Player Matchup

Neith
Neith
Ayaan_0009
Neith
Level 23
God Stats
5W - 2L
1,482 SR
Queue Stats
37W - 52L
1,282 Elo+
Solo
Bellona
Bellona
LSTER-20
Bellona
Level 29
God Stats
3W - 4L
1,396 SR
Queue Stats
33W - 33L
1,544 Elo+
Solo
Apollo
Apollo
OSJ_Smooth
Apollo
Level 27
God Stats
7W - 8L
1,407 SR
Queue Stats
87W - 103L
1,287 Elo+
Solo
Ymir
Ymir
kingjames_28000
Ymir
Level 29
God Stats
12W - 9L
1,438 SR
Queue Stats
112W - 143L
1,267 Elo+
Solo
King Arthur
King Arthur
l1 ChEiF l1
King Arthur
Level 21
God Stats
1W - 2L
1,254 SR
Queue Stats
49W - 62L
1,326 Elo+
Solo
Team Averages
Level 26
1,395 SR
1,341 Elo+

VS

Team Averages
Level 17
1,450 SR
1,314 Elo+
Freya
Freya
BettyWhite2
Freya
Level 18
God Stats
17W - 32L
1,381 SR
Queue Stats
86W - 136L
1,138 Elo+
Solo
Kuzenbo
Kuzenbo
PanditaPro98
Kuzenbo
Level 28
God Stats
1W - 2L
1,494 SR
Queue Stats
15W - 24L
1,486 Elo+
Solo
Neith
Neith
YesSirScotty
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
kobec30
Susano
Level 21
God Stats
1W - 4L
1,421 SR
Queue Stats
17W - 29L
1,268 Elo+
Party 1
Nike
Nike
reflection-blind
Nike
Level 15
God Stats
0W - 2L
1,454 SR
Queue Stats
3W - 11L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 0
4,331
541
1,004
2,836
718
Bellona
LSTER-20
Bellona
10
4 / 2 / 0
5,659
707
4,714
5,367
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
OSJ_Smooth
Apollo
8
0 / 0 / 0
4,632
579
248
3,342
910
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
4,518
565
0
2,930
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
l1 ChEiF l1
King Arthur
5
0 / 3 / 0
3,752
469
1,301
3,742
1,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,015
627
1,823
3,136
903
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
PanditaPro98
Kuzenbo
8
3 / 2 / 0
4,908
614
1,771
6,610
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
2 / 2 / 0
3,923
490
1,567
2,164
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
kobec30
Susano
1
0 / 0 / 0
3,033
379
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,033
379
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
4
Kills
6
6
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
0
0
L
1
0
1
1.5
W
Bellona
LSTER-20
Bellona
4
2
0
2
W
Apollo
OSJ_Smooth
Apollo
0
0
0
0
L
Kuzenbo
PanditaPro98
Kuzenbo
3
2
0
1.5
L
2
2
0
1
W
0
0
0
0
L
Susano
kobec30
Susano
0
0
0
0
W
King Arthur
l1 ChEiF l1
King Arthur
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,267
Damage
5,161
18,217
Taken
11,910
9,085
Mitigated
5,668
4,849
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,004
318
0
1,119
2,836
718
241
910
1,926
0
10,382
L
1,823
763
0
1,963
3,136
903
460
0
2,997
22,197
0
W
Bellona
LSTER-20
Bellona
4,714
1,851
0
1,259
5,367
4,178
125
1,256
4,111
0
30,587
W
Apollo
OSJ_Smooth
Apollo
248
176
0
1,037
3,342
910
2,446
0
3,342
0
25,162
L
Kuzenbo
PanditaPro98
Kuzenbo
1,771
1,069
0
2,010
6,610
4,144
0
0
6,584
13,523
0
L
1,567
940
0
200
2,164
621
80
0
2,135
0
6,705
W
0
0
0
1,270
2,930
1,500
677
0
2,930
8,994
0
L
Susano
kobec30
Susano
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
l1 ChEiF l1
King Arthur
1,301
544
0
164
3,742
1,779
0
1,428
2,314
0
5,333
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
19,912
161
Minions Killed
84
0
Camps Cleared
0
689,991
Distance Traveled
430,911
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,331
541
23
3
0
132,948
0
L
Freya
5,015
627
46
6
0
145,981
2
W
Bellona
5,659
707
65
8
0
154,491
0
W
Apollo
4,632
579
52
7
0
145,594
0
L
Kuzenbo
4,908
614
24
3
0
146,786
0
L
Neith
3,923
490
14
2
0
121,276
0
W
Ymir
4,518
565
18
2
0
150,693
3
L
Susano
3,033
379
0
0
0
8,389
0
W
King Arthur
3,752
469
3
0
0
106,265
0
L
Nike
3,033
379
0
0
0
8,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role