Player Matchup

Baron Samedi
Baron Samedi
BDE-SaltyCracker
Baron Samedi
Level 27
God Stats
7W - 6L
1,566 SR
Queue Stats
97W - 133L
1,275 Elo+
Solo
Ares
Ares
NucularChicken
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,250 Elo+
Solo
Aphrodite
Aphrodite
xTheKingBxiitch_
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 95L
1,275 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,267 Elo+

VS

Team Averages
Level 9
1,552 SR
1,532 Elo+
Kukulkan
Kukulkan
DizCuz83
Kukulkan
Level 16
God Stats
18W - 27L
1,398 SR
Queue Stats
23W - 42L
1,201 Elo+
Solo
Sol
Sol
HiHowYaDurin
Sol
Level 6
God Stats
5W - 1L
1,756 SR
Queue Stats
25W - 11L
1,688 Elo+
Party 1
Izanami
Izanami
weakcheeks2800
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDE-SaltyCracker
Baron Samedi
8
2 / 2 / 0
6,180
773
2,820
4,510
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 3
5,707
713
484
9,100
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
8
0 / 5 / 1
4,939
617
1,839
6,794
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DizCuz83
Kukulkan
10
2 / 0 / 4
6,325
791
2,139
2,154
742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 5
7,218
902
8,240
4,961
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
4 / 2 / 2
6,689
836
3,877
5,135
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BDE-SaltyCracker
Baron Samedi
2
2
0
1
W
Kukulkan
DizCuz83
Kukulkan
2
0
4
4
W
5
1
5
7.5
L
0
4
3
0.38
W
4
2
2
2.5
L
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,143
Damage
14,256
20,404
Taken
12,250
12,834
Mitigated
4,494
2,714
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BDE-SaltyCracker
Baron Samedi
2,820
221
147
302
4,510
1,623
0
1,999
2,511
12,726
0
W
Kukulkan
DizCuz83
Kukulkan
2,139
199
37
901
2,154
742
123
1,031
1,123
11,771
0
W
8,240
3,856
0
1,880
4,961
1,812
1,279
2,713
2,248
28,284
3,339
L
484
37
0
492
9,100
7,079
0
4,050
5,050
2,820
0
W
3,877
1,494
0
1,232
5,135
1,940
1,445
2,090
3,045
0
17,183
L
Aphrodite
1,839
298
393
1,380
6,794
4,132
0
3,531
3,263
6,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,826
Gold Earned
20,232
30
Minions Killed
94
0
Camps Cleared
5
283,874
Distance Traveled
434,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,180
773
19
2
0
87,564
0
W
Kukulkan
6,325
791
12
2
0
151,705
0
W
Sol
7,218
902
53
7
2
142,097
2
L
Ares
5,707
713
2
0
0
90,771
0
W
Izanami
6,689
836
29
4
3
140,709
2
L
Aphrodite
4,939
617
9
1
0
105,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role