Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LexieXD
King Arthur
Level 120
God Stats
3W - 8L
1,368 SR
Queue Stats
269W - 266L
1,548 Elo+
Solo
Bastet
Bastet
Oneechan7
Bastet
Level 159
God Stats
11W - 9L
1,637 SR
Queue Stats
146W - 131L
1,595 Elo+
Solo
Izanami
Izanami
danihno
Izanami
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 124L
1,587 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,533 Elo+

VS

Team Averages
Level 111
1,454 SR
1,559 Elo+
Mulan
Mulan
MrSCR98
Mulan
Level 124
God Stats
15W - 8L
1,488 SR
Queue Stats
427W - 403L
1,565 Elo+
Solo
Neith
Neith
SaIutifer
Neith
Level 139
God Stats
15W - 9L
1,626 SR
Queue Stats
290W - 276L
1,610 Elo+
Solo
Ganesha
Ganesha
Sanctifié
Ganesha
Level 68
God Stats
2W - 3L
1,481 SR
Queue Stats
404W - 357L
1,624 Elo+
Solo
Agni
Agni
TheDrich
Agni
Level 160
God Stats
2W - 2L
1,545 SR
Queue Stats
447W - 446L
1,495 Elo+
Solo
Cliodhna
Cliodhna
UdaraMuchiha
Cliodhna
Level 62
God Stats
5W - 4L
1,127 SR
Queue Stats
182W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
3 / 2 / 2
5,789
579
5,260
4,583
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
 
Kukulkan
9
3 / 2 / 2
5,789
579
5,260
4,583
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
 
Fafnir
8
1 / 2 / 4
5,627
563
2,232
6,141
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
 
Fafnir
8
1 / 2 / 4
5,627
563
2,232
6,141
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LexieXD
King Arthur
9
1 / 4 / 1
5,161
516
3,873
7,861
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Oneechan7
Bastet
8
2 / 5 / 1
5,208
521
4,133
7,616
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
danihno
Izanami
11
3 / 3 / 1
6,305
631
2,091
4,766
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MrSCR98
Mulan
12
4 / 1 / 1
6,612
661
5,663
5,927
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SaIutifer
Neith
11
5 / 1 / 0
6,443
644
5,050
4,481
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Sanctifié
Ganesha
9
0 / 4 / 7
4,903
490
3,559
7,445
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
9
2 / 2 / 3
5,556
556
2,768
5,128
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
UdaraMuchiha
Cliodhna
12
5 / 2 / 2
6,789
679
4,469
6,962
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
16
20
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Fafnir
 
Fafnir
1
2
4
1.5
L
Fafnir
 
Fafnir
1
2
4
1.5
L
King Arthur
LexieXD
King Arthur
1
4
1
0.38
W
Mulan
MrSCR98
Mulan
4
1
1
4.5
L
Bastet
Oneechan7
Bastet
2
5
1
0.5
W
Neith
SaIutifer
Neith
5
1
0
5
W
Ganesha
Sanctifié
Ganesha
0
4
7
0.88
W
Agni
2
2
3
1.75
W
Cliodhna
UdaraMuchiha
Cliodhna
5
2
2
3
L
Izanami
danihno
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
21,509
41,691
Taken
29,943
17,784
Mitigated
14,084
11,036
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,260
972
0
670
4,583
1,151
0
1,839
2,572
36,134
0
L
Kukulkan
 
Kukulkan
5,260
972
0
670
4,583
1,151
0
1,839
2,572
36,134
0
L
Fafnir
 
Fafnir
2,232
895
0
2,501
6,141
4,584
0
2,135
3,858
10,184
0
L
Fafnir
 
Fafnir
2,232
895
0
2,501
6,141
4,584
0
2,135
3,858
10,184
0
L
King Arthur
LexieXD
King Arthur
3,873
1,077
0
1,824
7,861
3,378
0
369
7,079
0
20,624
W
Mulan
MrSCR98
Mulan
5,663
1,021
0
2,671
5,927
4,449
242
0
5,522
4,041
32,219
L
Bastet
Oneechan7
Bastet
4,133
1,135
0
1,937
7,616
1,516
0
1,163
6,282
0
23,575
W
Neith
SaIutifer
Neith
5,050
3,167
0
2,606
4,481
1,303
122
400
4,081
0
35,712
W
Ganesha
Sanctifié
Ganesha
3,559
339
0
908
7,445
4,506
0
3,841
3,604
10,944
0
W
Agni
2,768
386
0
1,368
5,128
1,550
0
1,674
3,454
29,990
0
W
Cliodhna
UdaraMuchiha
Cliodhna
4,469
902
0
2,531
6,962
2,276
0
1,577
5,286
0
37,746
L
Izanami
danihno
Izanami
2,091
1,148
0
933
4,766
1,420
0
746
3,966
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
30,303
356
Minions Killed
329
0
Camps Cleared
0
1,305,312
Distance Traveled
980,501
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,789
579
75
8
0
183,858
2
L
Kukulkan
5,789
579
75
8
0
183,858
2
L
Fafnir
5,627
563
13
1
0
193,889
5
L
Fafnir
5,627
563
13
1
0
193,889
5
L
King Arthur
5,161
516
46
5
0
183,060
5
W
Mulan
6,612
661
86
9
0
189,367
2
L
Bastet
5,208
521
45
5
0
187,522
1
W
Neith
6,443
644
86
9
0
180,198
3
W
Ganesha
4,903
490
8
1
0
188,021
3
W
Agni
5,556
556
66
7
0
186,044
4
W
Cliodhna
6,789
679
83
8
0
236,871
2
L
Izanami
6,305
631
89
9
0
179,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role