Player Matchup

Geb
Geb
SKR4PP3R
Geb
Level 118
God Stats
7W - 6L
1,434 SR
Queue Stats
173W - 227L
1,410 Elo+
Party 1
Artemis
Artemis
mrkra0tic
Artemis
Level 68
God Stats
2W - 2L
1,595 SR
Queue Stats
141W - 219L
1,333 Elo+
Party 1
Discordia
Discordia
x_doggz_x
Discordia
Level 160
God Stats
25W - 16L
1,536 SR
Queue Stats
234W - 272L
1,397 Elo+
Party 1
Team Averages
Level 115
1,522 SR
1,380 Elo+

VS

Team Averages
Level 133
1,471 SR
1,436 Elo+
Chiron
Chiron
Santana_ve
Chiron
Level 107
God Stats
4W - 2L
1,626 SR
Queue Stats
105W - 84L
1,468 Elo+
Solo
Ra
Ra
Th3StonedOne
Ra
Level 147
God Stats
18W - 22L
1,382 SR
Queue Stats
547W - 571L
1,453 Elo+
Solo
Xing Tian
Xing Tian
jBoom2theMooN
Xing Tian
Level 145
God Stats
3W - 1L
1,406 SR
Queue Stats
555W - 644L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
11,044
581
8,573
23,584
28,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
mrkra0tic
Artemis
15
1 / 4 / 2
11,023
580
17,469
12,634
3,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
x_doggz_x
Discordia
15
4 / 5 / 1
12,076
636
15,388
12,965
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Santana_ve
Chiron
17
7 / 2 / 5
13,465
709
15,910
19,335
8,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 8
12,727
670
15,520
14,528
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
jBoom2theMooN
Xing Tian
16
1 / 1 / 10
12,992
684
10,415
23,116
24,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
12
12
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chiron
Santana_ve
Chiron
7
2
5
4.75
W
4
2
8
4
W
Xing Tian
jBoom2theMooN
Xing Tian
1
1
10
6
L
Artemis
mrkra0tic
Artemis
1
4
2
0.5
L
Discordia
x_doggz_x
Discordia
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
41,845
49,183
Taken
56,979
36,828
Mitigated
39,408
8,884
Healing
29,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,573
467
493
5,328
23,584
28,968
0
12,230
11,354
23,195
0
W
Chiron
Santana_ve
Chiron
15,910
5,780
959
8,453
19,335
8,372
1,903
9,891
9,444
0
66,785
W
15,520
777
6,067
7,645
14,528
7,005
1,089
7,941
6,587
86,689
0
W
Xing Tian
jBoom2theMooN
Xing Tian
10,415
1,116
0
6,253
23,116
24,031
483
6,971
16,145
22,126
0
L
Artemis
mrkra0tic
Artemis
17,469
7,100
0
2,049
12,634
3,833
0
5,721
6,913
0
55,262
L
Discordia
x_doggz_x
Discordia
15,388
85
0
1,014
12,965
4,027
0
8,426
4,539
60,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
39,184
205
Minions Killed
241
5
Camps Cleared
12
1,021,872
Distance Traveled
1,082,114
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,044
581
23
1
1
363,378
1
W
Chiron
13,465
709
91
5
7
367,014
3
W
Ra
12,727
670
134
7
4
374,788
3
W
Xing Tian
12,992
684
16
1
1
340,312
1
L
Artemis
11,023
580
89
5
2
309,124
0
L
Discordia
12,076
636
93
5
2
349,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role