,804
9,834
27,111
0
W
Zeus
27,942
1,017
0
1,303
6,131
2,650
0
5,072
931
60,784
0
L
Kuzenbo
SurrealNomad
Kuzenbo
12,933
4,363
0
1,231
18,813
25,218
0
12,841
5,972
24,357
0
W
9,666
1,929
0
1,600
16,482
16,434
0
11,567
4,718
17,343
0
L
Ra
13,765
1,285
1,257
1,103
13,858
4,765
0
7,639
6,219
36,509
0
W
13,845
7,585
0
1,693
9,393
4,241
0
5,878
3,401
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
55,548
152
Minions Killed
205
3
Camps Cleared
9
681,739
Distance Traveled
892,032
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,118
912
20
2
0
150,406
1
W
Thor
11,870
1,187
32
3
4
167,513
3
W
Yemoja
10,478
1,048
13
1
1
178,199
0
L
Cupid
7,716
772
0
0
0
5,245
0
L
Morgan Le Fay
10,875
1,088
49
5
1
159,816
1
W
Zeus
12,194
1,219
90
9
1
196,021
3
L
Kuzenbo
11,100
1,110
25
3
1
203,633
0
W
Geb
9,818
982
16
2
0
169,470
0
L
Ra
9,894
989
58
6
1
162,639
0
W
Hou Yi
11,188
1,119
54
5
3
180,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role