Player Matchup

Cupid
Cupid
FaZzI0
Cupid
Level 124
God Stats
3W - 3L
1,226 SR
Queue Stats
60W - 62L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Shadow287
Cthulhu
Level 86
God Stats
1W - 2L
1,607 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Sheles_
Baron Samedi
Level 82
God Stats
2W - 1L
1,385 SR
Queue Stats
13W - 10L
1,214 Elo+
Party 2
Team Averages
Level 97
1,406 SR
1,405 Elo+

VS

Team Averages
Level 46
1,441 SR
1,241 Elo+
Yemoja
Yemoja
Hanto001k
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,026 Elo+
Solo
Fenrir
Fenrir
SïpionCapsolin
Fenrir
Level 32
God Stats
4W - 7L
1,420 SR
Queue Stats
125W - 186L
1,312 Elo+
Party 1
Ra
Ra
rouskovVR
Ra
Level 98
God Stats
2W - 3L
1,404 SR
Queue Stats
120W - 176L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FaZzI0
Cupid
15
9 / 3 / 4
11,129
742
12,619
9,248
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shadow287
Cthulhu
14
2 / 1 / 11
10,672
711
9,277
10,770
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Sheles_
Baron Samedi
13
3 / 2 / 7
9,752
650
5,647
8,767
4,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hanto001k
Yemoja
12
0 / 5 / 4
9,164
611
6,206
13,505
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 3
10,020
668
5,469
11,128
4,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 1
9,096
606
6,502
8,833
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
FaZzI0
Cupid
9
3
4
3.67
L
Yemoja
Hanto001k
Yemoja
0
5
4
0.4
W
Cthulhu
Shadow287
Cthulhu
2
1
11
7.5
W
Baron Samedi
Sheles_
Baron Samedi
3
2
7
3.25
L
3
5
3
0.9
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
18,177
28,785
Taken
33,466
20,208
Mitigated
21,843
7,193
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
FaZzI0
Cupid
12,619
9,537
230
2,206
9,248
4,121
2,275
3,682
5,566
0
46,494
L
Yemoja
Hanto001k
Yemoja
6,206
232
1,335
1,756
13,505
13,545
0
6,061
7,444
21,162
0
W
Cthulhu
Shadow287
Cthulhu
9,277
676
648
2,082
10,770
11,458
216
5,089
5,681
28,747
0
W
Baron Samedi
Sheles_
Baron Samedi
5,647
342
786
1,241
8,767
4,629
0
4,501
4,266
23,188
0
L
5,469
1,378
0
42
11,128
4,724
0
4,225
6,903
0
16,616
L
6,502
141
911
926
8,833
3,574
53
4,796
4,037
36,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
28,280
146
Minions Killed
136
3
Camps Cleared
3
797,883
Distance Traveled
752,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,129
742
65
4
2
246,389
1
L
Yemoja
9,164
611
34
2
1
219,728
4
W
Cthulhu
10,672
711
59
4
0
286,937
3
W
Baron Samedi
9,752
650
22
1
1
264,557
1
L
Fenrir
10,020
668
30
2
2
267,401
4
L
Ra
9,096
606
72
5
0
265,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role