Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Loki
Loki
Gold V
 
Loki
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver I
GarethB33
Nike
Silver I
Level 132
God Stats
5W - 1L
1,610 SR
Queue Stats
278W - 295L
1,140 MMR
Solo
Neith
Neith
Silver II
Glennnheg
Neith
Silver II
Level 104
God Stats
9W - 10L
1,533 SR
Queue Stats
198W - 201L
1,096 MMR
Party 2
Nu Wa
Nu Wa
Silver V
NotoriousHumper
Nu Wa
Silver V
Level 144
God Stats
1W - 0L
1,445 SR
Queue Stats
24W - 31L
1,301 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,513 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,505 SR
1,259 MMR
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Gold V
CK-162
Sobek
Gold V
Level 157
God Stats
9W - 10L
1,491 SR
Queue Stats
191W - 189L
1,061 MMR
Party 3
Baba Yaga
Baba Yaga
Gold V
ChampagnePoro
Baba Yaga
Gold V
Level 107
God Stats
77W - 66L
1,580 SR
Queue Stats
299W - 309L
1,120 MMR
Solo
King Arthur
King Arthur
Gold V
Kentawr123
King Arthur
Gold V
Level 84
God Stats
2W - 5L
1,456 SR
Queue Stats
39W - 52L
1,249 MMR
Solo
Camazotz
Camazotz
Silver I
KingBandyy
Camazotz
Silver I
Level 106
God Stats
2W - 4L
1,503 SR
Queue Stats
399W - 414L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 5
6,230
519
2,408
7,490
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
 
Loki
11
0 / 3 / 5
6,230
519
2,408
7,490
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
11
3 / 2 / 3
6,216
518
5,994
8,685
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
11
3 / 2 / 3
6,216
518
5,994
8,685
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
12
5 / 1 / 1
7,569
631
7,588
9,252
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Glennnheg
Neith
10
2 / 1 / 5
6,471
539
4,272
5,425
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,870
573
6,664
4,711
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AwilixArtioCliodhna

VS

Bans
MulanGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 2
5,336
445
2,760
8,408
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
 
Olorun
9
0 / 4 / 2
5,336
445
2,760
8,408
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
CK-162
Sobek
8
1 / 2 / 2
5,170
431
2,784
9,961
6,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
ChampagnePoro
Baba Yaga
11
2 / 3 / 1
6,509
542
4,381
6,971
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Kentawr123
King Arthur
8
2 / 5 / 0
5,428
452
4,252
10,604
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
KingBandyy
Camazotz
13
3 / 0 / 2
7,195
600
2,819
9,057
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
8
13
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
3
5
0.83
W
Loki
 
Loki
0
3
5
0.83
W
Cthulhu
 
Cthulhu
3
2
3
2.25
W
Cthulhu
 
Cthulhu
3
2
3
2.25
L
Olorun
 
Olorun
0
4
2
0.25
L
Olorun
 
Olorun
0
4
2
0.25
L
Sobek
CK-162
Sobek
1
2
2
1
L
Baba Yaga
ChampagnePoro
Baba Yaga
2
3
1
0.83
W
Nike
5
1
1
5.5
W
Neith
Glennnheg
Neith
2
1
5
4.5
L
King Arthur
Kentawr123
King Arthur
2
5
0
0.4
L
Camazotz
KingBandyy
Camazotz
3
0
2
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
19,756
51,738
Taken
53,409
21,245
Mitigated
22,861
17,334
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,408
369
0
3,205
7,490
2,105
87
1,987
5,312
0
32,065
W
Loki
 
Loki
2,408
369
0
3,205
7,490
2,105
87
1,987
5,312
0
32,065
W
Cthulhu
 
Cthulhu
5,994
318
10
2,250
8,685
4,908
0
3,020
5,628
25,294
0
W
Cthulhu
 
Cthulhu
5,994
318
10
2,250
8,685
4,908
0
3,020
5,628
25,294
0
L
Olorun
 
Olorun
2,760
1,536
386
3,521
8,408
2,530
0
3,156
5,034
34,261
0
L
Olorun
 
Olorun
2,760
1,536
386
3,521
8,408
2,530
0
3,156
5,034
34,261
0
L
Sobek
CK-162
Sobek
2,784
272
110
3,993
9,961
6,155
0
3,018
6,594
13,821
0
L
Baba Yaga
ChampagnePoro
Baba Yaga
4,381
266
0
1,935
6,971
2,557
144
2,108
4,748
40,301
0
W
Nike
7,588
1,278
0
3,246
9,252
4,389
540
1,379
7,334
1,186
36,743
W
Neith
Glennnheg
Neith
4,272
1,174
0
2,408
5,425
1,610
758
2,139
3,286
0
33,570
L
King Arthur
Kentawr123
King Arthur
4,252
438
0
2,814
10,604
6,151
75
1,454
8,428
2,985
16,377
L
Camazotz
KingBandyy
Camazotz
2,819
757
0
6,863
9,057
2,938
0
2,583
6,398
0
43,296
W
6,664
1,251
0
750
4,711
1,220
251
1,771
2,812
39,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
34,974
433
Minions Killed
360
0
Camps Cleared
0
1,709,903
Distance Traveled
1,394,249
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,230
519
63
5
0
267,107
3
W
Loki
6,230
519
63
5
0
267,107
3
W
Cthulhu
6,216
518
44
4
0
227,028
4
W
Cthulhu
6,216
518
44
4
0
227,028
4
L
Olorun
5,336
445
61
5
0
209,182
4
L
Olorun
5,336
445
61
5
0
209,182
4
L
Sobek
5,170
431
23
2
0
254,098
4
L
Baba Yaga
6,509
542
84
7
0
220,027
6
W
Nike
7,569
631
79
7
0
235,062
5
W
Neith
6,471
539
68
6
0
229,794
4
L
King Arthur
5,428
452
33
3
0
242,890
1
L
Camazotz
7,195
600
98
8
0
258,870
1
W
Nu Wa
6,870
573
72
6
0
256,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role