Player Matchup

Cthulhu
Cthulhu
Lord-M_-
Cthulhu
Level 7
God Stats
25W - 16L
1,480 SR
Queue Stats
126W - 130L
1,319 Elo+
Party 2
Skadi
Skadi
PerfectSlayer27
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,135 Elo+
Party 2
Hercules
Hercules
jpdqd
Hercules
Level 17
God Stats
4W - 6L
1,431 SR
Queue Stats
19W - 23L
1,486 Elo+
Party 1
Artemis
Artemis
schulzST97
Artemis
Level 29
God Stats
7W - 4L
1,835 SR
Queue Stats
119W - 160L
1,392 Elo+
Solo
Fenrir
Fenrir
willybrhm
Fenrir
Level 29
God Stats
8W - 5L
1,554 SR
Queue Stats
89W - 78L
1,539 Elo+
Party 1
Team Averages
Level 19
1,560 SR
1,374 Elo+

VS

Team Averages
Level 12
1,594 SR
1,463 Elo+
Vulcan
Vulcan
BIRIBILLY
Vulcan
Level 27
God Stats
2W - 2L
1,573 SR
Queue Stats
54W - 40L
1,556 Elo+
Solo
Thanatos
Thanatos
G_E_L_E_A_15
Thanatos
Level 3
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 4L
1,654 Elo+
Solo
Ra
Ra
Pedr9k
Ra
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Bellona
Bellona
Zerios5020
Bellona
Level 22
God Stats
1W - 3L
1,446 SR
Queue Stats
47W - 61L
1,368 Elo+
Solo
Neith
Neith
lucwig
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lord-M_-
Cthulhu
17
5 / 2 / 8
11,647
431
11,812
18,777
22,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 13 / 10
9,913
367
8,184
20,621
5,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
jpdqd
Hercules
20
6 / 3 / 13
13,724
508
13,713
36,833
32,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
schulzST97
Artemis
20
10 / 5 / 11
14,147
524
20,499
16,993
12,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
willybrhm
Fenrir
20
17 / 3 / 14
16,060
595
25,757
22,480
12,245
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIRIBILLY
Vulcan
13
2 / 4 / 8
9,255
343
12,020
13,356
4,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
G_E_L_E_A_15
Thanatos
20
19 / 8 / 2
14,893
552
27,727
29,920
13,038
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
12
0 / 7 / 2
8,791
326
6,011
13,303
4,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Zerios5020
Bellona
19
3 / 8 / 4
12,161
450
20,144
31,489
36,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
lucwig
Neith
16
2 / 11 / 5
10,792
400
8,502
17,422
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
38
Kills
26
26
Deaths
38
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BIRIBILLY
Vulcan
2
4
8
1.5
L
Thanatos
G_E_L_E_A_15
Thanatos
19
8
2
2.5
W
Cthulhu
Lord-M_-
Cthulhu
5
2
8
4.5
L
Ra
0
7
2
0.14
W
0
13
10
0.38
L
Bellona
Zerios5020
Bellona
3
8
4
0.63
W
Hercules
jpdqd
Hercules
6
3
13
4.17
L
Neith
lucwig
Neith
2
11
5
0.41
W
Artemis
schulzST97
Artemis
10
5
11
3.1
W
Fenrir
willybrhm
Fenrir
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,965
Damage
74,404
115,704
Taken
105,490
85,319
Mitigated
64,730
41,440
Healing
36,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BIRIBILLY
Vulcan
12,020
5,810
128
3,977
13,356
4,472
213
1,007
12,298
37,540
0
L
Thanatos
G_E_L_E_A_15
Thanatos
27,727
10,969
0
23,454
29,920
13,038
0
3,583
25,896
0
110,200
W
Cthulhu
Lord-M_-
Cthulhu
11,812
908
1,250
1,704
18,777
22,451
964
2,758
15,630
51,197
0
L
Ra
6,011
770
388
2,116
13,303
4,265
452
1,989
11,004
32,492
0
W
8,184
3,820
0
1,940
20,621
5,545
2,810
3,817
16,804
0
56,922
L
Bellona
Zerios5020
Bellona
20,144
3,459
0
4,903
31,489
36,085
873
4,945
25,900
19,931
66,183
W
Hercules
jpdqd
Hercules
13,713
2,187
1,597
19,594
36,833
32,777
715
9,698
25,905
13,228
44,035
L
Neith
lucwig
Neith
8,502
2,670
0
1,591
17,422
6,870
1,934
1,456
15,917
0
44,157
W
Artemis
schulzST97
Artemis
20,499
11,338
0
4,706
16,993
12,301
226
2,487
14,490
0
87,211
W
Fenrir
willybrhm
Fenrir
25,757
5,545
0
10,649
22,480
12,245
1,960
2,864
17,634
0
118,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,491
Gold Earned
55,892
500
Minions Killed
500
0
Camps Cleared
0
2,442,493
Distance Traveled
1,906,542
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,255
343
47
2
0
321,655
3
L
Thanatos
14,893
552
156
6
0
478,328
4
W
Cthulhu
11,647
431
58
2
0
552,110
0
L
Ra
8,791
326
61
2
0
347,807
7
W
Skadi
9,913
367
97
4
0
433,254
0
L
Bellona
12,161
450
155
6
0
411,364
1
W
Hercules
13,724
508
73
3
0
473,336
1
L
Neith
10,792
400
81
3
0
347,388
4
W
Artemis
14,147
524
115
4
0
457,652
3
W
Fenrir
16,060
595
157
6
0
526,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role